#include "util.h" // call16
#include "bregs.h" // struct bregs
-#include "farptr.h" // GET_FLATPTR
-#include "biosvar.h" // get_ebda_seg
+#include "config.h" // BUILD_STACK_ADDR
+
+
+/****************************************************************
+ * 16bit calls
+ ****************************************************************/
// Call a function with a specified register state. Note that on
// return, the interrupt enable/disable flag may be altered.
inline void
call16(struct bregs *callregs)
{
+ if (!MODESEGMENT && getesp() > BUILD_STACK_ADDR)
+ panic("call16 with invalid stack\n");
asm volatile(
#if MODE16 == 1
"calll __call16\n"
inline void
call16big(struct bregs *callregs)
{
- ASSERT32();
+ ASSERT32FLAT();
+ if (getesp() > BUILD_STACK_ADDR)
+ panic("call16 with invalid stack\n");
asm volatile(
"calll __call16big_from32"
: "+a" (callregs), "+m" (*callregs)
inline void
__call16_int(struct bregs *callregs, u16 offset)
{
- if (MODE16)
+ if (MODESEGMENT)
callregs->code.seg = GET_SEG(CS);
else
callregs->code.seg = SEG_BIOS;
call16(callregs);
}
-// Switch to the extra stack in ebda and call a function.
-inline u32
-stack_hop(u32 eax, u32 edx, u32 ecx, void *func)
-{
- ASSERT16();
- u16 ebda_seg = get_ebda_seg(), bkup_ss;
- u32 bkup_esp;
- asm volatile(
- // Backup current %ss/%esp values.
- "movw %%ss, %w3\n"
- "movl %%esp, %4\n"
- // Copy ebda seg to %ds/%ss and set %esp
- "movw %w6, %%ds\n"
- "movw %w6, %%ss\n"
- "movl %5, %%esp\n"
- // Call func
- "calll %7\n"
- // Restore segments and stack
- "movw %w3, %%ds\n"
- "movw %w3, %%ss\n"
- "movl %4, %%esp"
- : "+a" (eax), "+d" (edx), "+c" (ecx), "=&r" (bkup_ss), "=&r" (bkup_esp)
- : "i" (EBDA_OFFSET_TOP_STACK), "r" (ebda_seg), "m" (*(u8*)func)
- : "cc", "memory");
- return eax;
-}
+
+/****************************************************************
+ * String ops
+ ****************************************************************/
// Sum the bytes in the specified area.
u8
: "cc", "memory");
}
+inline void
+memcpy_fl(void *d_fl, const void *s_fl, size_t len)
+{
+ if (MODESEGMENT)
+ memcpy_far(FLATPTR_TO_SEG(d_fl), (void*)FLATPTR_TO_OFFSET(d_fl)
+ , FLATPTR_TO_SEG(s_fl), (void*)FLATPTR_TO_OFFSET(s_fl)
+ , len);
+ else
+ memcpy(d_fl, s_fl, len);
+}
+
void *
#undef memcpy
memcpy(void *d1, const void *s1, size_t len)
-#if MODE16 == 0
+#if MODESEGMENT == 0
#define memcpy __builtin_memcpy
#endif
{
return d1;
}
+// Copy to/from memory mapped IO. IO mem is very slow, so yield
+// periodically.
+void
+iomemcpy(void *d, const void *s, u32 len)
+{
+ yield();
+ while (len > 3) {
+ u32 copylen = len;
+ if (copylen > 2048)
+ copylen = 2048;
+ copylen /= 4;
+ len -= copylen * 4;
+ asm volatile(
+ "rep movsl (%%esi),%%es:(%%edi)"
+ : "+c"(copylen), "+S"(s), "+D"(d)
+ : : "cc", "memory");
+ yield();
+ }
+ if (len)
+ // Copy any remaining bytes.
+ memcpy(d, s, len);
+}
+
void *
memmove(void *d, const void *s, size_t len)
{
strtcpy(char *dest, const char *src, size_t len)
{
char *d = dest;
- while (len-- && *src != '\0')
+ while (--len && *src != '\0')
*d++ = *src++;
*d = '\0';
return dest;
}
-// Wait for 'usec' microseconds with irqs enabled.
-void
-usleep(u32 usec)
-{
- struct bregs br;
- memset(&br, 0, sizeof(br));
- br.flags = F_IF;
- br.ah = 0x86;
- br.cx = usec >> 16;
- br.dx = usec;
- call16_int(0x15, &br);
-}
+
+/****************************************************************
+ * Keyboard calls
+ ****************************************************************/
// See if a keystroke is pending in the keyboard buffer.
static int
-check_for_keystroke()
+check_for_keystroke(void)
{
struct bregs br;
memset(&br, 0, sizeof(br));
// Return a keystroke - waiting forever if necessary.
static int
-get_raw_keystroke()
+get_raw_keystroke(void)
{
struct bregs br;
memset(&br, 0, sizeof(br));
int
get_keystroke(int msec)
{
+ u32 end = calc_future_timer(msec);
for (;;) {
if (check_for_keystroke())
return get_raw_keystroke();
- if (msec <= 0)
+ if (check_timer(end))
return -1;
- usleep(50*1000);
- msec -= 50;
+ wait_irq();
}
}