/// <summary>
/// Return value indicates whether all code paths emitted return.
/// </summary>
- public abstract bool Emit (EmitContext ec);
+ protected abstract bool DoEmit (EmitContext ec);
+
+ /// <summary>
+ /// Return value indicates whether all code paths emitted return.
+ /// </summary>
+ public virtual bool Emit (EmitContext ec)
+ {
+ ec.Mark (loc);
+ Report.Debug (8, "MARK", this, loc);
+ return DoEmit (ec);
+ }
public static Expression ResolveBoolean (EmitContext ec, Expression e, Location loc)
{
31, loc, "Can not convert the expression to a boolean");
}
- if (CodeGen.SymbolWriter != null)
- ec.Mark (loc);
+ ec.Mark (loc);
return e;
}
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
return false;
}
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
Label false_target = ig.DefineLabel ();
public class Do : Statement {
public Expression expr;
public readonly Statement EmbeddedStatement;
+ bool infinite, may_return;
public Do (Statement statement, Expression boolExpr, Location l)
{
if (!EmbeddedStatement.Resolve (ec))
ok = false;
- ec.EndFlowBranching ();
-
expr = ResolveBoolean (ec, expr, loc);
if (expr == null)
ok = false;
-
+ else if (expr is BoolConstant){
+ bool res = ((BoolConstant) expr).Value;
+
+ if (res)
+ infinite = true;
+ }
+
+ ec.CurrentBranching.Infinite = infinite;
+ FlowReturns returns = ec.EndFlowBranching ();
+ may_return = returns != FlowReturns.NEVER;
+
return ok;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
Label loop = ig.DefineLabel ();
Label old_begin = ec.LoopBegin;
Label old_end = ec.LoopEnd;
bool old_inloop = ec.InLoop;
- bool old_breaks = ec.Breaks;
int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel;
ec.LoopBegin = ig.DefineLabel ();
ec.LoopBeginTryCatchLevel = ec.TryCatchLevel;
ig.MarkLabel (loop);
- ec.Breaks = false;
EmbeddedStatement.Emit (ec);
- bool breaks = ec.Breaks;
ig.MarkLabel (ec.LoopBegin);
//
ec.LoopBegin = old_begin;
ec.LoopEnd = old_end;
ec.InLoop = old_inloop;
- ec.Breaks = old_breaks;
- //
- // Inform whether we are infinite or not
- //
- if (expr is BoolConstant){
- BoolConstant bc = (BoolConstant) expr;
-
- if (bc.Value == true)
- return breaks == false;
- }
-
- return false;
+ if (infinite)
+ return may_return == false;
+ else
+ return false;
}
}
public class While : Statement {
public Expression expr;
public readonly Statement Statement;
+ bool may_return, empty, infinite;
public While (Expression boolExpr, Statement statement, Location l)
{
ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc);
+ //
+ // Inform whether we are infinite or not
+ //
+ if (expr is BoolConstant){
+ BoolConstant bc = (BoolConstant) expr;
+
+ if (bc.Value == false){
+ Warning_DeadCodeFound (Statement.loc);
+ empty = true;
+ } else
+ infinite = true;
+ } else {
+ //
+ // We are not infinite, so the loop may or may not be executed.
+ //
+ ec.CurrentBranching.CreateSibling ();
+ }
+
if (!Statement.Resolve (ec))
ok = false;
- ec.EndFlowBranching ();
+ if (empty)
+ ec.KillFlowBranching ();
+ else {
+ ec.CurrentBranching.Infinite = infinite;
+ FlowReturns returns = ec.EndFlowBranching ();
+ may_return = returns != FlowReturns.NEVER;
+ }
return ok;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
+ if (empty)
+ return false;
+
ILGenerator ig = ec.ig;
Label old_begin = ec.LoopBegin;
Label old_end = ec.LoopEnd;
bool old_inloop = ec.InLoop;
- bool old_breaks = ec.Breaks;
- Label while_loop = ig.DefineLabel ();
int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel;
bool ret;
ec.InLoop = true;
ec.LoopBeginTryCatchLevel = ec.TryCatchLevel;
- ig.Emit (OpCodes.Br, ec.LoopBegin);
- ig.MarkLabel (while_loop);
-
//
// Inform whether we are infinite or not
//
BoolConstant bc = (BoolConstant) expr;
ig.MarkLabel (ec.LoopBegin);
- if (bc.Value == false){
- Warning_DeadCodeFound (Statement.loc);
- ret = false;
- } else {
- bool breaks;
-
- ec.Breaks = false;
- Statement.Emit (ec);
- breaks = ec.Breaks;
- ig.Emit (OpCodes.Br, ec.LoopBegin);
+ Statement.Emit (ec);
+ ig.Emit (OpCodes.Br, ec.LoopBegin);
- //
- // Inform that we are infinite (ie, `we return'), only
- // if we do not `break' inside the code.
