build: use MOBILE_DYNAMIC instead of MONODROID
[mono.git] / mcs / mcs / support.cs
index 8cbbc14680557a301ba3dcb59834d1b2f8c09012..be2f6a48583cfee7c23627d640ad7d46d0f22024 100644 (file)
@@ -36,7 +36,7 @@ namespace Mono.CSharp {
                        return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode (obj);
                }
        }
-#if !NET_4_0 && !MONODROID
+#if !NET_4_0 && !MOBILE_DYNAMIC
        public class Tuple<T1, T2> : IEquatable<Tuple<T1, T2>>
        {
                public Tuple (T1 item1, T2 item2)