2005-07-06 Zoltan Varga <vargaz@freemail.hu>
[mono.git] / mono / metadata / threads-types.h
index 6e93857ae14c8f80c86ca8bd30aaa2e9e01ae82e..c43c658516452f90700dc26c4f4a8d0d80141a68 100644 (file)
 #ifndef _MONO_METADATA_THREADS_TYPES_H_
 #define _MONO_METADATA_THREADS_TYPES_H_
 
+#include <glib.h>
 
 #include <mono/io-layer/io-layer.h>
 
-/*
- * This is bonkers. We are emulating condition variables here using
- * win32 calls, which on Linux are being emulated with condition
- * variables :-)
- *
- * See http://www.cs.wustl.edu/~schmidt/win32-cv-1.html for the design.
- */
+/* This is a copy of System.Threading.ThreadState */
+typedef enum {
+       ThreadState_Running = 0x00000000,
+       ThreadState_StopRequested = 0x00000001,
+       ThreadState_SuspendRequested = 0x00000002,
+       ThreadState_Background = 0x00000004,
+       ThreadState_Unstarted = 0x00000008,
+       ThreadState_Stopped = 0x00000010,
+       ThreadState_WaitSleepJoin = 0x00000020,
+       ThreadState_Suspended = 0x00000040,
+       ThreadState_AbortRequested = 0x00000080,
+       ThreadState_Aborted = 0x00000100
+} MonoThreadState;
+
+#define SPECIAL_STATIC_NONE 0
+#define SPECIAL_STATIC_THREAD 1
+#define SPECIAL_STATIC_CONTEXT 2
+
+extern HANDLE ves_icall_System_Threading_Thread_Thread_internal(MonoThread *this_obj, MonoObject *start);
+extern void ves_icall_System_Threading_Thread_Thread_free_internal(MonoThread *this_obj, HANDLE thread);
+extern void ves_icall_System_Threading_Thread_Sleep_internal(int ms);
+extern gboolean ves_icall_System_Threading_Thread_Join_internal(MonoThread *this_obj, int ms, HANDLE thread);
+extern gint32 ves_icall_System_Threading_Thread_GetDomainID (void);
+extern MonoString* ves_icall_System_Threading_Thread_GetName_internal (MonoThread *this_obj);
+extern void ves_icall_System_Threading_Thread_SetName_internal (MonoThread *this_obj, MonoString *name);
+extern MonoObject* ves_icall_System_Threading_Thread_GetCachedCurrentCulture (MonoThread *this_obj);
+extern MonoArray* ves_icall_System_Threading_Thread_GetSerializedCurrentCulture (MonoThread *this_obj);
+extern void ves_icall_System_Threading_Thread_SetCachedCurrentCulture (MonoThread *this_obj, MonoObject *culture);
+void ves_icall_System_Threading_Thread_SetSerializedCurrentCulture (MonoThread *this_obj, MonoArray *arr);
+extern MonoObject* ves_icall_System_Threading_Thread_GetCachedCurrentUICulture (MonoThread *this_obj);
+extern MonoArray* ves_icall_System_Threading_Thread_GetSerializedCurrentUICulture (MonoThread *this_obj);
+extern void ves_icall_System_Threading_Thread_SetCachedCurrentUICulture (MonoThread *this_obj, MonoObject *culture);
+void ves_icall_System_Threading_Thread_SetSerializedCurrentUICulture (MonoThread *this_obj, MonoArray *arr);
+extern HANDLE ves_icall_System_Threading_Mutex_CreateMutex_internal(MonoBoolean owned, MonoString *name, MonoBoolean *created);
+extern void ves_icall_System_Threading_Mutex_ReleaseMutex_internal (HANDLE handle );
+extern HANDLE ves_icall_System_Threading_Events_CreateEvent_internal (MonoBoolean manual, MonoBoolean initial, MonoString *name);
+extern gboolean ves_icall_System_Threading_Events_SetEvent_internal (HANDLE handle);
+extern gboolean ves_icall_System_Threading_Events_ResetEvent_internal (HANDLE handle);
+extern void ves_icall_System_Threading_Events_CloseEvent_internal (HANDLE handle);
+
+extern gboolean ves_icall_System_Threading_WaitHandle_WaitAll_internal(MonoArray *mono_handles, gint32 ms, gboolean exitContext);
+extern gint32 ves_icall_System_Threading_WaitHandle_WaitAny_internal(MonoArray *mono_handles, gint32 ms, gboolean exitContext);
+extern gboolean ves_icall_System_Threading_WaitHandle_WaitOne_internal(MonoObject *this_obj, HANDLE handle, gint32 ms, gboolean exitContext);
+
+extern gint32 ves_icall_System_Threading_Interlocked_Increment_Int(gint32 *location);
+extern gint64 ves_icall_System_Threading_Interlocked_Increment_Long(gint64 *location);
