MonoType *type;
};
+/* This corresponds to System.RuntimeType */
typedef struct {
MonoReflectionType type;
MonoObject *type_info;
MonoObject*
mono_property_get_value_checked (MonoProperty *prop, void *obj, void **params, MonoError *error);
+MonoString*
+mono_object_to_string_checked (MonoObject *obj, MonoError *error);
+
+MonoString*
+mono_object_try_to_string (MonoObject *obj, MonoObject **exc, MonoError *error);
+
char *
mono_string_to_utf8_ignore (MonoString *s);