check_path_env (void)
{
const char *path;
- char **splitted;
+ char **splitted, **dest;
path = g_getenv ("MONO_PATH");
if (!path)
splitted = g_strsplit (path, G_SEARCHPATH_SEPARATOR_S, 1000);
if (assemblies_path)
g_strfreev (assemblies_path);
- assemblies_path = splitted;
+ assemblies_path = dest = splitted;
+ while (*splitted){
+ if (**splitted)
+ *dest++ = *splitted;
+ splitted++;
+ }
+ *dest = *splitted;
+
if (g_getenv ("MONO_DEBUG") == NULL)
return;
static void
check_extra_gac_path_env (void) {
const char *path;
- char **splitted;
+ char **splitted, **dest;
path = g_getenv ("MONO_GAC_PREFIX");
if (!path)
splitted = g_strsplit (path, G_SEARCHPATH_SEPARATOR_S, 1000);
if (extra_gac_paths)
g_strfreev (extra_gac_paths);
- extra_gac_paths = splitted;
+ extra_gac_paths = dest = splitted;
+ while (*splitted){
+ if (**splitted)
+ *dest++ = *splitted;
+ splitted++;
+ }
+ *dest = *splitted;
+
if (g_getenv ("MONO_DEBUG") == NULL)
return;
* @r: second assembly.
*
* Compares two MonoAssemblyNames and returns whether they are equal.
+ *
* This compares the names, the cultures, the release version and their
* public tokens.
*
if (!l->public_key_token [0] || !r->public_key_token [0])
return TRUE;
- if (strcmp (l->public_key_token, r->public_key_token))
+ if (strcmp ((char*)l->public_key_token, (char*)r->public_key_token))
return FALSE;
return TRUE;
* The assembly might be under load by this thread. In this case, it is
* safe to return an incomplete instance to prevent loops.
*/
- loading = g_hash_table_lookup (refonly ? assemblies_refonly_loading : assemblies_loading, GetCurrentThread ());
+ loading = g_hash_table_lookup (refonly ? assemblies_refonly_loading : assemblies_loading, (gpointer)GetCurrentThreadId ());
for (tmp = loading; tmp; tmp = tmp->next) {
ass = tmp->data;
if (!mono_assembly_names_equal (aname, &ass->aname))
* @root_dir: The pathname of the root directory where we will locate assemblies
*
* This routine sets the internal default root directory for looking up
- * assemblies. This is used by Windows installations to compute dynamically
- * the place where the Mono assemblies are located.
+ * assemblies.
+ *
+ * This is used by Windows installations to compute dynamically the
+ * place where the Mono assemblies are located.
*
*/
void
/**
* mono_assembly_getrootdir:
+ *
+ * Obtains the root directory used for looking up assemblies.
*
- * Returns: The internal root directory used for looking up assemblies
+ * Returns: a string with the directory, this string should not be freed.
*/
G_CONST_RETURN gchar *
mono_assembly_getrootdir (void)
* @config_dir: the base directory for configuration files
*
* This routine is used internally and by developers embedding
- * the runtime into their own applications. There are a number
- * of cases to consider: Mono as a system-installed package that
- * is available on the location preconfigured or Mono in a relocated
- * location.
+ * the runtime into their own applications.
+ *
+ * There are a number of cases to consider: Mono as a system-installed
+ * package that is available on the location preconfigured or Mono in
+ * a relocated location.
*
* If you are using a system-installed Mono, you can pass NULL
* to both parameters. If you are not, you should compute both
assemblies_refonly_loading = g_hash_table_new (NULL, NULL);
}
-/**
- * mono_assemblies_cleanup:
- *
- * Free all resources used by this module.
- */
-void
-mono_assemblies_cleanup (void)
-{
- DeleteCriticalSection (&assemblies_mutex);
-
- g_hash_table_destroy (assemblies_loading);
- g_hash_table_destroy (assemblies_refonly_loading);
-}
-
gboolean
mono_assembly_fill_assembly_name (MonoImage *image, MonoAssemblyName *aname)
{
return TRUE;
}
-/*
+/**
* mono_stringify_assembly_name:
+ * @aname: the assembly name.
*
- * Convert @aname into its string format. The returned string is dynamically
+ * Convert @aname into its string format. The returned string is dynamically
* allocated and should be freed by the caller.
+ *
+ * Returns: a newly allocated string with a string representation of
+ * the assembly name.
