* 64bit integer mult with overflow checks + test bench
-* correctly align value types on the stack and in arrays
-* impl. marshalling attributes for pinvoke
* raise exceptions everywhere
-* exceptions: save/restore floating point state
+* exceptions: save/restore floating point state?
* implement all floating point instruction in x86.brg, we also need to check
the floating branch instruction - some of them seems to be wrong, we need to
write better tests for that.
* document the functions and variables in the JIT
* implement a register set for FP registers (just count register usage on x86)
-* inline all calls in System.Math::*, we should use coprocessor instructions
- directly whenever possible.
-
* Calling conventions:
Implement fast call
Implement CONV_OVF_XXX (constant) variants that emit either
loads or exceptions (as we can always tell)
-
-
+
* use short jump opcodes where possible (for backward jumps), will give better
performance.