asm volatile("rep ; nop": : :"memory");
}
+// Atomically enable irqs and sleep until an irq; then re-disable irqs.
+static inline void wait_irq(void)
+{
+ asm volatile("sti ; hlt ; cli ; cld": : :"memory");
+}
+
static inline void nop(void)
{
asm volatile("nop");
} while (0)
#define debug_stub(regs) \
__debug_stub((regs), __LINE__, __func__)
-void hexdump(void *d, int len);
+void hexdump(const void *d, int len);
// kbd.c
void kbd_setup();
void handle_15c2(struct bregs *regs);
+void process_key(u8 key);
// mouse.c
void mouse_setup();
void make_bios_readonly();
// pciinit.c
-void pci_bios_setup(void);
+void pci_setup(void);
// smm.c
void smm_init();
// pmm.c
extern struct zone_s ZoneLow, ZoneHigh, ZoneFSeg, ZoneTmpLow, ZoneTmpHigh;
void *zone_malloc(struct zone_s *zone, u32 size, u32 align);
+void *zone_malloc_low(u32 size, u32 align);
void malloc_setup();
void malloc_finalize();
void pmm_setup();
// Minimum alignment of malloc'd memory
#define MALLOC_MIN_ALIGN 16
// Helper functions for memory allocation.
+static inline void *malloc_low(u32 size) {
+ return zone_malloc_low(size, MALLOC_MIN_ALIGN);
+}
static inline void *malloc_high(u32 size) {
return zone_malloc(&ZoneHigh, size, MALLOC_MIN_ALIGN);
}
static inline void *malloc_fseg(u32 size) {
return zone_malloc(&ZoneFSeg, size, MALLOC_MIN_ALIGN);
}
+static inline void *malloc_tmphigh(u32 size) {
+ return zone_malloc(&ZoneTmpHigh, size, MALLOC_MIN_ALIGN);
+}
static inline void *memalign_tmphigh(u32 align, u32 size) {
return zone_malloc(&ZoneTmpHigh, size, align);
}