if (fd == -1 && domain == AF_INET && type == SOCK_RAW &&
protocol == 0) {
/* Retry with protocol == 4 (see bug #54565) */
+ // https://bugzilla.novell.com/show_bug.cgi?id=MONO54565
socket_handle.protocol = 4;
fd = socket (AF_INET, SOCK_RAW, 4);
}
/* .net seems to set this by default for SOCK_STREAM, not for
* SOCK_DGRAM (see bug #36322)
+ * https://bugzilla.novell.com/show_bug.cgi?id=MONO36322
*
* It seems winsock has a rather different idea of what
* SO_REUSEADDR means. If it's set, then a new socket can be
* behaves as though any other system would when SO_REUSEADDR
* is true, so we don't need to do anything else here. See
* bug 53992.
+ * https://bugzilla.novell.com/show_bug.cgi?id=MONO53992
*/
{
int ret, true = 1;
keepalivetime /= 1000;
if (keepalivetime == 0 || rem >= 500)
keepalivetime++;
- ret = setsockopt (fd, SOL_TCP, TCP_KEEPIDLE, &keepalivetime, sizeof (uint32_t));
+ ret = setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &keepalivetime, sizeof (uint32_t));
if (ret == 0) {
rem = keepaliveinterval % 1000;
keepaliveinterval /= 1000;
if (keepaliveinterval == 0 || rem >= 500)
keepaliveinterval++;
- ret = setsockopt (fd, SOL_TCP, TCP_KEEPINTVL, &keepaliveinterval, sizeof (uint32_t));
+ ret = setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &keepaliveinterval, sizeof (uint32_t));
}
if (ret != 0) {
gint errnum = errno;