2013-11-12 Ryan Williams <ryan@ryanwilliams.id.au>
authorsupershitauto <ryan@ryanwilliams.id.au>
Tue, 12 Nov 2013 05:13:39 +0000 (16:13 +1100)
committersupershitauto <ryan@ryanwilliams.id.au>
Tue, 12 Nov 2013 05:13:39 +0000 (16:13 +1100)
Renamed member variables to be compatible with Microsoft for serialization.

Slight change to Equals method for consistency.

mcs/class/corlib/System/ConsoleKeyInfo.cs

index c62c8d0d039ef4e9b679ed87094d12fb475b1767..961cb949d628389dc977fbb12b11b12e9031d27c 100644 (file)
@@ -31,80 +31,83 @@ namespace System {
        [Serializable]
        public struct ConsoleKeyInfo {
                internal static ConsoleKeyInfo Empty = new ConsoleKeyInfo ('\0', 0, false, false, false);
-               ConsoleKey key;
-               char keychar;
-               ConsoleModifiers modifiers;
+               ConsoleKey _key;
+               char _keyChar;
+               ConsoleModifiers _mods;
 
                public ConsoleKeyInfo (char keyChar, ConsoleKey key, bool shift, bool alt, bool control)
                {
-                       this.key = key;
-                       this.keychar = keyChar;
-                       modifiers = 0;
+                       _key = key;
+                       _keyChar = keyChar;
+                       _mods = 0;
                        SetModifiers (shift, alt, control);
                }
 
                internal ConsoleKeyInfo (ConsoleKeyInfo other)
                {
-                       this.key = other.key;
-                       this.keychar = other.keychar;
-                       this.modifiers = other.modifiers;
+                       _key = other._key;
+                       _keyChar = other._keyChar;
+                       _mods = other._mods;
                }
 
                internal void SetKey (ConsoleKey key)
                {
-                       this.key = key;
+                       _key = key;
                }
 
                internal void SetKeyChar (char keyChar)
                {
-                       this.keychar = keyChar;
+                       _keyChar = keyChar;
                }
 
                internal void SetModifiers (bool shift, bool alt, bool control)
                {
-                       this.modifiers = (shift) ? ConsoleModifiers.Shift : 0;
-                       this.modifiers |= (alt) ? ConsoleModifiers.Alt : 0;
-                       this.modifiers |= (control) ? ConsoleModifiers.Control : 0;
+                       _mods = (shift) ? ConsoleModifiers.Shift : 0;
+                       _mods |= (alt) ? ConsoleModifiers.Alt : 0;
+                       _mods |= (control) ? ConsoleModifiers.Control : 0;
                }
 
-               public ConsoleKey Key {
-                       get { return key; }
+               public ConsoleKey Key 
+               {
+                       get { return _key; }
                }
 
-               public char KeyChar {
-                       get { return keychar; }
+               public char KeyChar 
+               {
+                       get { return _keyChar; }
                }
 
-               public ConsoleModifiers Modifiers {
-                       get { return modifiers; }
+               public ConsoleModifiers Modifiers 
+               {
+                       get { return _mods; }
                }
-               
+
                public override bool Equals (object value)
                {
                        if (!(value is ConsoleKeyInfo))
                                return false;
+
                        return Equals ((ConsoleKeyInfo) value);
                }
-               
+
                public static bool operator == (ConsoleKeyInfo a, ConsoleKeyInfo b)
                {
                        return a.Equals (b);
                }
-               
+
                public static bool operator != (ConsoleKeyInfo a, ConsoleKeyInfo b)
                {
                        return !a.Equals (b);
                }
-               
+
                public bool Equals (ConsoleKeyInfo obj)
                {
-                       return key == obj.key && obj.keychar == keychar && obj.modifiers == modifiers;
+                       return _key == obj._key && _keyChar == obj._keyChar && _mods == obj._mods;
                }
-               
+
                public override int GetHashCode ()
                {
-                       return key.GetHashCode () ^ keychar.GetHashCode () ^ modifiers.GetHashCode ();
+                       return _key.GetHashCode () ^ _keyChar.GetHashCode () ^ _mods.GetHashCode ();
                }
        }
 }
-