X-Git-Url: http://wien.tomnetworks.com/gitweb/?a=blobdiff_plain;f=mono%2Fsgen%2Fsgen-thread-pool.c;h=c9aaaa2667b5cb9b45cf5b7427f43e8a8bd96060;hb=HEAD;hp=e9706943f847803dc38b88b633b6464aefe85c75;hpb=cd62639d9c8074fd1ccf56f5847d2faf33e4d40a;p=mono.git diff --git a/mono/sgen/sgen-thread-pool.c b/mono/sgen/sgen-thread-pool.c index e9706943f84..c9aaaa2667b 100644 --- a/mono/sgen/sgen-thread-pool.c +++ b/mono/sgen/sgen-thread-pool.c @@ -1,20 +1,10 @@ -/* - * sgen-thread-pool.c: Threadpool for all concurrent GC work. +/** + * \file + * Threadpool for all concurrent GC work. * * Copyright (C) 2015 Xamarin Inc * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License 2.0 as published by the Free Software Foundation; - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License 2.0 along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * Licensed under the MIT license. See LICENSE file in the project root for full license information. */ #include "config.h" @@ -22,24 +12,22 @@ #include "mono/sgen/sgen-gc.h" #include "mono/sgen/sgen-thread-pool.h" -#include "mono/sgen/sgen-pointer-queue.h" +#include "mono/sgen/sgen-client.h" #include "mono/utils/mono-os-mutex.h" -#ifndef SGEN_WITHOUT_MONO -#include "mono/utils/mono-threads.h" -#endif static mono_mutex_t lock; static mono_cond_t work_cond; static mono_cond_t done_cond; -static MonoNativeThreadId thread; +static int threads_num; +static MonoNativeThreadId threads [SGEN_THREADPOOL_MAX_NUM_THREADS]; +static int threads_context [SGEN_THREADPOOL_MAX_NUM_THREADS]; -/* Only accessed with the lock held. */ -static SgenPointerQueue job_queue; +static volatile gboolean threadpool_shutdown; +static volatile int threads_finished; -static SgenThreadPoolThreadInitFunc thread_init_func; -static SgenThreadPoolIdleJobFunc idle_job_func; -static SgenThreadPoolContinueIdleJobFunc continue_idle_job_func; +static int contexts_num; +static SgenThreadPoolContext pool_contexts [SGEN_THREADPOOL_MAX_NUM_CONTEXTS]; enum { STATE_WAITING, @@ -49,10 +37,10 @@ enum { /* Assumes that the lock is held. */ static SgenThreadPoolJob* -get_job_and_set_in_progress (void) +get_job_and_set_in_progress (SgenThreadPoolContext *context) { - for (size_t i = 0; i < job_queue.next_slot; ++i) { - SgenThreadPoolJob *job = (SgenThreadPoolJob *)job_queue.data [i]; + for (size_t i = 0; i < context->job_queue.next_slot; ++i) { + SgenThreadPoolJob *job = (SgenThreadPoolJob *)context->job_queue.data [i]; if (job->state == STATE_WAITING) { job->state = STATE_IN_PROGRESS; return job; @@ -63,10 +51,10 @@ get_job_and_set_in_progress (void) /* Assumes that the lock is held. */ static ssize_t -find_job_in_queue (SgenThreadPoolJob *job) +find_job_in_queue (SgenThreadPoolContext *context, SgenThreadPoolJob *job) { - for (ssize_t i = 0; i < job_queue.next_slot; ++i) { - if (job_queue.data [i] == job) + for (ssize_t i = 0; i < context->job_queue.next_slot; ++i) { + if (context->job_queue.data [i] == job) return i; } return -1; @@ -74,49 +62,143 @@ find_job_in_queue (SgenThreadPoolJob *job) /* Assumes that the lock is held. */ static void -remove_job (SgenThreadPoolJob *job) +remove_job (SgenThreadPoolContext *context, SgenThreadPoolJob *job) { ssize_t index; SGEN_ASSERT (0, job->state == STATE_DONE, "Why are we removing a job that's not done?"); - index = find_job_in_queue (job); + index = find_job_in_queue (context, job); SGEN_ASSERT (0, index >= 0, "Why is the job we're trying to remove not in the queue?"); - job_queue.data [index] = NULL; - sgen_pointer_queue_remove_nulls (&job_queue); + context->job_queue.data [index] = NULL; + sgen_pointer_queue_remove_nulls (&context->job_queue); sgen_thread_pool_job_free (job); } static