- //
- ret = breaks == false;
- }
+ //
+ // Inform that we are infinite (ie, `we return'), only
+ // if we do not `break' inside the code.
+ //
+ ret = may_return == false;
ig.MarkLabel (ec.LoopEnd);
} else {
+ Label while_loop = ig.DefineLabel ();
+
+ ig.Emit (OpCodes.Br, ec.LoopBegin);
+ ig.MarkLabel (while_loop);
+
Statement.Emit (ec);
ig.MarkLabel (ec.LoopBegin);
ec.LoopBegin = old_begin;
ec.LoopEnd = old_end;
ec.InLoop = old_inloop;
- ec.Breaks = old_breaks;
ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level;
return ret;
readonly Statement InitStatement;
readonly Statement Increment;
readonly Statement Statement;
+ bool may_return, infinite, empty;
public For (Statement initStatement,
Expression test,
Test = ResolveBoolean (ec, Test, loc);
if (Test == null)
ok = false;
- }
+ else if (Test is BoolConstant){
+ BoolConstant bc = (BoolConstant) Test;
+
+ if (bc.Value == false){
+ Warning_DeadCodeFound (Statement.loc);
+ empty = true;
+ } else
+ infinite = true;
+ }
+ } else
+ infinite = true;
if (Increment != null){
if (!Increment.Resolve (ec))
}
ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc);
+ if (!infinite)
+ ec.CurrentBranching.CreateSibling ();
if (!Statement.Resolve (ec))
ok = false;
- ec.EndFlowBranching ();
+ if (empty)
+ ec.KillFlowBranching ();
+ else {
+ ec.CurrentBranching.Infinite = infinite;
+ FlowReturns returns = ec.EndFlowBranching ();
+ may_return = returns != FlowReturns.NEVER;
+ }
return ok;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
+ if (empty)
+ return false;
+
ILGenerator ig = ec.ig;
Label old_begin = ec.LoopBegin;
Label old_end = ec.LoopEnd;
bool old_inloop = ec.InLoop;
- bool old_breaks = ec.Breaks;
int old_loop_begin_try_catch_level = ec.LoopBeginTryCatchLevel;
Label loop = ig.DefineLabel ();
Label test = ig.DefineLabel ();
ig.Emit (OpCodes.Br, test);
ig.MarkLabel (loop);
- ec.Breaks = false;
Statement.Emit (ec);
- bool breaks = ec.Breaks;
ig.MarkLabel (ec.LoopBegin);
if (!(Increment is EmptyStatement))
ec.LoopBegin = old_begin;
ec.LoopEnd = old_end;
ec.InLoop = old_inloop;
- ec.Breaks = old_breaks;
ec.LoopBeginTryCatchLevel = old_loop_begin_try_catch_level;
//
- // Inform whether we are infinite or not
+ // Inform whether we are infinite or not
//
if (Test != null){
if (Test is BoolConstant){
BoolConstant bc = (BoolConstant) Test;
if (bc.Value)
- return breaks == false;
+ return may_return == false;
}
return false;
} else
- return true;
+ return may_return == false;
}
}
return expr != null;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
if (ec.CurrentBranching.InTryBlock ())
ec.CurrentBranching.AddFinallyVector (vector);
+ else
+ vector.CheckOutParameters (ec.CurrentBranching);
vector.Returns = FlowReturns.ALWAYS;
+ vector.Breaks = FlowReturns.ALWAYS;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
if (ec.InFinally){
Report.Error (157,loc,"Control can not leave the body of the finally block");
}
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
Label l = label.LabelTarget (ec);
ec.ig.Emit (OpCodes.Br, l);
{
if (vectors != null)
ec.CurrentBranching.CurrentUsageVector.MergeJumpOrigins (vectors);
+ else {
+ ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.NEVER;
+ ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.NEVER;
+ }
referenced = true;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
LabelTarget (ec);
ec.ig.MarkLabel (label);
public override bool Resolve (EmitContext ec)
{
- ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.UNREACHABLE;
- ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS;
+ ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.UNREACHABLE;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
if (ec.Switch == null){
Report.Error (153, loc, "goto default is only valid in a switch statement");
label = sl.ILLabelCode;
- ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.UNREACHABLE;
- ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS;
+ ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.UNREACHABLE;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ec.ig.Emit (OpCodes.Br, label);
return true;
Type t = expr.Type;
- if (t != TypeManager.exception_type && !t.IsSubclassOf (TypeManager.exception_type)) {
+ if ((t != TypeManager.exception_type) &&
+ !t.IsSubclassOf (TypeManager.exception_type) &&
+ !(expr is NullLiteral)) {
Report.Error (155, loc,
"The type caught or thrown must be derived " +
"from System.Exception");
}
ec.CurrentBranching.CurrentUsageVector.Returns = FlowReturns.EXCEPTION;
+ ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.EXCEPTION;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
if (expr == null){
if (ec.InCatch)
public override bool Resolve (EmitContext ec)
{
+ ec.CurrentBranching.MayLeaveLoop = true;
ec.CurrentBranching.CurrentUsageVector.Breaks = FlowReturns.ALWAYS;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
return false;
}
- ec.Breaks = true;
if (ec.InTry || ec.InCatch)
ig.Emit (OpCodes.Leave, ec.LoopEnd);
else
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
Label begin = ec.LoopBegin;
// </summary>
public ArrayList Siblings;
+ // <summary>
+ // If this is an infinite loop.
