--- /dev/null
+using System;
+using System.Runtime.InteropServices;
+
+namespace Test {
+ [StructLayout ( LayoutKind.Explicit )]
+ public struct Doh {
+ [ FieldOffset(0) ] public int a;
+ [ FieldOffset(0) ] public byte a1;
+ [ FieldOffset(1) ] public byte a2;
+ [ FieldOffset(2) ] public byte a3;
+ [ FieldOffset(3) ] public byte a4;
+ }
+ [StructLayout ( LayoutKind.Explicit )]
+ public class Doh2 {
+ [ FieldOffset(0) ] public int a;
+ [ FieldOffset(0) ] public byte a1;
+ [ FieldOffset(1) ] public byte a2;
+ [ FieldOffset(2) ] public byte a3;
+ [ FieldOffset(3) ] public byte a4;
+ }
+ [StructLayout ( LayoutKind.Explicit )]
+ public class Doh3: Doh2 {
+ [ FieldOffset(0) ] public int b;
+ }
+ public class Test {
+ public static int Main() {
+ Doh doh;
+ Doh3 doh2 = new Doh3 ();
+ bool success = false;
+ // shut up the compiler
+ doh.a1 = doh.a2 = doh.a3 = doh.a4 = 0;
+ doh.a = 1;
+ if (doh.a1 == 1 && doh.a2 == 0 && doh.a3 == 0 && doh.a4 == 0) {
+ System.Console.WriteLine ("Little endian");
+ success = true;
+ } else if (doh.a1 == 0 && doh.a2 == 0 && doh.a3 == 0 && doh.a4 == 1) {
+ System.Console.WriteLine ("Big endian");
+ success = true;
+ }
+ if (!success)
+ return 1;
+ // shut up the compiler
+ doh2.a1 = doh2.a2 = doh2.a3 = doh2.a4 = 0;
+ doh2.a = 1;
+ if (doh2.a1 == 1 && doh2.a2 == 0 && doh2.a3 == 0 && doh2.a4 == 0) {
+ success = true;
+ } else if (doh2.a1 == 0 && doh2.a2 == 0 && doh2.a3 == 0 && doh2.a4 == 1) {
+ success = true;
+ }
+ doh2.b = 3;
+ if (doh2.a != 3)
+ success = false;
+ if (!success)
+ return 1;
+ return 0;
+
+ }
+ }
+}