#include <config.h>
#include <glib.h>
-#include <mono/metadata/object.h>
+#include <mono/metadata/object-internals.h>
#include <mono/io-layer/io-layer.h>
/* This is a copy of System.Net.Sockets.SocketType */
SocketOptionName_BsdUrgent=2,
SocketOptionName_Expedited=2,
SocketOptionName_NoChecksum=1,
- SocketOptionName_ChecksumCoverage=20
+ SocketOptionName_ChecksumCoverage=20,
+
+ /* This is Mono-specific, keep it in sync with
+ * Mono.Posix/PeerCred.cs
+ */
+ SocketOptionName_PeerCred=10001
} MonoSocketOptionName;
+typedef struct _MonoSocketAsyncResult {
+ MonoObject obj;
+ MonoObject *socket;
+ HANDLE handle;
+ MonoObject *state;
+ MonoDelegate *callback;
+ MonoWaitHandle *wait_handle;
+ MonoException *delayed_exc;
+ MonoObject *ep;
+ MonoArray *buffer;
+ gint offset;
+ gint size;
+ gint socket_flags;
+ MonoObject *acc_socket;
+ gint total;
+ MonoBoolean completed_synch;
+ MonoBoolean completed;
+ MonoDelegate *real_callback;
+ gint error;
+} MonoSocketAsyncResult;
+
+typedef struct
+{
+ MonoObject obj;
+ gint pid;
+ gint uid;
+ gint gid;
+} MonoPeerCredData;
+
extern gpointer ves_icall_System_Net_Sockets_Socket_Socket_internal(MonoObject *this, gint32 family, gint32 type, gint32 proto, gint32 *error);
extern void ves_icall_System_Net_Sockets_Socket_Close_internal(SOCKET sock, gint32 *error);
extern gint32 ves_icall_System_Net_Sockets_SocketException_WSAGetLastError_internal(void);
extern MonoBoolean ves_icall_System_Net_Dns_GetHostName_internal(MonoString **h_name);
extern MonoBoolean ves_icall_System_Net_Sockets_Socket_Poll_internal (SOCKET sock, gint mode, gint timeout, gint32 *error);
+extern void ves_icall_System_Net_Sockets_Socket_AsyncReceive (MonoSocketAsyncResult *ares, gint *error);
+extern void ves_icall_System_Net_Sockets_Socket_AsyncSend (MonoSocketAsyncResult *ares, gint *error);
+
extern void mono_network_init(void);
extern void mono_network_cleanup(void);