return TestDriver.RunTests (typeof (Tests));
}
- static int test_10_create () {
+ public static int test_10_create () {
int[] a = new int [10];
return a.Length;
}
- static int test_0_unset_value () {
+ public static int test_0_unset_value () {
int[] a = new int [10];
return a [5];
}
- static int test_3_set_value () {
+ public static int test_3_set_value () {
int[] a = new int [10];
a [5] = 3;
return a [5];
}
- static int test_0_char_array_1 () {
+ public static int test_0_char_array_1 () {
int value = -30;
char[] tmp = new char [20];
char[] digitLowerTable = new char[16];
return 0;
}
- static int test_0_char_array_2 () {
+ public static int test_0_char_array_2 () {
int value = 5;
char[] tmp = new char [20];
char[] digitLowerTable = new char[16];
return 0;
}
- static int test_0_char_array_3 () {
+ public static int test_0_char_array_3 () {
int value = -1;
char[] tmp = new char [20];
char[] digitLowerTable = new char[16];
return 0;
}
- unsafe static int test_0_byte_array () {
+ public unsafe static int test_0_byte_array () {
byte [] src = new byte [8];
double ret;
byte *dst = (byte *)&ret;
return 0;
}
+ struct FooStruct {
+ public int i;
+
+ public FooStruct (int i) {
+ this.i = i;
+ }
+ }
+
+ public static int test_0_arrays () {
+
+ int sum;
+
+ byte[] a1 = new byte [10];
+ for (int i = 0; i < 10; ++i)
+ a1 [i] = (byte)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a1 [i];
+ if (sum != 45)
+ return 1;
+
+ sbyte[] a2 = new sbyte [10];
+ for (int i = 0; i < 10; ++i)
+ a2 [i] = (sbyte)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a2 [i];
+ if (sum != 45)
+ return 2;
+
+ short[] a3 = new short [10];
+ for (int i = 0; i < 10; ++i)
+ a3 [i] = (short)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a3 [i];
+ if (sum != 45)
+ return 3;
+
+ ushort[] a4 = new ushort [10];
+ for (int i = 0; i < 10; ++i)
+ a4 [i] = (ushort)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a4 [i];
+ if (sum != 45)
+ return 4;
+
+ int[] a5 = new int [10];
+ for (int i = 0; i < 10; ++i)
+ a5 [i] = (int)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a5 [i];
+ if (sum != 45)
+ return 5;
+
+ uint[] a6 = new uint [10];
+ for (int i = 0; i < 10; ++i)
+ a6 [i] = (uint)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a6 [i];
+ if (sum != 45)
+ return 6;
+
+ long[] a7 = new long [10];
+ for (int i = 0; i < 10; ++i)
+ a7 [i] = i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a7 [i];
+ if (sum != 45)
+ return 7;
+
+ ulong[] a8 = new ulong [10];
+ for (int i = 0; i < 10; ++i)
+ a8 [i] = (ulong)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a8 [i];
+ if (sum != 45)
+ return 8;
+
+ float[] a9 = new float [10];
+ for (int i = 0; i < 10; ++i)
+ a9 [i] = (float)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a9 [i];
+ if (sum != 45)
+ return 9;
+
+ double[] a10 = new double [10];
+ for (int i = 0; i < 10; ++i)
+ a10 [i] = i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a10 [i];
+ if (sum != 45)
+ return 10;
+
+ object[] a11 = new object [10];
+ object o = new Object ();
+ for (int i = 0; i < 10; ++i)
+ a11 [i] = o;
+ for (int i = 0; i < 10; ++i)
+ if (a11 [i] != o)
+ return 11;
+
+ FooStruct[] a12 = new FooStruct [10];
+ for (int i = 0; i < 10; ++i)
+ a12 [i] = new FooStruct (i);
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a12 [i].i;
+ if (sum != 45)
+ return 12;
+
+ return 0;
+ }
+
+ public static int test_0_multi_dimension_arrays () {
+ int sum;
+
+ byte[,] a1 = new byte [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a1 [i, i] = (byte)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a1 [i, i];
+ if (sum != 45)
+ return 1;
+
+ sbyte[,] a2 = new sbyte [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a2 [i, i] = (sbyte)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a2 [i, i];
+ if (sum != 45)
+ return 2;
+
+ short[,] a3 = new short [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a3 [i, i] = (short)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a3 [i, i];
+ if (sum != 45)
+ return 3;
+
+ ushort[,] a4 = new ushort [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a4 [i, i] = (ushort)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a4 [i, i];
+ if (sum != 45)
+ return 4;
+
+ int[,] a5 = new int [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a5 [i, i] = (int)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += a5 [i, i];
+ if (sum != 45)
+ return 5;
+
+ uint[,] a6 = new uint [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a6 [i, i] = (uint)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a6 [i, i];
+ if (sum != 45)
+ return 6;
+
+ long[,] a7 = new long [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a7 [i, i] = i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a7 [i, i];
+ if (sum != 45)
+ return 7;
+
+ ulong[,] a8 = new ulong [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a8 [i, i] = (ulong)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a8 [i, i];
+ if (sum != 45)
+ return 8;
+
+ float[,] a9 = new float [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a9 [i, i] = (float)i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a9 [i, i];
+ if (sum != 45)
+ return 9;
+
+ double[,] a10 = new double [10, 10];
+ for (int i = 0; i < 10; ++i)
+ a10 [i, i] = i;
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ sum += (int)a10 [i, i];
+ if (sum != 45)
+ return 10;
+
+ object[,] a11 = new object [10, 10];
+ object o = new Object ();
+ for (int i = 0; i < 10; ++i)
+ a11 [i, i] = o;
+ for (int i = 0; i < 10; ++i)
+ if (a11 [i, i] != o)
+ return 11;
+
+ FooStruct[,] a12 = new FooStruct [10, 10];
+ for (int i = 0; i < 10; ++i)
+ for (int j = 0; j < 10; ++j) {
+ /* This one calls Address */
+ a12 [i, j] = new FooStruct (i + j);
+
+ /* Test Set as well */
+ FooStruct s = new FooStruct (i + j);
+ a12 [i, j] = s;
+ }
+ sum = 0;
+ for (int i = 0; i < 10; ++i)
+ for (int j = 0; j < 10; ++j) {
+ /* This one calls Address */
+ sum += a12 [i, j].i;
+
+ /* Test Get as well */
+ FooStruct s = a12 [i, j];
+ sum += s.i;
+ }
+ if (sum != 1800)
+ return 12;
+
+ return 0;
+ }
+
public static int test_0_bug_71454 () {
int[,] a = new int[4,4];
int[,] b = new int[4,4];
}
return 0;
}
+
+ public static int test_0_interface_array_cast () {
+ try {
+ object [] a = new ICloneable [2];
+ ICloneable [] b = (ICloneable [])a;
+ } catch {
+ return 1;
+ }
+ return 0;
+ }
+
+ class Foo {
+ public static Foo[][] foo;
+ }
+
+ public static int test_0_regress_74549 () {
+ new Foo ();
+ return 0;
+ }
+
+ public static int test_0_regress_75832 () {
+ int[] table = new int[] { 0, 0 };
+
+ int x = 0;
+
+ int temp = -1 ^ x;
+ temp = 2 + temp;
+ int y = table[temp];
+
+ return y;
+ }
}
+