switch (Name) {
case "Byte":
return "byte";
+ case "Sbyte":
+ return "sbyte";
+ case "Char":
+ return "char";
+ case "UInt16":
+ return "ushort";
+ case "Int16":
+ return "short";
+ case "UInt32":
+ return "uint";
case "Int32":
return "int";
+ case "UInt64":
+ return "ulong";
+ case "Int64":
+ return "long";
+ case "Single":
+ return "float";
+ case "Double":
+ return "double";
case "Boolean":
return "bool";
default:
if (Namespace == "System") {
string s = Name;
switch (s) {
+ case "Decimal":
+ return "decimal";
+ case "Object":
+ return "object";
case "String":
return "string";
default: