SubType = "Code"
BuildAction = "Compile"
/>
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11Atoms.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11Display.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11Exception.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11Hwnd.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11RootHwnd.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\X11ThreadQueue.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\Xlib.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "System.Windows.Forms.X11Internal\XplatUIX11-new.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
<File
RelPath = "resources\System.Windows.Forms.resources"
BuildAction = "EmbeddedResource"
+2006-11-20 Everaldo Canuto <everaldo@simios.org>
+
+ * Toolbar.cs: Ignore right mouse clicks in toolbar. Fixes #79855.
+
2006-11-17 Alexander Olk <alex.olk@googlemail.com>
* MimeIcon.cs: Seems that DllImports that were fine in 1.2 are not
private void ToolBar_MouseDown (object sender, MouseEventArgs me)
{
- if (!Enabled)
+ if ((!Enabled) || ((me.Button & MouseButtons.Left) == 0))
return;
Point loc = new Point (me.X, me.Y);
private void ToolBar_MouseUp (object sender, MouseEventArgs me)
{
- if (!Enabled)
+ if ((!Enabled) || ((me.Button & MouseButtons.Left) == 0))
return;
Point loc = new Point (me.X, me.Y);