struct S
{
public int Value;
+ public S2 s2;
public S (int a1, string a2)
{
Value = a1;
+ s2 = new S2 ();
}
public void SetValue (int value)
}
}
+struct S2
+{
+ public int Value;
+}
+
enum E
{
E_1 = 1
return 0;
}
+ async Task<bool> ArrayAccessTest_10 ()
+ {
+ var b = new bool [1] { true };
+
+ var r = b [await Task.Factory.StartNew (() => 0)];
+ return r;
+ }
+
+ async Task<bool> ArrayAccessTest_11 ()
+ {
+ var a = new S [1];
+ a [await Task.Factory.StartNew (() => 0)].s2.Value += 5;
+ return a [await Task.Factory.StartNew(() => 0)].s2.Value == 5;
+ }
+
async Task<int> AssignTest_1 ()
{
field_int = await Task.Factory.StartNew (() => 0);
var s = new S (await Task.Factory.StartNew (() => 77), await Task.Factory.StartNew (() => "b"));
return s.Value == 77;
}
+
+ async Task<int> NewDelegate_1 ()
+ {
+ var f = new Func<int> (await NewDelegate_1_0 ());
+ return f ();
+ }
+
+ static async Task<Func<int>> NewDelegate_1_0 ()
+ {
+ await Task.Factory.StartNew (() => { });
+ return () => 0;
+ }
async Task<int> NewInitTest_1 ()
{
return a.Length == 13;
}
+ async Task<bool> NewArrayInitTest_7 ()
+ {
+ var res = new [] { "a", new [] { "1", await Task.FromResult ("2") } [1], "b" };
+ return res [1] == "2";
+ }
+
async Task<bool> PropertyTest_1 ()
{
PropertyInt = await Task.Factory.StartNew (() => 6);