//
// Bill Seurer (seurer@linux.vnet.ibm.com)
//
-// (C) {Copyright holder}
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
public class Test_short {
[DllImport ("libtest", EntryPoint="mono_return_short1")]
- public static extern short mono_return_short1 (short1 s, int addend);
+ public static extern short1 mono_return_short1 (short1 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short1 {
public short f1;
}
[DllImport ("libtest", EntryPoint="mono_return_short2")]
- public static extern short mono_return_short2 (short2 s, int addend);
+ public static extern short2 mono_return_short2 (short2 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short2 {
public short f1,f2;
}
[DllImport ("libtest", EntryPoint="mono_return_short3")]
- public static extern short mono_return_short3 (short3 s, int addend);
+ public static extern short3 mono_return_short3 (short3 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short3 {
public short f1,f2,f3;
}
[DllImport ("libtest", EntryPoint="mono_return_short4")]
- public static extern short mono_return_short4 (short4 s, int addend);
+ public static extern short4 mono_return_short4 (short4 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short4 {
public short f1,f2,f3,f4;
}
[DllImport ("libtest", EntryPoint="mono_return_short5")]
- public static extern short mono_return_short5 (short5 s, int addend);
+ public static extern short5 mono_return_short5 (short5 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short5 {
public short f1,f2,f3,f4,f5;
}
[DllImport ("libtest", EntryPoint="mono_return_short6")]
- public static extern short mono_return_short6 (short6 s, int addend);
+ public static extern short6 mono_return_short6 (short6 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short6 {
public short f1,f2,f3,f4,f5,f6;
}
[DllImport ("libtest", EntryPoint="mono_return_short7")]
- public static extern short mono_return_short7 (short7 s, int addend);
+ public static extern short7 mono_return_short7 (short7 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short7 {
public short f1,f2,f3,f4,f5,f6,f7;
}
[DllImport ("libtest", EntryPoint="mono_return_short8")]
- public static extern short mono_return_short8 (short8 s, int addend);
+ public static extern short8 mono_return_short8 (short8 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short8 {
public short f1,f2,f3,f4,f5,f6,f7,f8;
// This structure is 1 element too large to use the special return
// rules.
[DllImport ("libtest", EntryPoint="mono_return_short9")]
- public static extern short mono_return_short9 (short9 s, int addend);
+ public static extern short9 mono_return_short9 (short9 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct short9 {
public short f1,f2,f3,f4,f5,f6,f7,f8,f9;
short1 s1;
s1.f1 = 1;
- short retval1 = mono_return_short1(s1, 90);
- if (retval1 != 2*90) {
