using Mono.Simd;
public class SimdTests {
+ static int ddd;
+ static void InitByRef (out Vector4i v) {
+ v = new Vector4i (99);
+ if (ddd > 10)
+ throw new Exception ("ddd");
+ }
+
+ static int test_0_vector4i_one_element_ctor_with_byref ()
+ {
+ Vector4i a;
+ InitByRef (out a);
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ if (a.Z != 99)
+ return 3;
+ if (a.W != 99)
+ return 4;
+ return 0;
+ }
+
+ static int test_0_vector2d_one_element_ctor () {
+ Vector2d a = new Vector2d (99);
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ return 0;
+ }
+
+ static int test_0_vector2ul_one_element_ctor () {
+ Vector2ul a = new Vector2ul (99);
+
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ return 0;
+ }
+
+ static int test_0_vector2l_one_element_ctor () {
+ Vector2l a = new Vector2l (99);
+
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ return 0;
+ }
+
+ static int test_0_vector4f_one_element_ctor () {
+ Vector4f a = new Vector4f (99);
+
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ if (a.Z != 99)
+ return 3;
+ if (a.W != 99)
+ return 4;
+ return 0;
+ }
+
+ static int test_0_vector4ui_one_element_ctor () {
+ Vector4ui a = new Vector4ui (99);
+
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ if (a.Z != 99)
+ return 3;
+ if (a.W != 99)
+ return 4;
+ return 0;
+ }
+
+ static int test_0_vector4i_one_element_ctor () {
+ Vector4i a = new Vector4i (99);
+
+ if (a.X != 99)
+ return 1;
+ if (a.Y != 99)
+ return 2;
+ if (a.Z != 99)
+ return 3;
+ if (a.W != 99)
+ return 4;
+ return 0;
+ }
+
+ static int test_0_vector8us_one_element_ctor () {
+ Vector8us a = new Vector8us (99);
+
+ if (a.V0 != 99)
+ return 1;
+ if (a.V1 != 99)
+ return 2;
+ if (a.V2 != 99)
+ return 3;
+ if (a.V3 != 99)
+ return 4;
+ if (a.V4 != 99)
+ return 5;
+ if (a.V5 != 99)
+ return 6;
+ if (a.V6 != 99)
+ return 7;
+ if (a.V7 != 99)
+ return 8;
+ return 0;
+ }
+
+ static int test_0_vector8s_one_element_ctor () {
+ Vector8s a = new Vector8s (99);
+
+ if (a.V0 != 99)
+ return 1;
+ if (a.V1 != 99)
+ return 2;
+ if (a.V2 != 99)
+ return 3;
+ if (a.V3 != 99)
+ return 4;
+ if (a.V4 != 99)
+ return 5;
+ if (a.V5 != 99)
+ return 6;
+ if (a.V6 != 99)
+ return 7;
+ if (a.V7 != 99)
+ return 8;
+ return 0;
+ }
+
+ static int test_0_vector16sb_one_element_ctor () {
+ Vector16sb a = new Vector16sb (99);
+
+ if (a.V0 != 99)
+ return 1;
+ if (a.V1 != 99)
+ return 2;
+ if (a.V2 != 99)
+ return 3;
+ if (a.V3 != 99)
+ return 4;
+ if (a.V4 != 99)
+ return 5;
+ if (a.V5 != 99)
+ return 6;
+ if (a.V6 != 99)
+ return 7;
+ if (a.V7 != 99)
+ return 8;
+ if (a.V8 != 99)
+ return 9;
+ if (a.V9 != 99)
+ return 10;
+ if (a.V10 != 99)
+ return 11;
+ if (a.V11 != 99)
+ return 12;
+ if (a.V12 != 99)
+ return 13;
+ if (a.V13 != 99)
+ return 14;
+ if (a.V14 != 99)
+ return 15;
+ if (a.V15 != 99)
+ return 16;
+ return 0;
+ }
+
+ static int test_0_vector16b_one_element_ctor () {
+ Vector16b a = new Vector16b (99);
+
+ if (a.V0 != 99)
+ return 1;
+ if (a.V1 != 99)
+ return 2;
+ if (a.V2 != 99)
+ return 3;
+ if (a.V3 != 99)
+ return 4;
+ if (a.V4 != 99)
+ return 5;
+ if (a.V5 != 99)
+ return 6;
+ if (a.V6 != 99)
+ return 7;
+ if (a.V7 != 99)
+ return 8;
+ if (a.V8 != 99)
+ return 9;
+ if (a.V9 != 99)
+ return 10;
+ if (a.V10 != 99)
+ return 11;
+ if (a.V11 != 99)
+ return 12;
+ if (a.V12 != 99)
+ return 13;
+ if (a.V13 != 99)
+ return 14;
+ if (a.V14 != 99)
+ return 15;
+ if (a.V15 != 99)
+ return 16;
+ return 0;
+ }
+
public static unsafe int test_0_sizeof_returns_16_2d ()
{
double[] array = new double[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
return 0;
}
- public static unsafe int test_vector8s_pack_signed_sat () {
+ public static unsafe int test_0_vector8s_pack_signed_sat () {
Vector8s a = new Vector8s (-200, 200, 3, 0, 5, 6, 5, 4);
Vector8s b = new Vector8s (9, 2, 1, 2, 3, 6, 5, 6);
return 0;
}
- public static unsafe int test_vector16sb_sub_sat () {
+ public static unsafe int test_0_vector16sb_sub_sat () {
Vector16sb a = new Vector16sb (100,-100,11,12,13,14,15,0,1,2,3,4,5,6,7,8);
Vector16sb b = new Vector16sb (-100, 100,11,12,4,5,6,7,8,9,10,11,12,13,14,15);
return 0;
}
- public static unsafe int test_vector16sb_add_sat () {
+ public static unsafe int test_0_vector16sb_add_sat () {
Vector16sb a = new Vector16sb (100,-100,11,12,13,14,15,0,1,2,3,4,5,6,7,8);
Vector16sb b = new Vector16sb (100, -100,11,12,4,5,6,7,8,9,10,11,12,13,14,15);
return 0;
}
- public static unsafe int test_vector16sb_cmp_gt () {
+ public static unsafe int test_0_vector16sb_cmp_gt () {
Vector16sb a = new Vector16sb (100,-100,11,12,13,14,15,0,1,2,3,4,5,6,7,8);
Vector16sb b = new Vector16sb (-100, 100,11,12,4,5,6,7,8,9,10,11,12,13,14,15);