-/*
- * sgen-thread-pool.h: Threadpool for all concurrent GC work.
+/**
+ * \file
+ * Threadpool for all concurrent GC work.
*
* Copyright (C) 2015 Xamarin Inc
*
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License 2.0 as published by the Free Software Foundation;
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License 2.0 along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * Licensed under the MIT license. See LICENSE file in the project root for full license information.
*/
#ifndef __MONO_SGEN_THREAD_POOL_H__
#define __MONO_SGEN_THREAD_POOL_H__
+#include "mono/sgen/sgen-pointer-queue.h"
+#include "mono/utils/mono-threads.h"
+
+#define SGEN_THREADPOOL_MAX_NUM_THREADS 8
+#define SGEN_THREADPOOL_MAX_NUM_CONTEXTS 3
+
typedef struct _SgenThreadPoolJob SgenThreadPoolJob;
+typedef struct _SgenThreadPoolContext SgenThreadPoolContext;
typedef void (*SgenThreadPoolJobFunc) (void *thread_data, SgenThreadPoolJob *job);
+typedef void (*SgenThreadPoolThreadInitFunc) (void*);
+typedef void (*SgenThreadPoolIdleJobFunc) (void*);
+typedef gboolean (*SgenThreadPoolContinueIdleJobFunc) (void*, int);
+typedef gboolean (*SgenThreadPoolShouldWorkFunc) (void*);
+typedef gboolean (*SgenThreadPoolContinueIdleWaitFunc) (int, int*);
struct _SgenThreadPoolJob {
const char *name;
volatile gint32 state;
};
-typedef void (*SgenThreadPoolThreadInitFunc) (void*);
-typedef void (*SgenThreadPoolIdleJobFunc) (void*);
-typedef gboolean (*SgenThreadPoolContinueIdleJobFunc) (void);
+struct _SgenThreadPoolContext {
+ /* Only accessed with the lock held. */
+ SgenPointerQueue job_queue;
+
+ SgenThreadPoolThreadInitFunc thread_init_func;
+ SgenThreadPoolIdleJobFunc idle_job_func;
+ SgenThreadPoolContinueIdleJobFunc continue_idle_job_func;
+ SgenThreadPoolShouldWorkFunc should_work_func;
+
+ void **thread_datas;
+ int num_threads;
+};
+
-void sgen_thread_pool_init (int num_threads, SgenThreadPoolThreadInitFunc init_func, SgenThreadPoolIdleJobFunc idle_func, SgenThreadPoolContinueIdleJobFunc continue_idle_func, void **thread_datas);
+int sgen_thread_pool_create_context (int num_threads, SgenThreadPoolThreadInitFunc init_func, SgenThreadPoolIdleJobFunc idle_func, SgenThreadPoolContinueIdleJobFunc continue_idle_func, SgenThreadPoolShouldWorkFunc should_work_func, void **thread_datas);
+void sgen_thread_pool_start (void);
void sgen_thread_pool_shutdown (void);
/* This only needs to be called on jobs that are not enqueued. */
void sgen_thread_pool_job_free (SgenThreadPoolJob *job);
-void sgen_thread_pool_job_enqueue (SgenThreadPoolJob *job);
+void sgen_thread_pool_job_enqueue (int context_id, SgenThreadPoolJob *job);
/* This must only be called after the job has been enqueued. */
-void sgen_thread_pool_job_wait (SgenThreadPoolJob *job);
+void sgen_thread_pool_job_wait (int context_id, SgenThreadPoolJob *job);
-void sgen_thread_pool_idle_signal (void);
-void sgen_thread_pool_idle_wait (void);
+void sgen_thread_pool_idle_signal (int context_id);
+void sgen_thread_pool_idle_wait (int context_id, SgenThreadPoolContinueIdleWaitFunc continue_wait);
-void sgen_thread_pool_wait_for_all_jobs (void);
+void sgen_thread_pool_wait_for_all_jobs (int context_id);
-gboolean sgen_thread_pool_is_thread_pool_thread (MonoNativeThreadId thread);
+int sgen_thread_pool_is_thread_pool_thread (MonoNativeThreadId thread);
#endif