+ // </summary>
+ public bool Infinite;
+
+ // <summary>
+ // If we may leave the current loop.
+ // </summary>
+ public bool MayLeaveLoop;
+
//
// Private
//
//
MyBitVector locals, parameters;
FlowReturns real_returns, real_breaks;
- bool returns_set, breaks_set, is_finally;
+ bool is_finally;
static int next_id = 0;
int id;
locals = new MyBitVector (parent.locals, CountLocals);
if (num_params > 0)
parameters = new MyBitVector (parent.parameters, num_params);
+ real_returns = parent.Returns;
+ real_breaks = parent.Breaks;
} else {
locals = new MyBitVector (null, CountLocals);
if (num_params > 0)
// <summary>
// Specifies when the current block returns.
+ // If this is FlowReturns.UNREACHABLE, then control can never reach the
+ // end of the method (so that we don't need to emit a return statement).
+ // The same applies for FlowReturns.EXCEPTION, but in this case the return
+ // value will never be used.
// </summary>
public FlowReturns Returns {
get {
set {
real_returns = value;
- returns_set = true;
}
}
// Specifies whether control may return to our containing block
// before reaching the end of this block. This happens if there
// is a break/continue/goto/return in it.
+ // This can also be used to find out whether the statement immediately
+ // following the current block may be reached or not.
// </summary>
public FlowReturns Breaks {
get {
set {
real_breaks = value;
- breaks_set = true;
+ }
+ }
+
+ public bool AlwaysBreaks {
+ get {
+ return (Breaks == FlowReturns.ALWAYS) ||
+ (Breaks == FlowReturns.EXCEPTION) ||
+ (Breaks == FlowReturns.UNREACHABLE);
+ }
+ }
+
+ public bool MayBreak {
+ get {
+ return Breaks != FlowReturns.NEVER;
+ }
+ }
+
+ public bool AlwaysReturns {
+ get {
+ return (Returns == FlowReturns.ALWAYS) ||
+ (Returns == FlowReturns.EXCEPTION);
+ }
+ }
+
+ public bool MayReturn {
+ get {
+ return (Returns == FlowReturns.SOMETIMES) ||
+ (Returns == FlowReturns.ALWAYS);
}
}
FlowReturns new_returns = FlowReturns.NEVER;
FlowReturns new_breaks = FlowReturns.NEVER;
bool new_returns_set = false, new_breaks_set = false;
- bool breaks;
- Report.Debug (1, "MERGING CHILDREN", branching, this);
+ Report.Debug (2, "MERGING CHILDREN", branching, branching.Type,
+ this, children.Count);
foreach (UsageVector child in children) {
- Report.Debug (1, " MERGING CHILD", child);
-
- // If Returns is already set, perform an `And' operation on it,
- // otherwise just set just.
- if (!new_returns_set) {
- new_returns = child.Returns;
- new_returns_set = true;
- } else
- new_returns = AndFlowReturns (new_returns, child.Returns);
+ Report.Debug (2, " MERGING CHILD", child, child.is_finally);
+
+ if (!child.is_finally) {
+ if (child.Breaks != FlowReturns.UNREACHABLE) {
+ // If Returns is already set, perform an
+ // `And' operation on it, otherwise just set just.
+ if (!new_returns_set) {
+ new_returns = child.Returns;
+ new_returns_set = true;
+ } else
+ new_returns = AndFlowReturns (
+ new_returns, child.Returns);
+ }
- // If Breaks is already set, perform an `And' operation on it,
- // otherwise just set just.
- if (!new_breaks_set) {
- new_breaks = child.Breaks;
- new_breaks_set = true;
- } else
- new_breaks = AndFlowReturns (new_breaks, child.Breaks);
+ // If Breaks is already set, perform an
+ // `And' operation on it, otherwise just set just.
+ if (!new_breaks_set) {
+ new_breaks = child.Breaks;
+ new_breaks_set = true;
+ } else
+ new_breaks = AndFlowReturns (
+ new_breaks, child.Breaks);
+ }
// Ignore unreachable children.
if (child.Returns == FlowReturns.UNREACHABLE)
continue;
- // Check whether control may reach the end of this sibling.
