MonoSeqPointInfo no longer uses a GByteArray. GByteArray requires too much memory...
authorMarcos Henrich <marcos.henrich@xamarin.com>
Fri, 31 Oct 2014 10:29:15 +0000 (10:29 +0000)
committerMarcos Henrich <marcos.henrich@xamarin.com>
Tue, 18 Nov 2014 18:02:50 +0000 (18:02 +0000)
commitca79ee98e4e4dd011705f37fac59438247fb238a
tree5b7e0fd228c49df1a6b00150adb4d61ce398a19a
parentd4644e78ca67dbcd45f4e4f55f65977692eb325f
MonoSeqPointInfo no longer uses a GByteArray. GByteArray requires too much memory, we still use GByteArray to build the buffer but when its done we store in MonoSeqPointInfo a copy.
mono/mini/seq-points.c
mono/mini/seq-points.h