using System.Runtime.CompilerServices;
using System.Linq;
-class C
+namespace N.M
{
- public static async Task<int> AsyncMethod ()
+ class C
{
- await Task.Delay (1);
- return 0;
- }
+ public static async Task<int> AsyncMethod ()
+ {
+ await Task.Delay (1);
+ return 0;
+ }
- static int Main ()
- {
- var m = typeof (C).GetMethod ("AsyncMethod");
- var attr = m.GetCustomAttribute<AsyncStateMachineAttribute> ();
- if (attr == null)
- return 1;
+ public static int Main ()
+ {
+ var m = typeof (C).GetMethod ("AsyncMethod");
+ var attr = m.GetCustomAttribute<AsyncStateMachineAttribute> ();
+ if (attr == null)
+ return 1;
- if (attr.StateMachineType == null)
- return 2;
+ if (attr.StateMachineType == null)
+ return 2;
- Func<Task<int>> a = async () => await AsyncMethod ();
+ Func<Task<int>> a = async () => await AsyncMethod ();
- var c = typeof (C).GetMethods (BindingFlags.NonPublic | BindingFlags.Static).Where (l =>
- l.IsDefined (typeof (AsyncStateMachineAttribute))).Count ();
+ var c = typeof (C).GetMethods (BindingFlags.NonPublic | BindingFlags.Static).Where (l =>
+ l.IsDefined (typeof (AsyncStateMachineAttribute))).Count ();
- if (c != 1)
- return 3;
+ if (c != 1)
+ return 3;
- return 0;
+ return 0;
+ }
}
}