+/**
+ * \file
+ */
typedef size_t regmask_t;
-enum {
- MONO_REG_FREE,
- MONO_REG_FREEABLE,
- MONO_REG_MOVEABLE,
- MONO_REG_BUSY,
- MONO_REG_RESERVED
-};
-
enum {
MONO_REG_INT,
- MONO_REG_DOUBLE
+ MONO_REG_DOUBLE,
+ /* This is used only for allocating spill slots with GC tracking */
+ MONO_REG_INT_REF,
+ /* Ditto for managed pointers */
+ MONO_REG_INT_MP,
+ MONO_REG_SIMD
};
-#define MONO_NUM_REGBANKS 2
+
+#ifdef MONO_ARCH_NEED_SIMD_BANK
+#define MONO_NUM_REGBANKS 5
+#else
+#define MONO_NUM_REGBANKS 4
+#endif
typedef struct {
/* symbolic registers */
* If the register is spilled, then this contains -spill - 1, where 'spill'
* is the index of the spill variable.
*/
- gint16 *vassign;
+ gint32 *vassign;
/* hard -> symbolic */
int isymbolic [MONO_MAX_IREGS];
int fsymbolic [MONO_MAX_FREGS];
-
+#ifdef MONO_ARCH_NEED_SIMD_BANK
+ int xsymbolic [MONO_MAX_XREGS];
+#endif
/* Points to the arrays above */
int *symbolic [MONO_NUM_REGBANKS];
int vassign_size;
} MonoRegState;
-#define mono_regstate_next_int(rs) ((rs)->next_vreg++)
-#define mono_regstate_next_float(rs) ((rs)->next_vreg++)
-
-
-MonoRegState* mono_regstate_new (void) MONO_INTERNAL;
-
-void mono_regstate_free (MonoRegState *rs) MONO_INTERNAL;
-void mono_regstate_reset (MonoRegState *rs) MONO_INTERNAL;
-inline int mono_regstate_next_long (MonoRegState *rs) MONO_INTERNAL;
+MonoRegState* mono_regstate_new (void);
+void mono_regstate_free (MonoRegState *rs);