+++ /dev/null
-#define DEBUG
-
-using System;
-using System.Diagnostics;
-
-[Conditional("DEBUG")]
-public class TestAttribute : Attribute {}
-
-[Conditional("RELEASE")]
-public class TestNotAttribute : Attribute {}
-
-[Conditional("A")]
-[Conditional("DEBUG")]
-[Conditional("B")]
-public class TestMultiAttribute : Attribute {}
-
-// TestAttribute is included
-[Test]
-class Class1 {}
-
-// TestNotAttribute is not included
-[TestNot]
-class Class2 {}
-
-// Is included
-[TestMulti]
-class Class3 {}
-
-
-public class TestClass
-{
- public static int Main ()
- {
- if (Attribute.GetCustomAttributes (typeof (Class1)).Length != 1)
- return 1;
-
- if (Attribute.GetCustomAttributes (typeof (Class2)).Length != 0)
- return 1;
-
- if (Attribute.GetCustomAttributes (typeof (Class3)).Length != 1)
- return 1;
-
- Console.WriteLine ("OK");
- return 0;
- }
-}