private const string MyString3 = "65535";
private string[] Formats1 = {"c", "d", "e", "f", "g", "n", "p", "x" };
private string[] Formats2 = {"c5", "d5", "e5", "f5", "g5", "n5", "p5", "x5" };
- private string[] Results1 = {NumberFormatInfo.InvariantInfo.CurrencySymbol+"0.00",
- "0", "0.000000e+000", "0.00",
- "0", "0.00", "0.00 %", "0"};
+ private string[] Results1 = {null,
+ "0", "0.000000e+000", "0.00",
+ "0", "0.00", "0.00 %", "0"};
+ private string[] Results2 = {null,
+ "65535", "6.55350e+004", "65535.00000",
+ "65535", "65,535.00000", "6,553,500.00000 %", "0ffff"};
private string[] ResultsNfi1 = {NumberFormatInfo.InvariantInfo.CurrencySymbol+"0.00",
"0", "0.000000e+000", "0.00",
"0", "0.00", "0.00 %", "0"};
- private string[] Results2 = {NumberFormatInfo.InvariantInfo.CurrencySymbol+"65,535.00000",
- "65535", "6.55350e+004", "65535.00000",
- "65535", "65,535.00000", "6,553,500.00000 %", "0ffff"};
private string[] ResultsNfi2 = {NumberFormatInfo.InvariantInfo.CurrencySymbol+"65,535.00000",
"65535", "6.55350e+004", "65535.00000",
"65535", "65,535.00000", "6,553,500.00000 %", "0ffff"};
// Set culture to en-US and don't let the user override.
Thread.CurrentThread.CurrentCulture = new CultureInfo ("en-US", false);
+
+ Results1 [0] = NumberFormatInfo.CurrentInfo.CurrencySymbol+"0.00";
+ Results2 [0] = NumberFormatInfo.CurrentInfo.CurrencySymbol+"65,535.00000";
}
protected override void TearDown()