X-Git-Url: http://wien.tomnetworks.com/gitweb/?a=blobdiff_plain;f=web%2Fruntime;h=da16f189387ff062b86e09b7de1f0787c7db15f4;hb=a69c1bf3d3bb70a92aac9cca2edbf0f68c3f5bf3;hp=97f2e4eb8e6b990c3098ba2ac106d0a109defa16;hpb=73b849f9292403300cc5251b16ebe2736050aa7d;p=mono.git
diff --git a/web/runtime b/web/runtime
index 97f2e4eb8e6..da16f189387 100644
--- a/web/runtime
+++ b/web/runtime
@@ -1,13 +1,23 @@
* The Mono runtime
- The Mono runtime will implement the JIT engine (and a byte
- code interpreter for quickly porting to new systems), the
- class loader, the garbage collector, threading system and
- metadata access libraries.
+ The Mono runtime implements a JIT engine for the CIL virtual
+ machine (as well as a byte code interpreter, this is to
+ quickly port it to new systems), the class loader, the garbage
+ collector, threading system and metadata access libraries.
- Currently the runtime has an image loader and metadata access
- entry points. The runtime comes with a simple interpreter
- that can execute very simple programs.
+ We currently have two runtimes:
+
+
+ * mono: The Just In Time compiler implemented
+ using a BURS instruction selector. We only support
+ x86 machines in the JIT engine at this point.
+
+ * mint: The Mono interpreter. This is an
+ easy-to-port runtime engine.
+
+
+ Currently we are using the Bohem conservative garbage
+ collector, but we working on incorporating the ORP GC engine.
** Executing MSIL/CIL images
@@ -16,7 +26,7 @@
Linux.
Our roadmap looks like this, this has been updated as of
- Jul 15, 2001:
+ Dec 18, 2001:
@@ -30,12 +40,12 @@
* Milestone 3: DoneDefine an lburg-like
instruction selector for the JITer for Intel.
- Although slower at JITing than a streaming JITer, it
- generates better code. The same grammar can later
- be used for the stream jitter.
- * Milestone 4: Implement JITer. This is where our
- current efforts are focused on, the JITer is 60% ready.
+ * Milestone 4: Done Implement JITer. This is where our
+ current efforts are focused on, the JITer currently runs
+ all of the code we have tested on it. The major limitation
+ is that our class libraries are not complete, and hence not
+ every application can be ran.
* Milestone 5: Port of the JITer to non IA32 systems.
@@ -44,17 +54,38 @@
layout the code to support non-IA32 architectures. Our work
will be focused on getting a IA32 version running first.
- The JIT engine should work on Linux and Win32, although you
+ The JIT engine works on Linux and Win32, although you
will need to install the CygWin32 development tools to get a
- Unix-like compilation environment.
+ Unix-like compilation environment (mostly we use GNU make in
+ a few of the makefiles).
-** JIT Engine (updated, Nov 16th, 2001)
+** JIT Engine (updated, July 8th, 2002)
The JIT engine uses a code-generator generator approach for
compilation. Given the properties of CIL byte codes, we can
take full advantage of a real instruction selector for our
code generator.
+ The JIT engine implements a number of optimizations:
+
+
+ * Opcode cost estimates (our architecture allows
+ us to generate different code paths depending
+ on the target CPU dynamically).
+
+ * Inlining.
+
+ * Constant folding.
+
+ Although compilers typically do
+ constant folding, the combination of inlining with
+ constant folding gives some very good results.
+
+ * Linear scan register allocation. In the past,
+ register allocation was our achilles heel, but now
+ we have left this problem behind.
+
+
There are a couple of books that deal with this technique: "A
Retargetable C Compiler" and "Advanced Compiler Design and
Implementation" are good references. You can also get a
@@ -71,20 +102,25 @@
+** Future plans
+
+ We are evaluating the future directions for the JIT engine:
+ both from our needs (optimizations like inlining, better register allocation,
+ instruction scheduling, and porting to other CPUs).
+
+ We have not yet decided how we will evolve the JIT engine. We
+ might just upgrade our current architecture, and provide optimizations as
+ an extra layer.
+
** Garbage Collection
- We have decided to implement a generational tracing garbage
- collector, which is very similar to the one being used by
- .NET. For an introduction to the garbage collection system
- used by Microsoft's CLR implementation, you can read this book
- on Garbage
- Collection.
+ Currently we are using the Boehm conservative GC. Although our plans
+ are to move to the Intel ORP GC engine, our plans on a next generation
+ dual-JIT engine have to be taken into account.
- Another consideration is to use the same interface that ORP
- uses to its Garbage Collection system and reuse that GC system
- instead of rolling our own, as the ORP system is pretty advanced
- and is independent of the rest of ORP.
+ We will be using the Intel ORP GC engine as it provides a precise
+ garbage collector engine, similar to what is available on the
+ .NET environment.
Although using a conservative garbage collector like Bohem's
would work, all the type information is available at runtime,
@@ -111,9 +147,11 @@
** IO and threading
The ECMA runtime and the .NET runtime assume an IO model and a
- threading model that is very similar to the Win32 API. Dick
- Porter has been working on the Mono abstraction layer that allows
- our runtime to execute code that depend on this behaviour.
+ threading model that is very similar to the Win32 API.
+
+ Dick Porter has been working on the Mono abstraction layer
+ that allows our runtime to execute code that depend on this
+ behaviour.
** Useful links
@@ -139,7 +177,23 @@
PInvoke is the mechanism we are using to wrap Unix API calls
as well as talking to system libraries.
- We hvae implemented PInvoke through libffi, but we are likely
- going to roll our own system as the runtime matures, specially
- as the interpreter is approaching completion, and we move into
- the JITer.
+ Initially we used libffi, but it was fairly slow, so we have
+ reused parts of the JIT work to create efficient PInvoke trampolines.
+
+** Remoting
+
+ Mono has support for remoting and proxy objects, just like
+ .NET does. The runtime provides these facilities.
+
+** Porting
+
+ If you are interested in porting the Mono runtime to other
+ platforms, you might find the pre-compiled Mono regression test
+ suite useful to debug your implementation.
+
+* COM and XPCOM
+
+ We plan on adding support for XPCOM on Unix and COM on Microsoft
+ Windows later in our development process.
+