X-Git-Url: http://wien.tomnetworks.com/gitweb/?a=blobdiff_plain;f=mcs%2Fclass%2FSystem%2FSystem.Net.Sockets%2FChangeLog;h=0c40cec58cd66ac405daa449471422191038855d;hb=ab2cc8b39bec26c7b300ad72cd705437a9ec057b;hp=24839d26bd77b01dc1895225c50d4b59ab33ff14;hpb=ff228e1c801bda9666b6edab3ee962e05edcf480;p=mono.git diff --git a/mcs/class/System/System.Net.Sockets/ChangeLog b/mcs/class/System/System.Net.Sockets/ChangeLog index 24839d26bd7..0c40cec58cd 100644 --- a/mcs/class/System/System.Net.Sockets/ChangeLog +++ b/mcs/class/System/System.Net.Sockets/ChangeLog @@ -1,3 +1,496 @@ +2009-05-22 Sebastien Pouliot + + * Socket_2_1.cs: Do not throw a SecurityException if the security + policy check fails in NET_2_1 but set the SocketError to AccessDenied + ensure the EndPoint has a valid policy before connecting. + * SocketAsyncEventArgs.cs: Don't recurse endlessly in SendCallback + and ReceiveCallback if the socket is not connected. Check for + AccessDenied in ConnectCallback (needed for the security policy + check in NET_2_1). + +2009-05-14 Sebastien Pouliot + + * Socket_2_1.cs: Add ConnectAsync support for NET_2_1 which will + ensure the EndPoint has a valid policy before connecting. + * SocketAsyncEventArgs.cs: Add support for IList> + when sending. Add ConnectSocket for NET_2_1 + +2009-05-11 Gonzalo Paniagua Javier + + * TcpClient.cs: + * Socket.cs: + * UdpClient.cs: use GetHostAddresses() instead of Resolve or + GetHostEntry. + +2009-05-11 Gonzalo Paniagua Javier + + * UdpClient.cs: if possible, avoid DNS lookups when the host name is + an IP address. Related to bug #502866. + +2009-04-30 Gonzalo Paniagua Javier + + * Socket.cs: return the last error if a connect to multiple addresses + fails. + +2009-04-22 Sebastien Pouliot + + * Socket_2_1.cs: Use old-n-simple CheckProtocolSupport to implement + OSSupportsIP[v4|v6] for Moonlight (NET_2_1 only) so we can avoid + including a bunch of types (22) from System.Net.NetworkInformation + and drop the number of [SecuritySafeCritical] methods to audit (the + same 22) and [SecurityCritical] (8) beside getting a smaller + System.Net.dll assembly :) + +2009-04-21 Gonzalo Paniagua Javier + + * Socket.cs: End* methods can only be called once per IAsyncResult. + Bug #466031 fixed. + +2009-04-09 Sebastien Pouliot + + * Socket.cs: Split socket class into two files (this one and the + new Socket_2_1.cs). This let us remove (some) existing #if in the + sources and avoid (a lot) of new ones for Moonlight. + * Socket_2_1.cs: Just enough of socket for NET_2_1. This helps + the tuner not to bring a lot of extra stuff (some visible) + into Moonlight. + * SocketAsyncEventArgs.cs: Ifdef out some cases for NET_2_1 so + Moonlight can use it's own (smaller) SocketAsyncOperation enum + +2009-02-17 Gonzalo Paniagua Javier + + * Socket.cs: instead of clearing the sockets form the output and then + adding them back, we just remove the ones that have not been signaled. + Fixes bug #354090 and bug #476138. + +2009-01-19 Gonzalo Paniagua Javier + + * Socket.cs: don't throw when there's no ipv6 configuration. + +2009-01-09 Dick Porter + + * Socket.cs: Special case 0-length receive requests in the + BeginAccept overloads that wait for data, so they behave as the + non-waiting version. Seems to match MS behaviour, fixes bug + 464201. + +2009-01-06 Gonzalo Paniagua Javier + + * TcpClient.cs: use IPv6Any when the family is IPv6. + Bug #462688 fixed. + +2008-12-30 Bill Holmes + + * Socket.cs (Accept_internal) : Changing the signature to pass + the blocking state. + + Code is contributed under MIT/X11 license. + +2008-12-20 Miguel de Icaza + + * SocketException.cs: Add missing API. + + * SocketAsyncEventArgs.cs (Dispose): this has to be a public + member according to the specs. + +2008-12-20 Gonzalo Paniagua Javier + + * Socket.cs: add a new ReceiveFrom_nocheck that does not throw an + exception in case of error. + +2008-12-20 Gonzalo