-using System.Drawing;
-namespace N1
-{
- public class D
+using System;
+
+class t {
+
+ void a ()
{
- public static int Main ()
- {
- Rectangle rect = new Rectangle ();
- N (rect);
-
- return 0;
+ int b;
+
+ try {
+ b = 1;
+ } catch {
+ b = 2;
}
+ }
- public static bool N (RectangleF rect)
- {
- if (rect.X > rect.Y)
- return true;
-
- return false;
+ void b ()
+ {
+ int a;
+
+ try {
+ a = 1;
+ } catch (Exception) {
+ a = 2;
}
}
-}
+ void c ()
+ {
+ int a;
+
+ try {
+ a = 2;
+ } catch (Exception e) {
+ a = 0x3;
+ } catch {
+ a = 0x1;
+ }
+ }
+
+ void d ()
+ {
+ int a;
+
+ try {
+ a = 2;
+ } catch (Exception e) {
+ a = 0x3;
+ } catch {
+ a = 0x1;
+ } finally {
+ a = 111;
+ }
+ }
+
+ public static void Main () {}
+}
+