[System] Reduce duration of SendGenericExceedBuffer test
authorMarek Safar <marek.safar@gmail.com>
Wed, 28 Sep 2016 16:12:23 +0000 (18:12 +0200)
committerMarek Safar <marek.safar@gmail.com>
Wed, 28 Sep 2016 16:12:23 +0000 (18:12 +0200)
mcs/class/System/Test/System.Net.Sockets/SocketTest.cs

index 58c1c5c5a3c263d177645380b69b75f1944b1272..b0616ac7966c9e8c29deb25b5aa6f7f954ed4a09 100755 (executable)
@@ -2730,7 +2730,7 @@ namespace MonoTests.System.Net.Sockets
                public void SendGenericExceedBuffer ()
                {
                        // Create a buffer larger than the default max.
-                       const int BUFFER_SIZE = 256 * 256 * 65;
+                       const int BUFFER_SIZE = 65 * 1024;
                        int i;
 
                        IPEndPoint endpoint = new IPEndPoint(IPAddress.Loopback, NetworkHelpers.FindFreePort ());
@@ -2770,7 +2770,7 @@ namespace MonoTests.System.Net.Sockets
                                Assert.AreEqual (BUFFER_SIZE, totalReceived, "#2");
                        });
 
-                       Assert.IsTrue (Task.WaitAll (new []{sendTask, recvTask}, 15 * 1000), "#2a");
+                       Assert.IsTrue (Task.WaitAll (new []{sendTask, recvTask}, 20 * 1000), "#2a");
 
                        for (i = 0; i < BUFFER_SIZE; i++) {
                                Assert.AreEqual (recvbuf[i], sendbuf[i],