return 0;
}
+ public static int test_0_shuffle_with_two_args_pd () {
+ Vector2d a = new Vector2d (1,2);
+ Vector2d b = new Vector2d (5,6);
+
+ Vector2d c = a.Shuffle (b, 0x2);
+ if (c.X != 1)
+ return 1;
+ if (c.Y != 6)
+ return 2;
+ return 0;
+ }
+
+ public static int test_0_shuffle_with_two_args_ps () {
+ Vector4f a = new Vector4f (1, 2, 3, 4);
+ Vector4f b = new Vector4f (5, 6, 7, 8);
+
+ Vector4f c = a.Shuffle (b, ShuffleSel.ExpandY);
+ if (c.X != 2)
+ return 1;
+ if (c.Y != 2)
+ return 2;
+ if (c.Z != 6)
+ return 3;
+ if (c.W != 6)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_i_to_d () {
+ var a = new Vector4i (1, 2, 3, 4);
+ var b = a.ConvertToDouble ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ return 0;
+ }
+
+ public static int test_0_i_to_f () {
+ var a = new Vector4i (1, 2, 3, 4);
+ var b = a.ConvertToFloat ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ if (b.Z != 3)
+ return 3;
+ if (b.W != 4)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_d_to_i () {
+ var a = new Vector2d (1.4, 2.6);
+ var b = a.ConvertToInt ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 3)
+ return 2;
+ if (b.Z != 0)
+ return 3;
+ if (b.W != 0)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_d_to_f () {
+ var a = new Vector2d (1, 2);
+ var b = a.ConvertToFloat ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ if (b.Z != 0)
+ return 3;
+ if (b.W != 0)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_f_to_i () {
+ var a = new Vector4f (1.1f, 2.2f, 3.5f, 4.6f);
+ var b = a.ConvertToInt ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ if (b.Z != 4)
+ return 3;
+ if (b.W != 5)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_f_to_d () {
+ var a = new Vector4f (1,2,3,4);
+ var b = a.ConvertToDouble ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ return 0;
+ }
+
+ public static int test_0_d_to_i_trunc () {
+ var a = new Vector2d (1.4, 2.6);
+ var b = a.ConvertToIntTruncated ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ if (b.Z != 0)
+ return 3;
+ if (b.W != 0)
+ return 4;
+ return 0;
+ }
+
+ public static int test_0_f_to_i_trunc () {
+ var a = new Vector4f (1.1f, 2.2f, 3.5f, 4.6f);
+ var b = a.ConvertToIntTruncated ();
+ if (b.X != 1)
+ return 1;
+ if (b.Y != 2)
+ return 2;
+ if (b.Z != 3)
+ return 3;
+ if (b.W != 4)
+ return 4;
+ return 0;
+ }
+
+ class BoxedVector2d
+ {
+ public Vector2d v;
+ }
+
+ public static int test_0_vector2d_set_x () {
+ var bv = new BoxedVector2d ();
+ var xy = new Vector2d ();
+ xy.X = bv.v.X;
+
+ if (xy.X != 0)
+ return 1;
+ if (xy.Y != 0)
+ return 2;
+ return 0;
+ }
+
public static int Main (String[] args) {
return TestDriver.RunTests (typeof (SimdTests), args);
}