- Console.WriteLine(" short1 retval1: got {0} but expected {1}", retval1, 2*90);
+ s1 = mono_return_short1(s1, 90);
+ if (s1.f1 != 1+90) {
+ Console.WriteLine(" short1 s1.f1: got {0} but expected {1}", s1.f1, 1+90);
return 1;
}
short2 s2;
s2.f1 = 1;
s2.f2 = 2;
- short retval2 = mono_return_short2(s2, 90);
- if (retval2 != 2*90) {
- Console.WriteLine(" short2 retval2: got {0} but expected {1}", retval2, 2*90);
+ s2 = mono_return_short2(s2, 90);
+ if (s2.f1 != 1+90) {
+ Console.WriteLine(" short2 s2.f1: got {0} but expected {1}", s2.f1, 1+90);
return 1;
}
+ if (s2.f2 != 2+90) {
+ Console.WriteLine(" short2 s2.f2: got {0} but expected {1}", s2.f2, 2+90);
+ return 2;
+ }
short3 s3;
s3.f1 = 1;
s3.f2 = 2;
s3.f3 = 3;
- short retval3 = mono_return_short3(s3, 90);
- if (retval3 != 2*90) {
- Console.WriteLine(" short3 retval3: got {0} but expected {1}", retval3, 2*90);
+ s3 = mono_return_short3(s3, 90);
+ if (s3.f1 != 1+90) {
+ Console.WriteLine(" short3 s3.f1: got {0} but expected {1}", s3.f1, 1+90);
return 1;
}
+ if (s3.f2 != 2+90) {
+ Console.WriteLine(" short3 s3.f2: got {0} but expected {1}", s3.f2, 2+90);
+ return 2;
+ }
+ if (s3.f3 != 3+90) {
+ Console.WriteLine(" short3 s3.f3: got {0} but expected {1}", s3.f3, 3+90);
+ return 3;
+ }
short4 s4;
s4.f1 = 1;
s4.f2 = 2;
s4.f3 = 3;
s4.f4 = 4;
- short retval4 = mono_return_short4(s4, 90);
- if (retval4 != 2*90) {
- Console.WriteLine(" short4 retval4: got {0} but expected {1}", retval4, 2*90);
+ s4 = mono_return_short4(s4, 90);
+ if (s4.f1 != 1+90) {
+ Console.WriteLine(" short4 s4.f1: got {0} but expected {1}", s4.f1, 1+90);
return 1;
}
+ if (s4.f2 != 2+90) {
+ Console.WriteLine(" short4 s4.f2: got {0} but expected {1}", s4.f2, 2+90);
+ return 2;
+ }
+ if (s4.f3 != 3+90) {
+ Console.WriteLine(" short4 s4.f3: got {0} but expected {1}", s4.f3, 3+90);
+ return 3;
+ }
+ if (s4.f4 != 4+90) {
+ Console.WriteLine(" short4 s4.f4: got {0} but expected {1}", s4.f4, 4+90);
+ return 4;
+ }
short5 s5;
s5.f1 = 1;
s5.f3 = 3;
s5.f4 = 4;
s5.f5 = 5;
- short retval5 = mono_return_short5(s5, 90);
- if (retval5 != 2*90) {
- Console.WriteLine(" short5 retval5: got {0} but expected {1}", retval5, 2*90);
+ s5 = mono_return_short5(s5, 90);
+ if (s5.f1 != 1+90) {
+ Console.WriteLine(" short5 s5.f1: got {0} but expected {1}", s5.f1, 1+90);
return 1;
}
+ if (s5.f2 != 2+90) {
+ Console.WriteLine(" short5 s5.f2: got {0} but expected {1}", s5.f2, 2+90);
+ return 2;
+ }
+ if (s5.f3 != 3+90) {
+ Console.WriteLine(" short5 s5.f3: got {0} but expected {1}", s5.f3, 3+90);
+ return 3;
+ }
+ if (s5.f4 != 4+90) {
+ Console.WriteLine(" short5 s5.f4: got {0} but expected {1}", s5.f4, 4+90);
+ return 4;
+ }
+ if (s5.f5 != 5+90) {
+ Console.WriteLine(" short5 s5.f5: got {0} but expected {1}", s5.f5, 5+90);
+ return 5;
+ }
short6 s6;
s6.f1 = 1;
s6.f4 = 4;
s6.f5 = 5;
s6.f6 = 6;
- short retval6 = mono_return_short6(s6, 90);
