Merge pull request #5714 from alexischr/update_bockbuild
[mono.git] / mono / sgen / sgen-workers.h
index cae2da501233942c1811e778df83b4b8c5593ad5..e3147f051af78a87304ce3ffb150f0daeb7f2b74 100644 (file)
@@ -1,5 +1,6 @@
-/*
- * sgen-workers.c: Worker threads for parallel and concurrent GC.
+/**
+ * \file
+ * Worker threads for parallel and concurrent GC.
  *
  * Copyright 2011 Xamarin Inc (http://www.xamarin.com)
  * Copyright (C) 2012 Xamarin Inc
 
 #include "mono/sgen/sgen-thread-pool.h"
 
+typedef struct _WorkerData WorkerData;
+typedef struct _WorkerContext WorkerContext;
+
+typedef gint32 State;
 
 typedef void (*SgenWorkersFinishCallback) (void);
+typedef void (*SgenWorkerCallback) (WorkerData *data);
 
-typedef struct _WorkerData WorkerData;
 struct _WorkerData {
        gint32 state;
        SgenGrayQueue private_gray_queue; /* only read/written by worker thread */
+       /*
+        * Workers allocate major objects only from here. It has same structure as the
+        * global one. This is normally accessed from the worker_block_free_list_key.
+        * We hold it here so we can clear free lists from all threads before sweep
+        * starts.
+        */
+       gpointer free_block_lists;
+       WorkerContext *context;
+
+       /* Work time distribution. Measured in ticks. */
+       gint64 major_scan_time, los_scan_time, total_time;
+       /*
+        * When changing the state of the worker from not working to work enqueued
+        * we set the timestamp so we can compute for how long the worker did actual
+        * work during the phase
+        */
+       gint64 last_start;
+};
+
+struct _WorkerContext {
+       int workers_num;
+       int active_workers_num;
+       volatile gboolean started;
+       volatile gboolean forced_stop;
+       WorkerData *workers_data;
+
+       /*
+        * When using multiple workers, we need to have the last worker
+        * enqueue the preclean jobs (if there are any). This lock ensures
+        * that when the last worker takes it, all the other workers have
+        * gracefully finished, so it can restart them.
+        */
+       mono_mutex_t finished_lock;
+       volatile gboolean workers_finished;
+       int worker_awakenings;
+
+       SgenSectionGrayQueue workers_distribute_gray_queue;
+
+       SgenObjectOperations * volatile idle_func_object_ops;
+       SgenObjectOperations *idle_func_object_ops_par, *idle_func_object_ops_nopar;
+
+       /*
+        * finished_callback is called only when the workers finish work normally (when they
+        * are not forced to finish). The callback is used to enqueue preclean jobs.
+        */
+       volatile SgenWorkersFinishCallback finish_callback;
+
+       int generation;
+       int thread_pool_context;
 };
 
-void sgen_workers_init (int num_workers);
-void sgen_workers_stop_all_workers (void);
-void sgen_workers_start_all_workers (SgenObjectOperations *object_ops, SgenWorkersFinishCallback finish_job);
-void sgen_workers_init_distribute_gray_queue (void);
-void sgen_workers_enqueue_job (SgenThreadPoolJob *job, gboolean enqueue);
-void sgen_workers_wait_for_jobs_finished (void);
-void sgen_workers_distribute_gray_queue_sections (void);
-void sgen_workers_reset_data (void);
-void sgen_workers_join (void);
-gboolean sgen_workers_have_idle_work (void);
+void sgen_workers_create_context (int generation, int num_workers);
+void sgen_workers_stop_all_workers (int generation);
+void sgen_workers_set_num_active_workers (int generation, int num_workers);
+void sgen_workers_start_all_workers (int generation, SgenObjectOperations *object_ops_nopar, SgenObjectOperations *object_ops_par, SgenWorkersFinishCallback finish_job);
+void sgen_workers_enqueue_job (int generation, SgenThreadPoolJob *job, gboolean enqueue);
+void sgen_workers_join (int generation);
+gboolean sgen_workers_have_idle_work (int generation);
 gboolean sgen_workers_all_done (void);
-gboolean sgen_workers_are_working (void);
-void sgen_workers_assert_gray_queue_is_empty (void);
-void sgen_workers_take_from_queue_and_awake (SgenGrayQueue *queue);
-SgenObjectOperations* sgen_workers_get_idle_func_object_ops (void);
+void sgen_workers_assert_gray_queue_is_empty (int generation);
+void sgen_workers_take_from_queue (int generation, SgenGrayQueue *queue);
+SgenObjectOperations* sgen_workers_get_idle_func_object_ops (WorkerData *worker);
+int sgen_workers_get_job_split_count (int generation);
+void sgen_workers_foreach (int generation, SgenWorkerCallback callback);
+gboolean sgen_workers_is_worker_thread (MonoNativeThreadId id);
 
 #endif