*/
char*
mono_stringify_assembly_name (MonoAssemblyName *aname)
* a non loaded reference using the ReflectionOnly api
*/
if (!reference)
- reference = (gpointer)-1;
+ reference = REFERENCE_MISSING;
} else
reference = mono_assembly_load (&aname, image->assembly->basedir, &status);
mono_assemblies_lock ();
if (reference == NULL) {
/* Flag as not found */
- reference = (gpointer)-1;
+ reference = REFERENCE_MISSING;
}
if (!image->references [index]) {
- mono_assembly_addref (reference);
- mono_trace (G_LOG_LEVEL_INFO, MONO_TRACE_ASSEMBLY, "Assembly Ref addref %s %p -> %s %p: %d\n", image->assembly->aname.name, image->assembly, reference->aname.name, reference, reference->ref_count);
+ if (reference != REFERENCE_MISSING){
+ mono_assembly_addref (reference);
+ mono_trace (G_LOG_LEVEL_INFO, MONO_TRACE_ASSEMBLY, "Assembly Ref addref %s %p -> %s %p: %d\n",
+ image->assembly->aname.name, image->assembly, reference->aname.name, reference, reference->ref_count);
+ } else {
+ mono_trace (G_LOG_LEVEL_INFO, MONO_TRACE_ASSEMBLY, "Failed to load assembly %s %p\n",
+ image->assembly->aname.name, image->assembly);
+ }
+
image->references [index] = reference;
}
mono_assemblies_unlock ();
assembly_load_hook = hook;
}
+static void
+free_assembly_load_hooks (void)
+{
+ AssemblyLoadHook *hook, *next;
+
+ for (hook = assembly_load_hook; hook; hook = next) {
+ next = hook->next;
+ g_free (hook);
+ }
+}
+
typedef struct AssemblySearchHook AssemblySearchHook;
struct AssemblySearchHook {
AssemblySearchHook *next;
mono_install_assembly_search_hook_internal (func, user_data, FALSE, FALSE);
}
+static void
+free_assembly_search_hooks (void)
+{
+ AssemblySearchHook *hook, *next;
+
+ for (hook = assembly_search_hook; hook; hook = next) {
+ next = hook->next;
+ g_free (hook);
+ }
+}
+
void
mono_install_assembly_refonly_search_hook (MonoAssemblySearchFunc func, gpointer user_data)
{
assembly_refonly_preload_hook = hook;
}
+static void
+free_assembly_preload_hooks (void)
+{
+ AssemblyPreLoadHook *hook, *next;
+
+ for (hook = assembly_preload_hook; hook; hook = next) {
+ next = hook->next;
+ g_free (hook);
+ }
+
+ for (hook = assembly_refonly_preload_hook; hook; hook = next) {
+ next = hook->next;
+ g_free (hook);
+ }
+}
+
static gchar *
absolute_dir (const gchar *filename)
{
list = g_list_reverse (list);
/* Ignores last data pointer, which should be the filename */
- for (tmp = list; tmp && tmp->next != NULL; tmp = tmp->next)
+ for (tmp = list; tmp && tmp->next != NULL; tmp = tmp->next){
if (tmp->data)
g_string_append_printf (result, "%s%c", (char *) tmp->data,
G_DIR_SEPARATOR);
-
+ }
+
res = result->str;
g_string_free (result, FALSE);
g_list_free (list);
if (!image) {
mono_assemblies_lock ();
- image = mono_image_open_full (filename, status, refonly);
+ image = mono_image_open_full (fname, status, refonly);
mono_assemblies_unlock ();
}
if (!image){
- *status = MONO_IMAGE_ERROR_ERRNO;
+ if (*status == MONO_IMAGE_OK)
+ *status = MONO_IMAGE_ERROR_ERRNO;
g_free (fname);
return NULL;
}
* mono_assembly_open opens the PE-image pointed by @filename, and
* loads any external assemblies referenced by it.
*
- * NOTE: we could do lazy loading of the assemblies. Or maybe not worth
- * it.
+ * Return: a pointer to the MonoAssembly if @filename contains a valid
+ * assembly or NULL on error. Details about the error are stored in the
+ * @status variable.
