using System;
-[AttributeUsage (AttributeTargets.Class, AllowMultiple = true)]
- public class SimpleAttribute : Attribute {
+[AttributeUsage (AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = true)]
+public class SimpleAttribute : Attribute {
+
+ string name = null;
+
+ public string MyNamedArg;
+
+ private string secret;
+
+ public SimpleAttribute (string name)
+ {
+ this.name = name;
+ }
+
+ public string AnotherArg {
+ get {
+ return secret;
+ }
+ set {
+ secret = value;
+ }
+ }
+
+}
- string name = null;
-
- public string MyNamedArg;
-
- private string secret;
-
- public SimpleAttribute (string name)
- {
- this.name = name;
- }
-
- public string AnotherArg {
- get {
- return secret;
- }
- set {
- secret = value;
- }
- }
-
- }
+[Simple ("Interface test")]
+public interface IFoo {
+ void MethodOne (int x, int y);
+ bool MethodTwo (float x, float y);
+}
[Simple ("Dummy", MyNamedArg = "Dude!")]
-[Simple ("Daya", MyNamedArg = "Raj", AnotherArg = "Foo")]
- public class Blah {
+[Simple ("Vids", MyNamedArg = "Raj", AnotherArg = "Foo")]
+public class Blah {
- public static int Main ()
- {
- Console.WriteLine ("A dummy app which tests attribute emission");
- return 0;
- }
- }
+ public static int Main ()
+ {
+ Console.WriteLine ("A dummy app which tests attribute emission");
+ return 0;
+ }
+}