//
// Copyright (C) 2008 Kevin O'Connor <kevin@koconnor.net>
//
-// This file may be distributed under the terms of the GNU GPLv3 license.
+// This file may be distributed under the terms of the GNU LGPLv3 license.
-#include "util.h" // usleep
+#include "util.h" // call16
#include "bregs.h" // struct bregs
-#include "config.h" // SEG_BIOS
-#include "farptr.h" // GET_FARPTR
+#include "farptr.h" // GET_FLATPTR
#include "biosvar.h" // get_ebda_seg
// Call a function with a specified register state. Note that on
inline void
__call16_int(struct bregs *callregs, u16 offset)
{
- callregs->cs = SEG_BIOS;
+ if (MODE16)
+ callregs->cs = GET_SEG(CS);
+ else
+ callregs->cs = SEG_BIOS;
callregs->ip = offset;
call16(callregs);
}
if (!MODE16)
__force_link_error__stack_hop_only_in_16bit_mode();
- u32 ebda_seg = get_ebda_seg();
- u32 tmp;
+ u16 ebda_seg = get_ebda_seg(), bkup_ss;
+ u32 bkup_esp;
asm volatile(
- // Backup current %ss value.
- "movl %%ss, %4\n"
- // Copy ebda seg to %ss and %ds
- "movl %3, %%ss\n"
- "movl %3, %%ds\n"
- // Backup %esp and set it to new value
- "movl %%esp, %3\n"
+ // Backup current %ss/%esp values.
+ "movw %%ss, %w3\n"
+ "movl %%esp, %4\n"
+ // Copy ebda seg to %ds/%ss and set %esp
+ "movw %w6, %%ds\n"
+ "movw %w6, %%ss\n"
"movl %5, %%esp\n"
// Call func
- "calll %6\n"
+ "calll %7\n"
// Restore segments and stack
- "movl %3, %%esp\n"
- "movl %4, %%ss\n"
- "movl %4, %%ds\n"
- : "+a" (eax), "+d" (edx), "+c" (ecx), "+r" (ebda_seg), "=r" (tmp)
- : "i" (EBDA_OFFSET_TOP_STACK), "m" (*(u8*)func)
+ "movw %w3, %%ds\n"
+ "movw %w3, %%ss\n"
+ "movl %4, %%esp\n"
+ : "+a" (eax), "+d" (edx), "+c" (ecx), "=&r" (bkup_ss), "=&r" (bkup_esp)
+ : "i" (EBDA_OFFSET_TOP_STACK), "r" (ebda_seg), "m" (*(u8*)func)
: "cc", "memory");
return eax;
}
// Sum the bytes in the specified area.
u8
-checksum(u8 *far_data, u32 len)
+checksum_far(u16 buf_seg, u8 *buf_far, u32 len)
{
+ SET_SEG(ES, buf_seg);
u32 i;
u8 sum = 0;
for (i=0; i<len; i++)
- sum += GET_FARPTR(far_data[i]);
+ sum += GET_VAR(ES, buf_far[i]);
return sum;
}
+u8
+checksum(u8 *buf, u32 len)
+{
+ return checksum_far(GET_SEG(SS), buf, len);
+}
+
void *
memset(void *s, int c, size_t n)
{
return s;
}
-void *
-memcpy_far(void *far_d1, const void *far_s1, size_t len)
+inline void
+memcpy_far(u16 d_seg, void *d_far, u16 s_seg, const void *s_far, size_t len)
{
- u8 *d = far_d1;
- u8 *s = (u8*)far_s1;
-
- while (len--) {
- SET_FARPTR(*d, GET_FARPTR(*s));
- d++;
- s++;
- }
-
- return far_d1;
+ SET_SEG(ES, d_seg);
+ u16 bkup_ds;
+ asm volatile(
+ "movw %%ds, %w0\n"
+ "movw %w4, %%ds\n"
+ "rep movsb (%%si),%%es:(%%di)\n"
+ "movw %w0, %%ds\n"
+ : "=&r"(bkup_ds), "+c"(len), "+S"(s_far), "+D"(d_far)
+ : "r"(s_seg)
+ : "cc", "memory");
}
void *
return d;
}
+
+// Wait for 'usec' microseconds with irqs enabled.
+static void
+usleep(u32 usec)
+{
+ struct bregs br;
+ memset(&br, 0, sizeof(br));
+ br.ah = 0x86;
+ br.cx = usec >> 16;
+ br.dx = usec;
+ call16_int(0x15, &br);
+}
+
+// See if a keystroke is pending in the keyboard buffer.
+static int
+check_for_keystroke()
+{
+ struct bregs br;
+ memset(&br, 0, sizeof(br));
+ br.ah = 1;
+ call16_int(0x16, &br);
+ return !(br.flags & F_ZF);
+}
+
+// Return a keystroke - waiting forever if necessary.
+static int
+get_raw_keystroke()
+{
+ struct bregs br;
+ memset(&br, 0, sizeof(br));
+ call16_int(0x16, &br);
+ return br.ah;
+}
+
+// Read a keystroke - waiting up to 'msec' milliseconds.
+int
+get_keystroke(int msec)
+{
+ for (;;) {
+ if (check_for_keystroke())
+ return get_raw_keystroke();
+ if (msec <= 0)
+ return -1;
+ usleep(50*1000);
+ msec -= 50;
+ }
+}