- if (retval6 != 2*90) {
- Console.WriteLine(" short6 retval6: got {0} but expected {1}", retval6, 2*90);
+ s6 = mono_return_short6(s6, 90);
+ if (s6.f1 != 1+90) {
+ Console.WriteLine(" short6 s6.f1: got {0} but expected {1}", s6.f1, 1+90);
return 1;
}
+ if (s6.f2 != 2+90) {
+ Console.WriteLine(" short6 s6.f2: got {0} but expected {1}", s6.f2, 2+90);
+ return 2;
+ }
+ if (s6.f3 != 3+90) {
+ Console.WriteLine(" short6 s6.f3: got {0} but expected {1}", s6.f3, 3+90);
+ return 3;
+ }
+ if (s6.f4 != 4+90) {
+ Console.WriteLine(" short6 s6.f4: got {0} but expected {1}", s6.f4, 4+90);
+ return 4;
+ }
+ if (s6.f5 != 5+90) {
+ Console.WriteLine(" short6 s6.f5: got {0} but expected {1}", s6.f5, 5+90);
+ return 5;
+ }
+ if (s6.f6 != 6+90) {
+ Console.WriteLine(" short6 s6.f6: got {0} but expected {1}", s6.f6, 6+90);
+ return 6;
+ }
short7 s7;
s7.f1 = 1;
s7.f5 = 5;
s7.f6 = 6;
s7.f7 = 7;
- short retval7 = mono_return_short7(s7, 90);
- if (retval7 != 2*90) {
- Console.WriteLine(" short7 retval7: got {0} but expected {1}", retval7, 2*90);
+ s7 = mono_return_short7(s7, 90);
+ if (s7.f1 != 1+90) {
+ Console.WriteLine(" short7 s7.f1: got {0} but expected {1}", s7.f1, 1+90);
return 1;
}
+ if (s7.f2 != 2+90) {
+ Console.WriteLine(" short7 s7.f2: got {0} but expected {1}", s7.f2, 2+90);
+ return 2;
+ }
+ if (s7.f3 != 3+90) {
+ Console.WriteLine(" short7 s7.f3: got {0} but expected {1}", s7.f3, 3+90);
+ return 3;
+ }
+ if (s7.f4 != 4+90) {
+ Console.WriteLine(" short7 s7.f4: got {0} but expected {1}", s7.f4, 4+90);
+ return 4;
+ }
+ if (s7.f5 != 5+90) {
+ Console.WriteLine(" short7 s7.f5: got {0} but expected {1}", s7.f5, 5+90);
+ return 5;
+ }
+ if (s7.f6 != 6+90) {
+ Console.WriteLine(" short7 s7.f6: got {0} but expected {1}", s7.f6, 6+90);
+ return 6;
+ }
+ if (s7.f7 != 7+90) {
+ Console.WriteLine(" short7 s7.f7: got {0} but expected {1}", s7.f7, 7+90);
+ return 7;
+ }
short8 s8;
s8.f1 = 1;
s8.f6 = 6;
s8.f7 = 7;
s8.f8 = 8;
- short retval8 = mono_return_short8(s8, 90);
- if (retval8 != 2*90) {
- Console.WriteLine(" short8 retval8: got {0} but expected {1}", retval8, 2*90);
+ s8 = mono_return_short8(s8, 90);
+ if (s8.f1 != 1+90) {
+ Console.WriteLine(" short8 s8.f1: got {0} but expected {1}", s8.f1, 1+90);
return 1;
}
+ if (s8.f2 != 2+90) {
+ Console.WriteLine(" short8 s8.f2: got {0} but expected {1}", s8.f2, 2+90);
+ return 2;
+ }
+ if (s8.f3 != 3+90) {
+ Console.WriteLine(" short8 s8.f3: got {0} but expected {1}", s8.f3, 3+90);
+ return 3;
+ }
+ if (s8.f4 != 4+90) {
+ Console.WriteLine(" short8 s8.f4: got {0} but expected {1}", s8.f4, 4+90);
+ return 4;
+ }
+ if (s8.f5 != 5+90) {
+ Console.WriteLine(" short8 s8.f5: got {0} but expected {1}", s8.f5, 5+90);
+ return 5;
+ }
+ if (s8.f6 != 6+90) {
+ Console.WriteLine(" short8 s8.f6: got {0} but expected {1}", s8.f6, 6+90);
+ return 6;
+ }
+ if (s8.f7 != 7+90) {
