{
guint32 ins = ((guint32*)(gpointer)code) [-1];
+#if MONOTOUCH
+ /* Should be a 'bl' or a 'b' */
+ if (((ins >> 25) & 0x7) == 0x5) {
+#else
/* Should be a 'bl' */
if ((((ins >> 25) & 0x7) == 0x5) && (((ins >> 24) & 0x1) == 0x1)) {
+#endif
gint32 disp = ((gint32)ins) & 0xffffff;
guint8 *target = code - 4 + 8 + (disp * 4);