int
main (void)
{
- unsigned char *random_mem = malloc (POOL_SIZE);
- unsigned char *reference = malloc (POOL_SIZE);
- unsigned char *playground = malloc (POOL_SIZE);
+ unsigned char *random_mem = (unsigned char *)malloc (POOL_SIZE);
+ unsigned char *reference = (unsigned char *)malloc (POOL_SIZE);
+ unsigned char *playground = (unsigned char *)malloc (POOL_SIZE);
long *long_random_mem;
int i, offset, size, src_offset, dest_offset;