+extern gint32 ves_icall_System_Threading_Interlocked_Decrement_Int(gint32 *location);
+extern gint64 ves_icall_System_Threading_Interlocked_Decrement_Long(gint64 * location);
+
+extern gint32 ves_icall_System_Threading_Interlocked_Exchange_Int(gint32 *location, gint32 value);
+extern gint64 ves_icall_System_Threading_Interlocked_Exchange_Long(gint64 *location, gint64 value);
+extern MonoObject *ves_icall_System_Threading_Interlocked_Exchange_Object(MonoObject **location, MonoObject *value);
+extern gfloat ves_icall_System_Threading_Interlocked_Exchange_Single(gfloat *location, gfloat value);
+extern gdouble ves_icall_System_Threading_Interlocked_Exchange_Double(gdouble *location, gdouble value);
+
+extern gint32 ves_icall_System_Threading_Interlocked_CompareExchange_Int(gint32 *location, gint32 value, gint32 comparand);
+extern gint64 ves_icall_System_Threading_Interlocked_CompareExchange_Long(gint64 *location, gint64 value, gint64 comparand);
+extern MonoObject *ves_icall_System_Threading_Interlocked_CompareExchange_Object(MonoObject **location, MonoObject *value, MonoObject *comparand);
+extern gfloat ves_icall_System_Threading_Interlocked_CompareExchange_Single(gfloat *location, gfloat value, gfloat comparand);
+extern gdouble ves_icall_System_Threading_Interlocked_CompareExchange_Double(gdouble *location, gdouble value, gdouble comparand);
+
+extern gint32 ves_icall_System_Threading_Interlocked_Add_Int(gint32 *location, gint32 value);
+extern gint64 ves_icall_System_Threading_Interlocked_Add_Long(gint64 *location, gint64 value);
+extern gint64 ves_icall_System_Threading_Interlocked_Read_Long(gint64 *location);
+
+extern gint32 ves_icall_System_Threading_Interlocked_Increment_Int(gint32 *location);
+extern gint64 ves_icall_System_Threading_Interlocked_Increment_Long(gint64 *location);
+
+extern gint32 ves_icall_System_Threading_Interlocked_Decrement_Int(gint32 *location);
+extern gint64 ves_icall_System_Threading_Interlocked_Decrement_Long(gint64 * location);
+
+extern void ves_icall_System_Threading_Thread_Abort (MonoThread *thread, MonoObject *state);
+extern void ves_icall_System_Threading_Thread_ResetAbort (void);
+extern void ves_icall_System_Threading_Thread_Suspend (MonoThread *thread);
+extern void ves_icall_System_Threading_Thread_Resume (MonoThread *thread);
+extern void ves_icall_System_Threading_Thread_ClrState (MonoThread *thread, guint32 state);
+extern void ves_icall_System_Threading_Thread_SetState (MonoThread *thread, guint32 state);
+extern guint32 ves_icall_System_Threading_Thread_GetState (MonoThread *thread);
+
+gint8 ves_icall_System_Threading_Thread_VolatileRead1 (void *ptr);
+gint16 ves_icall_System_Threading_Thread_VolatileRead2 (void *ptr);
+gint32 ves_icall_System_Threading_Thread_VolatileRead4 (void *ptr);
+gint64 ves_icall_System_Threading_Thread_VolatileRead8 (void *ptr);
+void * ves_icall_System_Threading_Thread_VolatileReadIntPtr (void *ptr);
+
+void ves_icall_System_Threading_Thread_VolatileWrite1 (void *ptr, gint8);
+void ves_icall_System_Threading_Thread_VolatileWrite2 (void *ptr, gint16);
+void ves_icall_System_Threading_Thread_VolatileWrite4 (void *ptr, gint32);
+void ves_icall_System_Threading_Thread_VolatileWrite8 (void *ptr, gint64);
+void ves_icall_System_Threading_Thread_VolatileWriteIntPtr (void *ptr, void *);
 
-typedef struct 
-{
-       HANDLE monitor;
-       guint32 tid;
-
-       /* Need to count how many times this monitor object has been
-        * locked by the owning thread, so that we can unlock it
-        * completely in Wait()
-        */
-       guint32 count;
-
-       /* condition variable management */
-       guint32 waiters_count;
-       CRITICAL_SECTION waiters_count_lock;
-       HANDLE sema;
-       HANDLE waiters_done;
-       gboolean was_broadcast;
-} MonoThreadsSync;
 
 #endif /* _MONO_METADATA_THREADS_TYPES_H_ */