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* The Class Library
The Class Library should be compatible with Microsoft's .NET
- implementation.
+ implementation.
- Ideally as much code as possible should be written using C#.
- In some cases we might either need to interface with code
- written in C for large chunks of functionality (libart and
- Gtk+ for example) or we would need to interface to the system
- libraries (libc on Unix for networking functions for
- example).
+ Please see the Class Status
+ page for a status of who is working on which classes.
+
+ We will write as much code as possible in C#. We may need to
+ interface with code written in C to gain access to the
+ functionality of libraries like libart, Gtk+, and libc.
+
+** Contributing
+
+ We welcome contributions to the the Class Library. To get
+ started, check the status page for information about which
+ APIs are being worked on, and how to get in touch with
+ individual maintainers.
+
+ If you want to work on a class, first check the Classes Distribution to see if it is
+ not implemented yet, if not, check the Class Status to see if someone is
+ already working on it, and maybe contact them.
+
+ If nobody is working on it, mail mono-list@ximian.com
+ with the class you want to implement and CC miguel@ximian.com.
+
+ You can also track live the activities of the Mono CVS module
+ by subscribing to the mono-cvs-list
+
+
+** Missing features
+
+ Our class libraries miss some features, for example, most classes
+ do not implement the serialization bits at all, it would be a good
+ contribution to add this to each class.
+
+ This is a simple task, but it needs to be done in a compatible way
+ with the Microsoft.NET classes: using the same arguments to serialize
+ and reincarnate data.
+
+** Layout
+
+ The Class Library resides in the `mcs' module in the directoy
+ `class'.
+
+ Each directory in the directory represents the assembly where
+ the code belongs to, and inside each directory we divide the
+ code based on the namespace they implement.
+
+ There are two cases when we should consider portability: when
+ we are dealing with a couple of classes only that differ from
+ system to system (Consider System.Net and System.IO for Win32
+ and Unix). In those cases we will just place the files for
+ example on corlib/System/System.IO/Unix-Console.cs and
+ corlib/System/System.IO/Win32-Console.cs.
+
+ For classes that might differ more (for example, the
+ implementation of Windows.Forms), we might have different
+ directories altogether: System.Windows.Forms/Win32,
+ System.Windows.Forms/Gtk+ and
+ System.Windows.Forms/Cocoa.
** Using existing components from GNOME.
Our current plan is to implement the GUI tools on top of
- Gtk+. The only problem is that applications from Windows
+ Gtk+. The only obstacle here is that applications from Windows
might expect to be able to pull the HWND property from the
widgets and use PInvoke to call Windows functions.
** Class Library and Win32 dependencies.
There are a few spots where the Win32 foundation is exposed to
- the class library (the HDC and HWND properties in the GDI+).
- It seems from casual inspection that these can be safely
- mapped to Gdk's GC and GdkWindow pointers without breaking anything.
+ the class library (for example, the HDC and HWND properties in
+ the GDI+). Casual inspection suggests that these can be
+ safely mapped to Gdk's GC and GdkWindow pointers without
+ breaking anything.
The only drawback is that support for PInvoke of Win32 code
- wont be available. If this is necessary it could be possible
- in the future by reusing pieces of Wine, and probably using
- Wine as our toolkit, but we think that this is not as
- important as we will wrap GNOME elements in the meantime.
+ won't be available. An alternate solution would be to use
+ portions of Wine, or even to use Wine as our toolkit.
*** Initial GDI+ and WinForms implementation
The initial implementation will use Gtk+ as the underlying
- toolkit, but implementations for other windowing systems
- should be possible (particularly thinking about PDA devices
- here).
-
- Since Gtk+ 2.0 has been ported to other windowing systems
- other than X (frame buffer, Win32 and BeOS implementation
- exist) it should cover most uses for most users.
-
+ toolkit. Since GTK+ has already been ported to many windowing
+ systems other than X (including frame buffer, Win32, and BeOS)
+ its use should cover most applications for most users.
+
*** Database access
- Implementing the ADO.NET functionality can be done through
- reusing GNOME-DB as
- GNOME-DB was implemented precisely to provide an ADO-like
- system for GNOME.
+ We will implement ADO.NET functionality by reusing GNOME-DB. This is an ideal
+ choice, since GNOME-DB was implemented precisely to provide an
+ ADO-like system for GNOME.
*** Component Integration
@@ -56,18 +106,85 @@
** Licensing
- The class library will be licensed under the terms of the GNU
- LGPL.
+ The class library is being licensed under the terms of the
+ MIT
+ license. This is the same license used by the X11 window
+ system.
- We suggest that you assign the copyright of your work to the
- GNOME Foundation or the Free Software Foundation to simplify
- defending the code in case it is used inappropiately.
+** Class Library testing
-** Contributing
+ We need to write regression tests that will verify
+ the correctness of the class library, compiler, and JIT
+ engine.
- We welcome contributions to the the Class Library, you can
- check the status page. Our status page describes which APIs
- are being worked on and the contact information for the
- contributor.
+ Please write your regression tests using NUnit
-
+** Coding conventions
+
+ Please follow the conventions on the ECMA specification (On
+ the Annex Partition) for your coding your libraries.
+
+ Use 8 space tabs for writing your code (hopefully we can keep
+ this consistent). If you are modifying someone else's code, try
+ to keep the coding style similar.
+
+ For a rationale on 8 space tabs, read Linus Torvald's Coding
+ Style guidelines in the Linux kernel source for a rationale.
+
+*** Missing implementation bits
+
+ If you implement a class and you are missing implementation bits,
+ please put in the code the word "TODO" and a description of what
+ is missing to be implemented.
+
+*** Tagging buggy code
+
+ If there is a bug in your implementation tag the problem by using
+ the word "FIXME" in the code, together with a description of the
+ problem.
+
+ Do not use XXX or obscure descriptions, because otherwise people
+ will not be able to understand what you mean.
+
+*** Tagging Lame specs
+
+ Sometimes the specification will be lame (consider Version.ToString (fieldCount)
+ where there is no way of knowing how many fields are available, making the API
+ not only stupid, but leading to unreliable code).
+
+ In those cases, use the keyword "LAMESPEC".
+
+** Namespaces
+
+ We are using a number of namespaces in the class libraries for
+ private classes when we need them, you are encouraged to use these:
+
+
+Mono
+ .Languages // General Compiler classes
+ .CSharp // Specific C# parsing/tokenizing classes
+ .MonoBASIC // Specific VB.NET/MonoBASIC parsing/tokenizing classes
+ .Python // Specific Python parsing/tokenizing classes
+ .Runtime
+ .LateBind // General latebinding-support for MonoBASIC/Python
+ .MonoBASIC // Specific runtime classes for MonoBASIC programs
+ .Python // Specific runtime classes for Python programs
+ .Web
+ .UI
+ .Utils // Gaurav utility classes
+
+
+** FAQ
+
+Frequently asked questions about the class library:
+
+Q: I am writing a new class that overrides one of the system classes,
+ and I am getting a 1595 warning from the compiler. Should we use a
+ different namespace?
+
+A: There is a quick solution to the problem, you can pass the command
+ line argument /nowarn:1595 and this will effectively let you use
+ your implementation of the code, while overriding the ones from the
+ system assemblies.
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