//
// Bill Seurer (seurer@linux.vnet.ibm.com)
//
-// (C) {Copyright holder}
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
public class Test_int {
[DllImport ("libtest", EntryPoint="mono_return_int1")]
- public static extern int mono_return_int1 (int1 s, int addend);
+ public static extern int1 mono_return_int1 (int1 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct int1 {
public int f1;
}
[DllImport ("libtest", EntryPoint="mono_return_int2")]
- public static extern int mono_return_int2 (int2 s, int addend);
+ public static extern int2 mono_return_int2 (int2 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct int2 {
public int f1,f2;
}
[DllImport ("libtest", EntryPoint="mono_return_int3")]
- public static extern int mono_return_int3 (int3 s, int addend);
+ public static extern int3 mono_return_int3 (int3 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct int3 {
public int f1,f2,f3;
}
[DllImport ("libtest", EntryPoint="mono_return_int4")]
- public static extern int mono_return_int4 (int4 s, int addend);
+ public static extern int4 mono_return_int4 (int4 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct int4 {
public int f1,f2,f3,f4;
// This structure is 1 element too large to use the special return
// rules.
[DllImport ("libtest", EntryPoint="mono_return_int5")]
- public static extern int mono_return_int5 (int5 s, int addend);
+ public static extern int5 mono_return_int5 (int5 s, int addend);
[StructLayout(LayoutKind.Sequential)]
public struct int5 {
public int f1,f2,f3,f4,f5;
int1 s1;
s1.f1 = 1;
- int retval1 = mono_return_int1(s1, 906);
- if (retval1 != 2*906) {
- Console.WriteLine(" int1 retval1: got {0} but expected {1}", retval1, 2*906);
+ s1 = mono_return_int1(s1, 906);
+ if (s1.f1 != 1+906) {
+ Console.WriteLine(" int1 s1.f1: got {0} but expected {1}", s1.f1, 1+906);
return 1;
}
int2 s2;
s2.f1 = 1;
s2.f2 = 2;
- int retval2 = mono_return_int2(s2, 906);
- if (retval2 != 2*906) {
- Console.WriteLine(" int2 retval2: got {0} but expected {1}", retval2, 2*906);
+ s2 = mono_return_int2(s2, 906);
+ if (s2.f1 != 1+906) {
+ Console.WriteLine(" int2 s2.f1: got {0} but expected {1}", s2.f1, 1+906);
return 1;
}
+ if (s2.f2 != 2+906) {
+ Console.WriteLine(" int2 s2.f2: got {0} but expected {1}", s2.f2, 2+906);
+ return 2;
+ }
int3 s3;
s3.f1 = 1;
s3.f2 = 2;
s3.f3 = 3;
- int retval3 = mono_return_int3(s3, 906);
- if (retval3 != 2*906) {
- Console.WriteLine(" int3 retval3: got {0} but expected {1}", retval3, 2*906);
+ s3 = mono_return_int3(s3, 906);
+ if (s3.f1 != 1+906) {
+ Console.WriteLine(" int3 s3.f1: got {0} but expected {1}", s3.f1, 1+906);
return 1;
}
+ if (s3.f2 != 2+906) {
+ Console.WriteLine(" int3 s3.f2: got {0} but expected {1}", s3.f2, 2+906);
+ return 2;
+ }
+ if (s3.f3 != 3+906) {
+ Console.WriteLine(" int3 s3.f3: got {0} but expected {1}", s3.f3, 3+906);
+ return 3;
+ }
int4 s4;
s4.f1 = 1;
s4.f2 = 2;
s4.f3 = 3;
s4.f4 = 4;
- int retval4 = mono_return_int4(s4, 906);
- if (retval4 != 2*906) {
- Console.WriteLine(" int4 retval4: got {0} but expected {1}", retval4, 2*906);
+ s4 = mono_return_int4(s4, 906);
+ if (s4.f1 != 1+906) {
+ Console.WriteLine(" int4 s4.f1: got {0} but expected {1}", s4.f1, 1+906);
return 1;
}
+ if (s4.f2 != 2+906) {
+ Console.WriteLine(" int4 s4.f2: got {0} but expected {1}", s4.f2, 2+906);
+ return 2;
+ }
+ if (s4.f3 != 3+906) {
+ Console.WriteLine(" int4 s4.f3: got {0} but expected {1}", s4.f3, 3+906);
+ return 3;
+ }
+ if (s4.f4 != 4+906) {
+ Console.WriteLine(" int4 s4.f4: got {0} but expected {1}", s4.f4, 4+906);
+ return 4;
+ }
int5 s5;
s5.f1 = 1;
s5.f3 = 3;
s5.f4 = 4;
s5.f5 = 5;
- int retval5 = mono_return_int5(s5, 906);
- if (retval5 != 2*906) {
- Console.WriteLine(" int5 retval5: got {0} but expected {1}", retval5, 2*906);
+ s5 = mono_return_int5(s5, 906);
+ if (s5.f1 != 1+906) {
+ Console.WriteLine(" int5 s5.f1: got {0} but expected {1}", s5.f1, 1+906);
return 1;
}
+ if (s5.f2 != 2+906) {
+ Console.WriteLine(" int5 s5.f2: got {0} but expected {1}", s5.f2, 2+906);
+ return 2;
+ }
+ if (s5.f3 != 3+906) {
+ Console.WriteLine(" int5 s5.f3: got {0} but expected {1}", s5.f3, 3+906);
+ return 3;
+ }
+ if (s5.f4 != 4+906) {
+ Console.WriteLine(" int5 s5.f4: got {0} but expected {1}", s5.f4, 4+906);
+ return 4;
+ }
+ if (s5.f5 != 5+906) {
+ Console.WriteLine(" int5 s5.f5: got {0} but expected {1}", s5.f5, 5+906);
+ return 5;
+ }
+ int4_nested sn4;
+ sn4.nested1.f1 = 1;
+ sn4.f2 = 2;
+ sn4.f3 = 3;
+ sn4.nested2.f4 = 4;
+ sn4 = mono_return_int4_nested(sn4, 906);
+ if (sn4.nested1.f1 != 1+906) {
+ Console.WriteLine(" int4_nested sn4.nested1.f1: got {0} but expected {1}", sn4.nested1.f1, 1+906);
+ return 1;
+ }
+ if (sn4.f2 != 2+906) {
+ Console.WriteLine(" int4_nested sn4.f2: got {0} but expected {1}", sn4.f2, 2+906);
+ return 2;
+ }
+ if (sn4.f3 != 3+906) {
+ Console.WriteLine(" int4_nested sn4.f3: got {0} but expected {1}", sn4.f3, 3+906);
+ return 3;
+ }
+ if (sn4.nested2.f4 != 4+906) {
+ Console.WriteLine(" int4_nested sn4.nested2.f4: got {0} but expected {1}", sn4.nested2.f4, 4+906);
+ return 4;
+ }
+
return 0;
} // end Main
} // end class Test_int
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