Paniagua Javier + + * Socket.cs: if Blocking is set, translate a WouldBlock into a + TimedOut. + +2008-12-03 Gonzalo Paniagua Javier + + * UdpClient.cs: don't Poll() in Receive(), the call to ReceiveFrom + will block anyway. Fixes bug #455894. + +2008-11-12 Gonzalo Paniagua Javier + + * Socket.cs: mark the socket as not connected when there is a pending + error or exception about to be thrown. + Bug #443346 fixed. + +2008-09-10 Bill Holmes + + * Socket.cs : Adding a comment to provide locations where + changes to MonoSocketAsyncResult need to be synced. + + Code is contributed under MIT/X11 license. + +2008-09-06 Atsushi Enomoto + + * Socket.cs : (SocketAsyncResult) release byte buffer early so that + it does not have to store extra data in pool. Fixed bug #397627. + +2008-07-31 Jb Evain + + * Socket.cs + * NetworkStream.cs: cleanup for NET_2_1 + + * SocketException_2_1.cs: new specific version for NET_2_1. + +2008-06-19 Dick Porter + + * Socket.cs: Implement generic Send() and Receive() methods. + Fixes bug 395168. + +2008-06-12 Stephane Delcroix + + * Socket.cs: minimal changes to run in the 2.1 profile + +2008-06-11 Stephane Delcroix + + * SocketAsyncEventArgs.cs: catch SocketException in ConnectAsync + and set the SocketError accordingly. + +2008-05-09 Marek Habersack + + * SocketAsyncEventArgs.cs: implemented support for executing + asynchronous socket actions, called from the new xxxxAsync methods + in Socket. The asynchronous operations do not use the ThreadPool + as I can't get the sample applications to work (send/receive + callbacks don't work) - it may change in the future. + + * Socket.cs: implemented several xxxxAsync 2.0sp1 methods. The + ones not implemented for now are: ReceiveMessageFromAsync and + SendPacketsAsync. AcceptAsync doesn't perform the check for the + buffer size for now - need to implement runtime support for that. + Made several methods internal, so that they can be accessed from + SocketAsyncEventArgs code. + +2008-05-08 Marek Habersack + + * SocketAsyncOperation.cs, SendPacketsElement.cs, + SocketAsyncEventArgs.cs: added initial implementations for + 2.0SP1/3.5 classes used in the (to be implemented) new xxxAsync + methods of the Socket class. + +2008-04-17 Miguel de Icaza + + * NetworkStream.cs: Throw an IOException if the socket is not + connected, not an ArgumentException. + + Fixes #371923, it is also the way its documented on MSDN. + +2008-04-13 Jb Evain + + * Socket.cs: ifdef out the Sys.Config part for the + 2.1 profile. + Merged from the Moonlight 2 branch. + +Wed Mar 12 20:06:07 CET 2008 Paolo Molaro + + * Socket.cs: add a static ctor so that ipv4Supported and ipv6Supported + are initialized (they are used by the runtime). + +2008-02-01 Dick Porter + + * TcpClient.cs: If the Connect fails (when given an array of + addresses) leave the socket object in a usable state. Fixes bug + 355473. + +2007-11-13 Atsushi Enomoto + + * NetworkStream.cs : in 2.0 Close() is not needed and does not exist. + +2007-11-01 Miguel de Icaza + + * Socket.cs: Do not set the Send and Receive buffer sizes for the + socket to the defaults set on Windows, they kill our performance. + + Thanks to Zoltan Varga for tracking the performance issue down. + The bug was #325032 + +2007-10-30 Dick Porter + + * UdpClient.cs: Don't set the multicast option twice. Fixes bug + 324033. + +2007-10-21 Robert Jordan + + * Socket.cs: Remove GetHashCode override from the NET_2_0 + profile. Add LAMESPEC comment. Fixes bug #325113. + +2007-09-22 Gert Driesen + + * Socket.cs: Removed unused method. + +2007-08-02 Dick Porter + + * Socket.cs: Patch from Brian Nickel (brian.nickel@gmail.com) to + improve EndPoint handling. + +2007-07-08 Gert Driesen + + * Socket.cs: Code formatting. Marked not implemented methods as TODO. + Removed extra spaces. + +2007-07-04 Dick Porter + + * Socket.cs: Don't set DontFragment by default for IPv6 