+ Console.WriteLine(" short8 s8.f7: got {0} but expected {1}", s8.f7, 7+90);
+ return 7;
+ }
+ if (s8.f8 != 8+90) {
+ Console.WriteLine(" short8 s8.f8: got {0} but expected {1}", s8.f8, 8+90);
+ return 8;
+ }
short9 s9;
s9.f1 = 1;
s9.f7 = 7;
s9.f8 = 8;
s9.f9 = 9;
- short retval9 = mono_return_short9(s9, 90);
- if (retval9 != 2*90) {
- Console.WriteLine(" short9 retval9: got {0} but expected {1}", retval9, 2*90);
+ s9 = mono_return_short9(s9, 90);
+ if (s9.f1 != 1+90) {
+ Console.WriteLine(" short9 s9.f1: got {0} but expected {1}", s9.f1, 1+90);
return 1;
}
+ if (s9.f2 != 2+90) {
+ Console.WriteLine(" short9 s9.f2: got {0} but expected {1}", s9.f2, 2+90);
+ return 2;
+ }
+ if (s9.f3 != 3+90) {
+ Console.WriteLine(" short9 s9.f3: got {0} but expected {1}", s9.f3, 3+90);
+ return 3;
+ }
+ if (s9.f4 != 4+90) {
+ Console.WriteLine(" short9 s9.f4: got {0} but expected {1}", s9.f4, 4+90);
+ return 4;
+ }
+ if (s9.f5 != 5+90) {
+ Console.WriteLine(" short9 s9.f5: got {0} but expected {1}", s9.f5, 5+90);
+ return 5;
+ }
+ if (s9.f6 != 6+90) {
+ Console.WriteLine(" short9 s9.f6: got {0} but expected {1}", s9.f6, 6+90);
+ return 6;
+ }
+ if (s9.f7 != 7+90) {
+ Console.WriteLine(" short9 s9.f7: got {0} but expected {1}", s9.f7, 7+90);
+ return 7;
+ }
+ if (s9.f8 != 8+90) {
+ Console.WriteLine(" short9 s9.f8: got {0} but expected {1}", s9.f8, 8+90);
+ return 8;
+ }
+ if (s9.f9 != 9+90) {
+ Console.WriteLine(" short9 s9.f9: got {0} but expected {1}", s9.f9, 9+90);
+ return 9;
+ }
+ short8_nested sn8;
+ sn8.nested1.f1 = 1;
+ sn8.f2 = 2;
+ sn8.f3 = 3;
+ sn8.f4 = 4;
+ sn8.f5 = 5;
+ sn8.f6 = 6;
+ sn8.f7 = 7;
+ sn8.nested2.f8 = 8;
+ sn8 = mono_return_short8_nested(sn8, 90);
+ if (sn8.nested1.f1 != 1+90) {
+ Console.WriteLine(" short8_nested sn8.nested1.f1: got {0} but expected {1}", sn8.nested1.f1, 1+90);
+ return 1;
+ }
+ if (sn8.f2 != 2+90) {
+ Console.WriteLine(" short8_nested sn8.f2: got {0} but expected {1}", sn8.f2, 2+90);
+ return 2;
+ }
+ if (sn8.f3 != 3+90) {
+ Console.WriteLine(" short8_nested sn8.f3: got {0} but expected {1}", sn8.f3, 3+90);
+ return 3;
+ }
+ if (sn8.f4 != 4+90) {
+ Console.WriteLine(" short8_nested sn8.f4: got {0} but expected {1}", sn8.f4, 4+90);
+ return 4;
+ }
+ if (sn8.f5 != 5+90) {
+ Console.WriteLine(" short8_nested sn8.f5: got {0} but expected {1}", sn8.f5, 5+90);
+ return 5;
+ }
+ if (sn8.f6 != 6+90) {
+ Console.WriteLine(" short8_nested sn8.f6: got {0} but expected {1}", sn8.f6, 6+90);
+ return 6;
+ }
+ if (sn8.f7 != 7+90) {
+ Console.WriteLine(" short8_nested sn8.f7: got {0} but expected {1}", sn8.f7, 7+90);
+ return 7;
+ }
+ if (sn8.nested2.f8 != 8+90) {
+ Console.WriteLine(" short8_nested sn8.nested2.f8: got {0} but expected {1}", sn8.nested2.f8, 8+90);
+ return 8;
+ }
+
return 0;
} // end Main
} // end class Test_short
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-