heapshot_requested = 0;
last_hs_time = current_time ();
}
- break;
- case MONO_GC_EVENT_POST_START_WORLD_UNLOCKED:
+
/*
* Similarly, we must now make sure that any object moves
* written to the GC thread's buffer are flushed. Otherwise,
*/
if (ENABLED (ALL_GC_EVENTS_MASK))
sync_point_mark (SYNC_POINT_WORLD_START);
-
+ break;
+ case MONO_GC_EVENT_POST_START_WORLD_UNLOCKED:
/*
* Finally, it is safe to allow other threads to write to
* their buffers again.