X-Git-Url: http://wien.tomnetworks.com/gitweb/?a=blobdiff_plain;f=mcs%2Fmcs%2Fflowanalysis.cs;h=37aef8ac7fca78d2cd5a785a96592ac2287d5dfd;hb=38f1a93cdcaf4a2408eb9f8d15bfcc0c15d6e9c7;hp=4213bc0c49da8e5b3ee889c930d38bfb7220f339;hpb=64652071c2049e27b3a514f73711ce9255401733;p=mono.git diff --git a/mcs/mcs/flowanalysis.cs b/mcs/mcs/flowanalysis.cs index 4213bc0c49d..37aef8ac7fc 100644 --- a/mcs/mcs/flowanalysis.cs +++ b/mcs/mcs/flowanalysis.cs @@ -17,13 +17,6 @@ using System.Diagnostics; namespace Mono.CSharp { - public enum TriState : byte { - // Never < Sometimes < Always - Never, - Sometimes, - Always - } - // // A new instance of this class is created every time a new block is resolved // and if there's branching in the block's control flow. @@ -74,133 +67,6 @@ namespace Mono.CSharp Finally } - public sealed class Reachability - { - TriState returns, throws, barrier; - - public TriState Returns { - get { return returns; } - } - public TriState Throws { - get { return throws; } - } - public TriState Barrier { - get { return barrier; } - } - - Reachability (TriState returns, TriState throws, TriState barrier) - { - this.returns = returns; - this.throws = throws; - this.barrier = barrier; - } - - public Reachability Clone () - { - return new Reachability (returns, throws, barrier); - } - - public static TriState TriState_Meet (TriState a, TriState b) - { - // (1) if both are Never, return Never - // (2) if both are Always, return Always - // (3) otherwise, return Sometimes - // note that (3) => (3') if both are Sometimes, return Sometimes - return a == b ? a : TriState.Sometimes; - } - - public static TriState TriState_Max (TriState a, TriState b) - { - return ((byte) a > (byte) b) ? a : b; - } - - public void Meet (Reachability b) - { - if ((AlwaysReturns && b.AlwaysHasBarrier) || (AlwaysHasBarrier && b.AlwaysReturns)) - returns = TriState.Always; - else - returns = TriState_Meet (returns, b.returns); - - throws = TriState_Meet (throws, b.throws); - barrier = TriState_Meet (barrier, b.barrier); - } - - public void Or (Reachability b) - { - returns = TriState_Max (returns, b.returns); - throws = TriState_Max (throws, b.throws); - barrier = TriState_Max (barrier, b.barrier); - } - - public static Reachability Always () - { - return new Reachability (TriState.Never, TriState.Never, TriState.Never); - } - - TriState Unreachable { - get { return TriState_Max (returns, TriState_Max (throws, barrier)); } - } - - TriState Reachable { - get { - TriState unreachable = Unreachable; - if (unreachable == TriState.Sometimes) - return TriState.Sometimes; - return unreachable == TriState.Always ? TriState.Never : TriState.Always; - } - } - - public bool AlwaysReturns { - get { return returns == TriState.Always; } - } - - public bool AlwaysThrows { - get { return throws == TriState.Always; } - } - - public bool AlwaysHasBarrier { - get { return barrier == TriState.Always; } - } - - public bool IsUnreachable { - get { return Unreachable == TriState.Always; } - } - - public void SetReturns () - { - returns = TriState.Always; - } - - public void SetThrows () - { - throws = TriState.Always; - } - - public void SetBarrier () - { - barrier = TriState.Always; - } - - static string ShortName (TriState returns) - { - switch (returns) { - case TriState.Never: - return "N"; - case TriState.Sometimes: - return "S"; - default: - return "A"; - } - } - - public override string ToString () - { - return String.Format ("[{0}:{1}:{2}:{3}]", - ShortName (returns), ShortName (throws), ShortName (barrier), - ShortName (Reachable)); - } - } - public static FlowBranching CreateBranching (FlowBranching parent, BranchingType type, Block block, Location loc) { switch (type) { @@ -301,7 +167,7 @@ namespace Mono.CSharp // Private. // MyBitVector locals, parameters; - Reachability reachability; + bool is_unreachable; static int next_id = 0; int id; @@ -326,26 +192,30 @@ namespace Mono.CSharp ? MyBitVector.Empty : new MyBitVector (parent == null ? MyBitVector.Empty : parent.parameters, num_params); - reachability = parent == null ? Reachability.Always () : parent.Reachability.Clone (); + if (parent != null) + is_unreachable = parent.is_unreachable; id = ++next_id; + } public UsageVector (SiblingType type, UsageVector parent, Block block, Location loc) : this (type, parent, block, loc, parent.CountParameters, parent.CountLocals) { } - public UsageVector (MyBitVector parameters, MyBitVector locals, Reachability reachability, Block block, Location loc) + private UsageVector (MyBitVector parameters, MyBitVector locals, bool is_unreachable, Block block, Location loc) { this.Type = SiblingType.Block; this.Location = loc; this.Block = block; - this.reachability = reachability; + this.is_unreachable = is_unreachable; + this.parameters = parameters; this.locals = locals; id = ++next_id; + } // @@ -357,14 +227,14 @@ namespace Mono.CSharp retval.locals = locals.Clone (); retval.parameters = parameters.Clone (); - retval.reachability = reachability.Clone (); + retval.is_unreachable = is_unreachable; return retval; } public bool IsAssigned (VariableInfo var, bool ignoreReachability) { - if (!ignoreReachability && !var.IsParameter && Reachability.IsUnreachable) + if (!ignoreReachability && !var.IsParameter && IsUnreachable) return true; return var.IsAssigned (var.IsParameter ? parameters : locals); @@ -372,7 +242,7 @@ namespace Mono.CSharp public void SetAssigned (VariableInfo var) { - if (!var.IsParameter && Reachability.IsUnreachable) + if (!var.IsParameter && IsUnreachable) return; var.SetAssigned (var.IsParameter ? parameters : locals); @@ -380,7 +250,7 @@ namespace Mono.CSharp public bool IsFieldAssigned (VariableInfo var, string name) { - if (!var.IsParameter && Reachability.IsUnreachable) + if (!var.IsParameter && IsUnreachable) return true; return var.IsFieldAssigned (var.IsParameter ? parameters : locals, name); @@ -388,34 +258,24 @@ namespace Mono.CSharp public void SetFieldAssigned (VariableInfo var, string name) { - if (!var.IsParameter && Reachability.IsUnreachable) + if (!var.IsParameter && IsUnreachable) return; var.SetFieldAssigned (var.IsParameter ? parameters : locals, name); } - public Reachability Reachability { - get { return reachability; } - } - - public void Return () - { - if (!reachability.IsUnreachable) - reachability.SetReturns (); + public bool IsUnreachable { + get { return is_unreachable; } } - public void Throw () + public void ResetBarrier () { - if (!reachability.IsUnreachable) { - reachability.SetThrows (); - reachability.SetBarrier (); - } + is_unreachable = false; } public void Goto () { - if (!reachability.IsUnreachable) - reachability.SetBarrier (); + is_unreachable = true; } public static UsageVector MergeSiblings (UsageVector sibling_list, Location loc) @@ -425,71 +285,23 @@ namespace Mono.CSharp MyBitVector locals = null; MyBitVector parameters = null; - Reachability reachability = null; + bool is_unreachable = sibling_list.is_unreachable; - for (UsageVector child = sibling_list; child != null; child = child.Next) { - Report.Debug (2, " MERGING SIBLING ", reachability, child); + if (!sibling_list.IsUnreachable) { + locals &= sibling_list.locals; + parameters &= sibling_list.parameters; + } - if (reachability == null) - reachability = child.Reachability.Clone (); - else - reachability.Meet (child.Reachability); - - // A local variable is initialized after a flow branching if it - // has been initialized in all its branches which do neither - // always return or always throw an exception. - // - // If a branch may return, but does not always return, then we - // can treat it like a never-returning branch here: control will - // only reach the code position after the branching if we did not - // return here. - // - // It's important to distinguish between always and sometimes - // returning branches here: - // - // 1 int a; - // 2 if (something) { - // 3 return; - // 4 a = 5; - // 5 } - // 6 Console.WriteLine (a); - // - // The if block in lines 3-4 always returns, so we must not look - // at the initialization of `a' in line 4 - thus it'll still be - // uninitialized in line 6. - // - // On the other hand, the following is allowed: - // - // 1 int a; - // 2 if (something) - // 3 a = 5; - // 4 else - // 5 return; - // 6 Console.WriteLine (a); - // - // Here, `a' is initialized in line 3 and we must not look at - // line 5 since it always returns. - // - bool unreachable = child.Reachability.IsUnreachable; - - Report.Debug (2, " MERGING SIBLING #1", reachability, - child.Type, child.Reachability.IsUnreachable, unreachable); - - if (!unreachable) - locals &= child.locals; + for (UsageVector child = sibling_list.Next; child != null; child = child.Next) { + is_unreachable &= child.is_unreachable; - // An `out' parameter must be assigned in all branches which do - // not always throw an exception. - if (!child.Reachability.AlwaysThrows) + if (!child.IsUnreachable) { + locals &= child.locals; parameters &= child.parameters; - - Report.Debug (2, " MERGING SIBLING #2", parameters, locals); + } } - - if (reachability == null) - throw new InternalErrorException ("Cannot happen: the loop above runs at least twice"); - return new UsageVector (parameters, locals, reachability, null, loc); + return new UsageVector (parameters, locals, is_unreachable, null, loc); } // @@ -497,9 +309,9 @@ namespace Mono.CSharp // public UsageVector MergeChild (UsageVector child, bool overwrite) { - Report.Debug (2, " MERGING CHILD EFFECTS", this, child, reachability, Type); + Report.Debug (2, " MERGING CHILD EFFECTS", this, child, Type); - Reachability new_r = child.Reachability; + bool new_isunr = child.is_unreachable; // // We've now either reached the point after the branching or we will @@ -510,7 +322,7 @@ namespace Mono.CSharp // we need to look at (see above). // - if ((Type == SiblingType.SwitchSection) && !new_r.IsUnreachable) { + if ((Type == SiblingType.SwitchSection) && !new_isunr) { Report.Error (163, Location, "Control cannot fall through from one " + "case label to another"); @@ -521,9 +333,9 @@ namespace Mono.CSharp parameters |= child.parameters; if (overwrite) - reachability = new_r.Clone (); + is_unreachable = new_isunr; else - reachability.Or (new_r); + is_unreachable |= new_isunr; return child; } @@ -535,7 +347,7 @@ namespace Mono.CSharp if (o_vectors == null) return; - if (reachability.IsUnreachable) { + if (IsUnreachable) { if (locals != null) locals.SetAll (true); if (parameters != null) @@ -544,11 +356,11 @@ namespace Mono.CSharp for (UsageVector vector = o_vectors; vector != null; vector = vector.Next) { Report.Debug (1, " MERGING BREAK ORIGIN", vector); - if (vector.Reachability.IsUnreachable) + if (vector.IsUnreachable) continue; locals &= vector.locals; parameters &= vector.parameters; - reachability.Meet (vector.Reachability); + is_unreachable &= vector.is_unreachable; } Report.Debug (1, " MERGING BREAK ORIGINS DONE", this); @@ -560,7 +372,7 @@ namespace Mono.CSharp public override string ToString () { - return String.Format ("Vector ({0},{1},{2}-{3}-{4})", Type, id, reachability, parameters, locals); + return String.Format ("Vector ({0},{1},{2}-{3}-{4})", Type, id, is_unreachable, parameters, locals); } } @@ -819,7 +631,7 @@ namespace Mono.CSharp actual = CurrentUsageVector.Clone (); // stand-in for backward jumps - CurrentUsageVector.Reachability.Meet (Reachability.Always ()); + CurrentUsageVector.ResetBarrier (); } public override bool AddGotoOrigin (UsageVector vector, Goto goto_stmt) @@ -838,7 +650,7 @@ namespace Mono.CSharp { UsageVector vector = base.Merge (); - if (actual.Reachability.IsUnreachable) + if (actual.IsUnreachable) Report.Warning (162, 2, stmt.loc, "Unreachable code detected"); actual.MergeChild (vector, false); @@ -860,7 +672,7 @@ namespace Mono.CSharp // void CheckOutParameters (UsageVector vector, Location loc) { - if (vector.Reachability.IsUnreachable) + if (vector.IsUnreachable) return; for (int i = 0; i < param_map.Count; i++) { VariableInfo var = param_map [i]; @@ -937,9 +749,9 @@ namespace Mono.CSharp return vector; } - public Reachability End () + public bool End () { - return Merge ().Reachability; + return Merge ().IsUnreachable; } } @@ -1327,7 +1139,7 @@ namespace Mono.CSharp ArrayList non_public_fields = new ArrayList (); if (fields != null) { - foreach (FieldMember field in fields) { + foreach (FieldBase field in fields) { if ((field.ModFlags & Modifiers.STATIC) != 0) continue; if ((field.ModFlags & Modifiers.PUBLIC) != 0) @@ -1761,24 +1573,29 @@ namespace Mono.CSharp public readonly int Count; public static readonly MyBitVector Empty = new MyBitVector (); + // Invariant: vector != null => vector.Count == Count + // Invariant: vector == null || shared == null + // i.e., at most one of 'vector' and 'shared' can be non-null. They can both be null -- that means all-ones + // The object in 'shared' cannot be modified, while 'vector' can be freely modified BitArray vector, shared; MyBitVector () { - vector = null; shared = new BitArray (0, false); - Count = 0; } public MyBitVector (MyBitVector InheritsFrom, int Count) { - vector = null; - shared = InheritsFrom == null ? null : InheritsFrom.Shared; + if (InheritsFrom != null) + shared = InheritsFrom.Shared; + this.Count = Count; } + // Use this accessor to get a shareable copy of the underlying BitArray representation BitArray Shared { get { + // Post-condition: vector == null if (shared == null) { shared = vector; vector = null; @@ -1820,28 +1637,86 @@ namespace Mono.CSharp // private MyBitVector Or (MyBitVector new_vector) { - int min = new_vector.Count; + if (Count == 0 || new_vector.Count == 0) + return this; + + BitArray o = new_vector.vector != null ? new_vector.vector : new_vector.shared; + + if (o == null) { + int n = new_vector.Count; + if (n < Count) { + for (int i = 0; i < n; ++i) + this [i] = true; + } else { + SetAll (true); + } + return this; + } + + if (Count == o.Count) { + if (vector == null) { + if (shared == null) + return this; + initialize_vector (); + } + vector.Or (o); + return this; + } + + int min = o.Count; if (Count < min) min = Count; - for (int i = 0; i < min; i++) - this [i] |= new_vector [i]; + for (int i = 0; i < min; i++) { + if (o [i]) + this [i] = true; + } return this; } // - // Perfonrms an `and' operation on the bit vector. The `new_vector' may have + // Performs an `and' operation on the bit vector. The `new_vector' may have // a different size than the current one. // private MyBitVector And (MyBitVector new_vector) { - int min = new_vector.Count; + if (Count == 0) + return this; + + BitArray o = new_vector.vector != null ? new_vector.vector : new_vector.shared; + + if (o == null) { + for (int i = new_vector.Count; i < Count; ++i) + this [i] = false; + return this; + } + + if (o.Count == 0) { + SetAll (false); + return this; + } + + if (Count == o.Count) { + if (vector == null) { + if (shared == null) { + shared = new_vector.Shared; + return this; + } + initialize_vector (); + } + vector.And (o); + return this; + } + + int min = o.Count; if (Count < min) min = Count; - for (int i = 0; i < min; i++) - this [i] &= new_vector [i]; + for (int i = 0; i < min; i++) { + if (! o [i]) + this [i] = false; + } for (int i = min; i < Count; i++) this [i] = false; @@ -1851,8 +1726,8 @@ namespace Mono.CSharp public static MyBitVector operator & (MyBitVector a, MyBitVector b) { - if (a == null && b == null) - return null; + if (a == b) + return a; if (a == null) return b.Clone (); if (b == null) @@ -1865,8 +1740,8 @@ namespace Mono.CSharp public static MyBitVector operator | (MyBitVector a, MyBitVector b) { - if (a == null && b == null) - return null; + if (a == b) + return a; if (a == null) return new MyBitVector (null, b.Count); if (b == null) @@ -1893,20 +1768,15 @@ namespace Mono.CSharp void initialize_vector () { + // Post-condition: vector != null if (shared == null) { vector = new BitArray (Count, true); return; } - vector = new BitArray (Count, false); - - int min = shared.Count; - if (min > Count) - min = Count; - - for (int i = 0; i < min; i++) - vector [i] = shared [i]; - + vector = new BitArray (shared); + if (Count != vector.Count) + vector.Length = Count; shared = null; }