*/
MonoAssembly *
mono_assembly_open (const char *filename, MonoImageOpenStatus *status)
MonoAssembly *
mono_assembly_load_from_full (MonoImage *image, const char*fname,
- MonoImageOpenStatus *status, gboolean refonly)
+ MonoImageOpenStatus *status, gboolean refonly)
{
MonoAssembly *ass, *ass2;
char *base_dir;
GList *loading;
GHashTable *ass_loading;
+ if (!image->tables [MONO_TABLE_ASSEMBLY].rows) {
+ /* 'image' doesn't have a manifest -- maybe someone is trying to Assembly.Load a .netmodule */
+ *status = MONO_IMAGE_IMAGE_INVALID;
+ return NULL;
+ }
+
+
#if defined (PLATFORM_WIN32)
{
gchar *tmp_fn;
}
}
ass_loading = refonly ? assemblies_refonly_loading : assemblies_loading;
- loading = g_hash_table_lookup (ass_loading, GetCurrentThread ());
+ loading = g_hash_table_lookup (ass_loading, (gpointer)GetCurrentThreadId ());
loading = g_list_prepend (loading, ass);
- g_hash_table_insert (ass_loading, GetCurrentThread (), loading);
+ g_hash_table_insert (ass_loading, (gpointer)GetCurrentThreadId (), loading);
mono_assemblies_unlock ();
g_assert (image->assembly == NULL);
mono_assemblies_lock ();
- loading = g_hash_table_lookup (ass_loading, GetCurrentThread ());
+ loading = g_hash_table_lookup (ass_loading, (gpointer)GetCurrentThreadId ());
loading = g_list_remove (loading, ass);
if (loading == NULL)
/* Prevent memory leaks */
- g_hash_table_remove (ass_loading, GetCurrentThread ());
+ g_hash_table_remove (ass_loading, (gpointer)GetCurrentThreadId ());
else
- g_hash_table_insert (ass_loading, GetCurrentThread (), loading);
+ g_hash_table_insert (ass_loading, (gpointer)GetCurrentThreadId (), loading);
if (*status != MONO_IMAGE_OK) {
mono_assemblies_unlock ();
mono_assembly_close (ass);
}
/**
-* mono_assembly_name_free:
-* @aname: assembly name to free
-*
-* Frees the provided assembly name object.
-* (it does not frees the object itself, only the name members).
-*/
+ * mono_assembly_name_free:
+ * @aname: assembly name to free
+ *
+ * Frees the provided assembly name object.
+ * (it does not frees the object itself, only the name members).
+ */
void
mono_assembly_name_free (MonoAssemblyName *aname)
{
{
gint major, minor, build, revision;
gint len;
+ gint version_parts;
gchar *pkey, *pkeyptr, *encoded, tok [8];
memset (aname, 0, sizeof (MonoAssemblyName));
if (version) {
- if (sscanf (version, "%u.%u.%u.%u", &major, &minor, &build, &revision) != 4)
+ version_parts = sscanf (version, "%u.%u.%u.%u", &major, &minor, &build, &revision);
+ if (version_parts < 2 || version_parts > 4)
return FALSE;
+ /* FIXME: we should set build & revision to -1 (instead of 0)
+ if these are not set in the version string. That way, later on,
+ we can still determine if these were specified. */
aname->major = major;
aname->minor = minor;
- aname->build = build;
- aname->revision = revision;
+ if (version_parts >= 3)
+ aname->build = build;
+ else
+ aname->build = 0;
+ if (version_parts == 4)
+ aname->revision = revision;
+ else
+ aname->revision = 0;
}
aname->name = g_strdup (name);
}
/**
-* mono_assembly_name_parse:
-* @name: name to parse
-* @aname: the destination assembly name
-* Returns: true if the name could be parsed.
-*
-* Parses an assembly qualified type name and assigns the name,
-* version, culture and token to the provided assembly name object.
-*/
+ * mono_assembly_name_parse:
+ * @name: name to parse
+ * @aname: the destination assembly name
+ *
+ * Parses an assembly qualified type name and assigns the name,
+ * version, culture and token to the provided assembly name object.
+ *
+ * Returns: true if the name could be parsed.
+ */
gboolean
mono_assembly_name_parse (const char *name, MonoAssemblyName *aname)
{
return corlib;
}
-
+/**
+ * mono_assembly_load_full:
+ * @aname: A MonoAssemblyName with the assembly name to load.
+ * @basedir: A directory to look up the assembly at.
+ * @status: a pointer to a MonoImageOpenStatus to return the status of the load operation
+ * @refonly: Whether this assembly is being opened in "reflection-only" mode.
+ *
+ * Loads the assembly referenced by @aname, if the value of @basedir is not NULL, it
+ * attempts to load the assembly from that directory before probing the standard locations.
+ *
+ * If the assembly is being opened in reflection-only mode (@refonly set to TRUE) then no
+ * assembly binding takes place.
+ *
+ * Returns: the assembly referenced by @aname loaded or NULL on error. On error the
+ * value pointed by status is updated with an error code.
+ */
MonoAssembly*
mono_assembly_load_full (MonoAssemblyName *aname, const char *basedir, MonoImageOpenStatus *status, gboolean refonly)
{
MonoAssemblyName maped_aname, maped_name_pp;
int ext_index;
const char *ext;
+ int len;
aname = mono_assembly_remap_version (aname, &maped_aname);
return mono_assembly_load_corlib (mono_get_runtime_info (), status);
}
+ len = strlen (aname->name);
for (ext_index = 0; ext_index < 2; ext_index ++) {
ext = ext_index == 0 ? ".dll" : ".exe";
- if (strstr (aname->name, ".dll"))
+ if (len > 4 && (!strcmp (aname->name + len - 4, ".dll") || !strcmp (aname->name + len - 4, ".exe"))) {
filename = g_strdup (aname->name);
- else
+ /* Don't try appending .dll/.exe if it already has one of those extensions */
+ ext_index++;
+ } else {
filename = g_strconcat (aname->name, ext, NULL);
+ }
result = mono_assembly_load_from_gac (aname, filename, status, refonly);
if (result) {
return result;
}
+/**
+ * mono_assembly_load:
+ * @aname: A MonoAssemblyName with the assembly name to load.
+ * @basedir: A directory to look up the assembly at.
+ * @status: a pointer to a MonoImageOpenStatus to return the status of the load operation
+ *
+ * Loads the assembly referenced by @aname, if the value of @basedir is not NULL, it
+ * attempts to load the assembly from that directory before probing the standard locations.
+ *
+ * Returns: the assembly referenced by @aname loaded or NULL on error. On error the
+ * value pointed by status is updated with an error code.
+ */
MonoAssembly*
mono_assembly_load (MonoAssemblyName *aname, const char *basedir, MonoImageOpenStatus *status)
{
return res;
}
+/**
+ * mono_assembly_loaded:
+ * @aname: an assembly to look for.
+ *
+ * Returns: NULL If the given @aname assembly has not been loaded, or a pointer to
+ * a MonoAssembly that matches the MonoAssemblyName specified.
+ */
MonoAssembly*
mono_assembly_loaded (MonoAssemblyName *aname)
{
GSList *tmp;
g_return_if_fail (assembly != NULL);
+ if (assembly == REFERENCE_MISSING)
+ return;
+
/* Might be 0 already */
if (InterlockedDecrement (&assembly->ref_count) > 0)
return;
if (assembly->image->references [i])
mono_assembly_close (assembly->image->references [i]);
}
+
+ g_free (assembly->image->references);
+ assembly->image->references = NULL;
}
assembly->image->assembly = NULL;
g_slist_free (assembly->friend_assembly_names);
g_free (assembly->basedir);
if (assembly->dynamic) {
- g_free (assembly->aname.culture);
+ g_free ((char*)assembly->aname.culture);
} else {
g_free (assembly);
}
g_list_free (copy);
}
+/**
+ * mono_assemblies_cleanup:
+ *
+ * Free all resources used by this module.
+ */
+void
+mono_assemblies_cleanup (void)
+{
+ GSList *l;
+
+ DeleteCriticalSection (&assemblies_mutex);
+
+ g_hash_table_destroy (assemblies_loading);
+ g_hash_table_destroy (assemblies_refonly_loading);
+
+ for (l = loaded_assembly_bindings; l; l = l->next) {
+ MonoAssemblyBindingInfo *info = l->data;
+
+ mono_assembly_binding_info_free (info);
+ g_free (info);
+ }
+ g_slist_free (loaded_assembly_bindings);
+
+ free_assembly_load_hooks ();
+ free_assembly_search_hooks ();
+ free_assembly_preload_hooks ();
+}
+
/*
* Holds the assembly of the application, for
* System.Diagnostics.Process::MainModule
void
mono_assembly_set_main (MonoAssembly *assembly)
{
- main_assembly=assembly;
+ main_assembly = assembly;
}
+/**
+ * mono_assembly_get_main:
+ *
+ * Returns: the assembly for the application, the first assembly that is loaded by the VM
+ */
MonoAssembly *
mono_assembly_get_main (void)
{
- return(main_assembly);
+ return (main_assembly);
}
-/*
+/**
+ * mono_assembly_get_image:
+ * @assembly: The assembly to retrieve the image from
+ *
+ * Returns: the MonoImage associated with this assembly.
*/
MonoImage*
mono_assembly_get_image (MonoAssembly *assembly)