X-Git-Url: http://wien.tomnetworks.com/gitweb/?a=blobdiff_plain;f=LICENSE;h=0c52cc7dc9580339505658e89441c8d48e7cdf82;hb=0d1d256eac5efcec9c5557e2e6e74def599142fc;hp=e9655394176bfd6b807e12637877b17526b573f5;hpb=8ef4e4703172fd32ada3f74b22df5203b4683493;p=mono.git diff --git a/LICENSE b/LICENSE index e9655394176..0c52cc7dc95 100644 --- a/LICENSE +++ b/LICENSE @@ -2,14 +2,14 @@ Mono is made up of many pieces of code, all of them open source, but different pieces of Mono use different licensing terms. -For comments, corrections and updates, please contact mono@novell.com +For comments, corrections and updates, please contact mono@xamarin.com * Dual Licensing Parts of Mono are dual licensed, they are available to the public in GPL or LGPL forms, but we also offer those pieces - under commercial terms from Novell for when the GPL and the - LGPL are not suitable. + under commercial terms from Xamarin for the cases wher the GPL + and the LGPL are not suitable. We have tried to pick the licenses that will maximize adoption of Mono, so we tend to use the MIT X11 or LGPL liceses. @@ -22,7 +22,10 @@ For comments, corrections and updates, please contact mono@novell.com Contributions for other modules should be under the same license terms as the rest of the module, or under MIT X11 terms. - If you need further information, please contact mono@novell.com + For the actual license links in the Mono distribution see the + bottom of this file. + + If you need further information, please contact mono@xamarin.com * The Modules @@ -31,7 +34,7 @@ For comments, corrections and updates, please contact mono@novell.com This code is dual licensed under the LGPL or commercial licenses. The LGPL ensures that Mono can be used in most scenarios, but - gives Novell the flexibility to relicense the code for + gives Xamarin the flexibility to relicense the code for embedded systems, static linking or commercial settings where the LGPL can not be used. @@ -39,13 +42,13 @@ For comments, corrections and updates, please contact mono@novell.com embedded system where the end user is not able to upgrade the Mono VM or Moonlight installation or distribution that is part of your product (Section 6 and 7), you would have to obtain a - commercial license from Novell (consider software burned into + commercial license from Xamarin (consider software burned into a ROM, systems where end users would not be able to upgrade, an embedded console, a game console that imposes limitations on the distribution and access to the code, a phone platform that prevents end users from upgrading Moonlight). - Contact mono@novell.com for details on obtaining the Mono + Contact mono@xamarin.com for details on obtaining the Mono runtime under other terms. ** mono/eglib: Mono's X11 glib implementation @@ -61,6 +64,11 @@ For comments, corrections and updates, please contact mono@novell.com by third party projects, follows the same spirit than the Boehm GC. +** mono/arch/*/XXX-codegen.h + + This are C macros that are useful when generating native + code on various platforms. This code is MIT X11 licensed. + ** mcs/mcs, mcs/gmcs The C# Compilers (1.0 and 2.0) @@ -93,6 +101,13 @@ For comments, corrections and updates, please contact mono@novell.com ICSharpCode.SharpZipLib, GPL with exceptions. See: mcs/class/ICSharpCode.SharpZipLib/README +** mcs/class/System.Core/System/TimeZoneInfo.Android.cs + + This is a port of Apache 2.0-licensed Android code, and thus is + licensed under the Apache 2.0 license: + + http://www.apache.org/licenses/LICENSE-2.0 + ** mcs/tools