gboolean -continue_idle_job (void) +continue_idle_job (SgenThreadPoolContext *context, void *thread_data) { - if (!continue_idle_job_func) + if (!context->continue_idle_job_func) return FALSE; - return continue_idle_job_func (); + return context->continue_idle_job_func (thread_data, context - pool_contexts); +} + +static gboolean +should_work (SgenThreadPoolContext *context, void *thread_data) +{ + if (!context->should_work_func) + return TRUE; + return context->should_work_func (thread_data); +} + +/* + * Tells whether we should lock and attempt to get work from + * a higher priority context. + */ +static gboolean +has_priority_work (int worker_index, int current_context) +{ + int i; + + for (i = 0; i < current_context; i++) { + SgenThreadPoolContext *context = &pool_contexts [i]; + void *thread_data; + + if (worker_index >= context->num_threads) + continue; + thread_data = (context->thread_datas) ? context->thread_datas [worker_index] : NULL; + if (!should_work (context, thread_data)) + continue; + if (context->job_queue.next_slot > 0) + return TRUE; + if (continue_idle_job (context, thread_data)) + return TRUE; + } + + /* Return if job enqueued on current context. Jobs have priority over idle work */ + if (pool_contexts [current_context].job_queue.next_slot > 0) + return TRUE; + + return FALSE; +} + +/* + * Gets the highest priority work. If there is none, it waits + * for work_cond. Should always be called with lock held. + */ +static void +get_work (int worker_index, int *work_context, int *do_idle, SgenThreadPoolJob **job) +{ + while (!threadpool_shutdown) { + int i; + + for (i = 0; i < contexts_num; i++) { + SgenThreadPoolContext *context = &pool_contexts [i]; + void *thread_data; + + if (worker_index >= context->num_threads) + continue; + thread_data = (context->thread_datas) ? context->thread_datas [worker_index] : NULL; + + if (!should_work (context, thread_data)) + continue; + + /* + * It's important that we check the continue idle flag with the lock held. + * Suppose we didn't check with the lock held, and the result is FALSE. The + * main thread might then set continue idle and signal us before we can take + * the lock, and we'd lose the signal. + */ + *do_idle = continue_idle_job (context, thread_data); + *job = get_job_and_set_in_progress (context); + + if (*job || *do_idle) { + *work_context = i; + return; + } + } + + /* + * Nothing to do on any context + * pthread_cond_wait() can return successfully despite the condition + * not being signalled, so we have to run this in a loop until we + * really have work to do. + */ + mono_os_cond_wait (&work_cond, &lock); + } } static mono_native_thread_return_t -thread_func (void *thread_data) +thread_func (void *data) { - thread_init_func (thread_data); + int worker_index = (int)(gsize)data; + int current_context; + void *thread_data = NULL; + + sgen_client_thread_register_worker (); + + for (current_context = 0; current_context < contexts_num; current_context++) { + if (worker_index >= pool_contexts [current_context].num_threads || + !pool_contexts [current_context].thread_init_func) + break; + + thread_data = (pool_contexts [current_context].thread_datas) ? pool_contexts [current_context].thread_datas [worker_index] : NULL; + pool_contexts [current_context].thread_init_func (thread_data); + } + + current_context = 0; mono_os_mutex_lock (&lock); for (;;) { - /* - * It's important that we check the continue idle flag with the lock held. - * Suppose we didn't check with the lock held, and the result is FALSE. The - * main thread might then set continue idle and signal us before we can take - * the lock, and we'd lose the signal. - */ - gboolean do_idle = continue_idle_job (); - SgenThreadPoolJob *job = get_job_and_set_in_progress (); + gboolean do_idle = FALSE; + SgenThreadPoolJob *job = NULL; + SgenThreadPoolContext *context = NULL; - if (!job && !do_idle) { - /* - * pthread_cond_wait() can return successfully despite the condition - * not being signalled, so we have to run this in a loop until we - * really have work to do. - */ - mono_os_cond_wait (&work_cond, &lock); - continue; + threads_context [worker_index] = -1; + get_work (worker_index, ¤t_context, &do_idle, &job); + threads_context [worker_index] = current_context; + + if (!threadpool_shutdown) { + context = &pool_contexts [current_context]; + thread_data = (context->thread_datas) ? context->thread_datas [worker_index] : NULL; } mono_os_mutex_unlock (&lock); @@ -128,44 +210,105 @@ thread_func (void *thread_data) SGEN_ASSERT (0, job->state == STATE_IN_PROGRESS, "The job should still be in progress."); job->state = STATE_DONE; - remove_job (job); + remove_job (context, job); /* * Only the main GC thread will ever wait on the done condition, so we don't * have to broadcast. */ mono_os_cond_signal (&done_cond); - } else { - SGEN_ASSERT (0, do_idle, "Why did we unlock if we still have to wait for idle?"); - SGEN_ASSERT (0, idle_job_func, "Why do we have idle work when there's no idle job function?"); + } else if (do_idle) { + SGEN_ASSERT (0, context->idle_job_func, "Why do we have idle work when there's no idle job function?"); do { - idle_job_func (thread_data); - do_idle = continue_idle_job (); - } while (do_idle && !job_queue.next_slot); + context->idle_job_func (thread_data); + do_idle = continue_idle_job (context, thread_data); + } while (do_idle && !has_priority_work (worker_index, current_context)); mono_os_mutex_lock (&lock); if (!do_idle) mono_os_cond_signal (&done_cond); + } else { + SGEN_ASSERT (0, threadpool_shutdown, "Why did we unlock if no jobs and not shutting down?"); + mono_os_mutex_lock (&lock); + threads_finished++; + mono_os_cond_signal (&done_cond); + mono_os_mutex_unlock (&lock); + return 0; } } return (mono_native_thread_return_t)0; } +int +sgen_thread_pool_create_context (int num_threads, SgenThreadPoolThreadInitFunc init_func, SgenThreadPoolIdleJobFunc idle_func, SgenThreadPoolContinueIdleJobFunc continue_idle_func, SgenThreadPoolShouldWorkFunc should_work_func, void **thread_datas) +{ + int context_id = contexts_num; + + SGEN_ASSERT (0, contexts_num < SGEN_THREADPOOL_MAX_NUM_CONTEXTS, "Maximum sgen thread pool contexts reached"); + + pool_contexts [context_id].thread_init_func = init_func; + pool_contexts [context_id].idle_job_func = idle_func; + pool_contexts [context_id].continue_idle_job_func = continue_idle_func; + pool_contexts [context_id].should_work_func = should_work_func; + pool_contexts [context_id].thread_datas = thread_datas; + + SGEN_ASSERT (0, num_threads <= SGEN_THREADPOOL_MAX_NUM_THREADS, "Maximum sgen thread pool threads exceeded"); + + pool_contexts [context_id].num_threads = num_threads; + + sgen_pointer_queue_init (&pool_contexts [contexts_num].job_queue, 0); + + contexts_num++; + + return context_id; +} + void -sgen_thread_pool_init (int num_threads, SgenThreadPoolThreadInitFunc init_func, SgenThreadPoolIdleJobFunc idle_func, SgenThreadPoolContinueIdleJobFunc continue_idle_func, void **thread_datas) +sgen_thread_pool_start (void) { - SGEN_ASSERT (0, num_threads == 1, "We only support 1 thread pool thread for now."); + int i; + + for (i = 0; i < contexts_num; i++) { + if (threads_num < pool_contexts [i].num_threads) + threads_num = pool_contexts [i].num_threads; + } + + if (!threads_num) + return; mono_os_mutex_init (&lock); mono_os_cond_init (&work_cond); mono_os_cond_init (&done_cond); - thread_init_func = init_func; - idle_job_func = idle_func; - continue_idle_job_func = continue_idle_func; + threads_finished = 0; + threadpool_shutdown = FALSE; + + for (i = 0; i < threads_num; i++) { + mono_native_thread_create (&threads [i], thread_func, (void*)(gsize)i); + } +} + +void +sgen_thread_pool_shutdown (void) +{ + if (!threads_num) + return; + + mono_os_mutex_lock (&lock); + threadpool_shutdown = TRUE; + mono_os_cond_broadcast (&work_cond); + while (threads_finished < threads_num) + mono_os_cond_wait (&done_cond, &lock); + mono_os_mutex_unlock (&lock); + + mono_os_mutex_destroy (&lock); + mono_os_cond_destroy (&work_cond); + mono_os_cond_destroy (&done_cond); - mono_native_thread_create (&thread, thread_func, thread_datas ? thread_datas [0] : NULL); + for (int i = 0; i < threads_num; i++) { + mono_threads_add_joinable_thread ((gpointer)threads [i]); + } } SgenThreadPoolJob* @@ -186,74 +329,78 @@ sgen_thread_pool_job_free (SgenThreadPoolJob *job) } void -sgen_thread_pool_job_enqueue (SgenThreadPoolJob *job) +sgen_thread_pool_job_enqueue (int context_id, SgenThreadPoolJob *job) { mono_os_mutex_lock (&lock); - sgen_pointer_queue_add (&job_queue, job); - /* - * FIXME: We could check whether there is a job in progress. If there is, there's - * no need to signal the condition, at least as long as we have only one thread. - */ - mono_os_cond_signal (&work_cond); + sgen_pointer_queue_add (&pool_contexts [context_id].job_queue, job); + mono_os_cond_broadcast (&work_cond); mono_os_mutex_unlock (&lock); } void -sgen_thread_pool_job_wait (SgenThreadPoolJob *job) +sgen_thread_pool_job_wait (int context_id, SgenThreadPoolJob *job) { SGEN_ASSERT (0, job, "Where's the job?"); mono_os_mutex_lock (&lock); - while (find_job_in_queue (job) >= 0) + while (find_job_in_queue (&pool_contexts [context_id], job) >= 0) mono_os_cond_wait (&done_cond, &lock); mono_os_mutex_unlock (&lock); } void -sgen_thread_pool_idle_signal (void) +sgen_thread_pool_idle_signal (int context_id) { - SGEN_ASSERT (0, idle_job_func, "Why are we signaling idle without an idle function?"); + SGEN_ASSERT (0, pool_contexts [context_id].idle_job_func, "Why are we signaling idle without an idle function?"); mono_os_mutex_lock (&lock); - if (continue_idle_job_func ()) - mono_os_cond_signal (&work_cond); + if (pool_contexts [context_id].continue_idle_job_func (NULL, context_id)) + mono_os_cond_broadcast (&work_cond); mono_os_mutex_unlock (&lock); } void -sgen_thread_pool_idle_wait (void) +sgen_thread_pool_idle_wait (int context_id, SgenThreadPoolContinueIdleWaitFunc continue_wait) { - SGEN_ASSERT (0, idle_job_func, "Why are we waiting for idle without an idle function?"); + SGEN_ASSERT (0, pool_contexts [context_id].idle_job_func, "Why are we waiting for idle without an idle function?"); mono_os_mutex_lock (&lock); - while (continue_idle_job_func ()) + while (continue_wait (context_id, threads_context)) mono_os_cond_wait (&done_cond, &lock); mono_os_mutex_unlock (&lock); } void -sgen_thread_pool_wait_for_all_jobs (void) +sgen_thread_pool_wait_for_all_jobs (int context_id) { mono_os_mutex_lock (&lock); - while (!sgen_pointer_queue_is_empty (&job_queue)) + while (!sgen_pointer_queue_is_empty (&pool_contexts [context_id].job_queue)) mono_os_cond_wait (&done_cond, &lock); mono_os_mutex_unlock (&lock); } -gboolean +/* Return 0 if is not a thread pool thread or the thread number otherwise */ +int sgen_thread_pool_is_thread_pool_thread (MonoNativeThreadId some_thread) { - return some_thread == thread; + int i; + + for (i = 0; i < threads_num; i++) { + if (some_thread == threads [i]) + return i + 1; + } + + return 0; } #endif