sockets. + Fixes bug 81985. + +2007-05-16 Adar Wesley + + * Socket.jvm.cs: added missing methods EndDisconnect, IOControl, + Send 2.0 overloads, Receive 2.0 overloads, ReceiveMessageFrom, + BeginReceiveMessageFrom, EndReceiveMessageFrom, + EndAccept 2.0 overloads, BeginSend, EndSend, BeginReceive, + EndReceive, SendFile, BeginSendFile, EndSendFile, Disconnect, + DuplicateAndClose + +2007-05-09 Igor Zelmanovich + + * Socket.jvm.cs: Handle property throws NotImplementedException. + +2007-05-09 Igor Zelmanovich + + * NetworkStream.cs: + * TcpClient.cs: + * TcpListener.cs: + * UdpClient.cs: + added MonoNotSupported attribute for TARGATE_JVM. + +2007-03-11 Gert Driesen + + * TcpClient.cs: Do not initialize network stream in Connect. In + Dispose, only nullify client if network stream was not obtained. + Fixes bug #81105. + +2007-01-30 Ilya Kharmatsky + + * Socket.jvm.cs: additional stubs for net_2_0 properties, + bug fixes (EnsureStillUsable method inserted) + +2007-01-28 Ilya Kharmatsky + + * Socket.jvm.cs: added stubs for net_2_0 properties and methods. + +2007-01-26 Dick Porter + + * Socket.cs: SupportsIPv6 is obsolete in the 2.0 profile. Stub + out BeginReceiveMessageFrom(), BeginSendFile(), + EndReceiveMessageFrom(), EndSendFile(), ReceiveMessageFrom(), and + SendFile(). + + * IPPacketInformation.cs: New in the 2.0 profile + + * SocketFlags.cs: Remove useless (and empty) inline documentation, + and add 2.0 items. + + * TcpListener.cs: Mark Server as public in the 2.0 profile. + + * UdpClient.cs: Mark Dispose(bool) as protected in the 2.0 + profile. + + System.Net.Sockets should now be 2.0-complete. + +2007-01-26 Dick Porter + + * Socket.cs: There's no point checking the SO_ERROR status of a + socket after poll() or select() if we already know that connected + == true. + +2007-01-24 Dick Porter + + * IOControlCode.cs: + * SocketInformationOptions.cs: + * TransmitFileOptions.cs: Fix enum values + + * AddressFamily.cs: Not Serializable in the 2.0 profile + +2007-01-24 Dick Porter + + * NetworkStream.cs: 2.0 profile updates, based on a patch by + Sridhar Kulkarni (sridharkulkarni@gmail.com) + +2007-01-23 Dick Porter + + * TcpListener.cs: + * TcpClient.cs: 2.0 profile updates, based on a patch by Sridhar + Kulkarni (sridharkulkarni@gmail.com) + +2007-01-22 Miguel de Icaza + + * Socket.cs: Move the throw new NotImplementedException () + elsewhere to prevent Moma reports. + +2007-01-20 Dick Porter + + * Socket.cs(SocketDefaults): Catch and ignore any SocketExceptions + thrown from setting default socket options - some platforms might + not support a particular default we're trying to set. + +2007-01-11 Dick Porter + + * IOControlCode.cs: + * SocketInformation.cs: + * Socket.cs: + * UdpClient.cs: 2.0 profile updates, loosely based on a patch by + Sridhar Kulkarni. + + * SocketInformationOptions.cs: + * TransmitFileOptions.cs: Implemented by Sridhar Kulkarni + (sridharkulkarni@gmail.com) + +Wed Dec 13 12:04:02 CET 2006 Paolo Molaro + + * Socket.cs: stub ReceiveBufferSize and SendBufferSize to + get ironpython to compile. + +2006-11-23 Dick Porter + + * Socket.cs: Only set Connected = true in Poll() and Select() if + the socket error status is 0. Fixes bug 79878. + +2006-09-28 Andrew Skiba + + * Socket.cs,NetworkStream.cs,SocketException.cs: TARGET_JVM + +2006-09-11 Gonzalo Paniagua Javier + + * Socket.cs: update the SocketOperation enum. + +2006-08-16 Gonzalo Paniagua Javier + + * Socket.cs: replace hardcoded error numbers with the SocketError + values. When ReceiveTimeout is set on a blocking socket, correctly + report timeouts in the generated exception. + + * SocketException.cs: add new internal ctor (int, string). + +2006-08-12 Miguel de Icaza + + * Socket.cs (NoDelay): Implement. + +2006-06-30 Gonzalo Paniagua Javier + + * Socket.cs: patch from Sanghyeon Seo that implements + (Send|Receive)Timeout for 2.0. + * MulticastOption.cs: more 2.0 stuff. + +2006-06-28 Atsushi Enomoto + + * Socket.cs : use ConfigurationManager.GetSection() under NET_2_0. + Also make sure to avoid NRE. + +2006-06-24 Zoltan Varga + + * Socket.cs: Add stubs for net 2.0 SendTimeout and ReceiveTimeout properties. + +2006-06-20 Zoltan Varga + + * ProtocolType.cs SocketOptionName.cs: Add missing net 2.0 fields. + +2006-05-30 Gert Driesen + + * NetworkStream.cs: Marked Dispose (bool) virtual on 1.x profile. + +2006-04-10 Gonzalo Paniagua Javier + + * Socket.cs: + * SocketError.cs: implemented Reseive/Send overloads that do not throw + in case of error. Patch by Tomi Valkeinen. + +2006-03-11 Miguel de Icaza + + * NetworkStream.cs (Dispose): Use the right signature depending on + the profile being built. + +2006-03-09 Gonzalo Paniagua Javier + + * Socket.cs: pass something not empty to the unixep ctor. + +2006-03-03 Dick Porter + + * UdpClient.cs: Fix IPv6 family check. Fixes bug 77689. + +2006-02-23 Gonzalo Paniagua Javier + + * TcpClient.cs: when the socket is not connected, don't try to set the + socket options, as they are ignored on linux. Wait until Connect + succeeds and then apply the options. + +2006-02-03 Gonzalo Paniagua Javier + + * Socket.cs: added a missing overload for SetSocketOption. + +2006-01-19 Gonzalo Paniagua Javier + + * Socket.cs: use the 2.0 configuration classes when checking for IPv6 + support. + +2006-01-04 Sebastien Pouliot + + * TcpClient.cs: The Client property is public in 2.0 while it was + protected in earlier release. Fix bug #77048. + +2005-12-07 Robert Jordan + + * SocketError.cs: Added. + * SocketException: Implemented SocketErrorCode. Fixes bug #76915. + +2005-10-11 Dick Porter + + * Socket.cs: Don't call connect(2) twice for non-blocking sockets, + it breaks on macos (and probably other bsd-based stacks too,) use + poll() and getsockopt() to check if it worked. + +2005-09-27 Gonzalo Paniagua Javier + + * Socket.cs: add checks for 'disposed' all over. Fixes bug #76249. + +2005-06-07 Gonzalo Paniagua Javier + + * TcpClient.cs: patch by Hans Kratz that uses an integer when setting + NoDelay instead of a bool, which is only handled in 2.0. + +2005-06-04 Gonzalo Paniagua Javier + + * Socket.cs: disallow connecting to .Any addresses. Fixes bug #75154. + +2005-06-01 Gonzalo Paniagua Javier + + * Socket.cs: adapted Select to the new Select_internal that uses poll() + instead of select(). Managed part of the fix for bug #71203. + +2005-05-23 Gonzalo Paniagua Javier + + * Socket.cs: apply the same hack on blocking Connect calls as the one + used in Accept. + +2005-05-07 Gonzalo Paniagua Javier + + * Socket.cs: see bug #74842, which is fixed with this patch for details + and test cases on the blocking behavior of accept() when close() is + called from another thread. The solution applied is to Abort the thread + that is blocking in Accept_internal() when someone calls Close (), then + reset the abort state if the socket is disposed and return the same + error as MS (10004 - interrupted). + +2005-05-06 Gonzalo Paniagua Javier + + * Socket.cs: match MS behavior on SetSocketOption with a boolean + argument. MS 1.1 throws an ArgumentException, but 2.0 turns true/false + into 1/0 and works fine. Fixes bug #71753. Added checks for disposed + in the 3 SetSocketOption. + +2005-05-03 Gonzalo Paniagua Javier + + * Socket.cs: if there are outstanding aio requests and one of them gets + an ObjectDisposedException, throw the same exception for the rest. + +2005-05-02 Gonzalo Paniagua Javier + + * Socket.cs: removed hack added to fix bug #53229 (more than a year ago) + that kept sockets opened until all AIO operations where finished. If + the socket is closed, Receive returns 0 in EndReceive, the rest throw + the ObjectDisposedException. Set the socket handle to -1 when closing. + 2005-04-18 Gonzalo Paniagua Javier * Socket.cs: Begin/End Send/SendTo guarantee that all bytes are written