- // This happens unless we either always return or always break.
- if ((child.Returns == FlowReturns.EXCEPTION) ||
- (child.Returns == FlowReturns.ALWAYS) ||
- ((branching.Type != FlowBranchingType.SWITCH_SECTION) &&
- (branching.Type != FlowBranchingType.LOOP_BLOCK) &&
- (child.Breaks == FlowReturns.ALWAYS)))
- breaks = true;
- else
- breaks = false;
-
// A local variable is initialized after a flow branching if it
// has been initialized in all its branches which do neither
// always return or always throw an exception.
// Here, `a' is initialized in line 3 and we must not look at
// line 5 since it always returns.
//
- if (!breaks) {
- if (new_locals != null)
- new_locals.And (child.locals);
- else {
+ if (child.is_finally) {
+ if (new_locals == null)
+ new_locals = locals.Clone ();
+ new_locals.Or (child.locals);
+
+ if (parameters != null) {
+ if (new_params == null)
+ new_params = parameters.Clone ();
+ new_params.Or (child.parameters);
+ }
+
+ } else {
+ if (!child.AlwaysReturns && !child.AlwaysBreaks) {
+ if (new_locals != null)
+ new_locals.And (child.locals);
+ else {
+ new_locals = locals.Clone ();
+ new_locals.Or (child.locals);
+ }
+ } else if (children.Count == 1) {
new_locals = locals.Clone ();
new_locals.Or (child.locals);
}
- }
- // An `out' parameter must be assigned in all branches which do
- // not always throw an exception.
- if (!child.is_finally && (child.Returns != FlowReturns.EXCEPTION)) {
+ // An `out' parameter must be assigned in all branches which do
+ // not always throw an exception.
if (parameters != null) {
- if (new_params != null)
- new_params.And (child.parameters);
- else {
+ if (child.Breaks != FlowReturns.EXCEPTION) {
+ if (new_params != null)
+ new_params.And (child.parameters);
+ else {
+ new_params = parameters.Clone ();
+ new_params.Or (child.parameters);
+ }
+ } else if (children.Count == 1) {
new_params = parameters.Clone ();
new_params.Or (child.parameters);
}
}
}
-
- // If we always return, check whether all `out' parameters have
- // been assigned.
- if ((child.Returns == FlowReturns.ALWAYS) && (child.parameters != null)) {
- branching.CheckOutParameters (
- child.parameters, branching.Location);
- }
}
- // Set new `Returns' status.
- if (!returns_set) {
- Returns = new_returns;
- returns_set = true;
- } else
- Returns = AndFlowReturns (Returns, new_returns);
+ Returns = new_returns;
+ if ((branching.Type == FlowBranchingType.BLOCK) ||
+ (branching.Type == FlowBranchingType.EXCEPTION) ||
+ (new_breaks == FlowReturns.UNREACHABLE) ||
+ (new_breaks == FlowReturns.EXCEPTION))
+ Breaks = new_breaks;
+ else if (branching.Type == FlowBranchingType.SWITCH_SECTION)
+ Breaks = new_returns;
+ else if (branching.Type == FlowBranchingType.SWITCH){
+ if (new_breaks == FlowReturns.ALWAYS)
+ Breaks = FlowReturns.ALWAYS;
+ }
//
// We've now either reached the point after the branching or we will
// we need to look at (see above).
//
- bool or_locals = (Returns == FlowReturns.NEVER) ||
- (Returns == FlowReturns.SOMETIMES);
- if ((branching.Type != FlowBranchingType.SWITCH_SECTION) &&
- (branching.Type != FlowBranchingType.LOOP_BLOCK))
- or_locals &= ((Breaks == FlowReturns.NEVER) ||
- (Breaks == FlowReturns.SOMETIMES));
+ if (((new_breaks != FlowReturns.ALWAYS) &&
+ (new_breaks != FlowReturns.EXCEPTION) &&
+ (new_breaks != FlowReturns.UNREACHABLE)) ||
+ (children.Count == 1)) {
+ if (new_locals != null)
+ locals.Or (new_locals);
- if ((new_locals != null) && or_locals) {
- locals.Or (new_locals);
+ if (new_params != null)
+ parameters.Or (new_params);
}
- if ((new_params != null) && (Breaks == FlowReturns.NEVER))
- parameters.Or (new_params);
+ Report.Debug (2, "MERGING CHILDREN DONE", branching.Type,
+ new_params, new_locals, new_returns, new_breaks,
+ branching.Infinite, branching.MayLeaveLoop, this);
+
+ if (branching.Type == FlowBranchingType.SWITCH_SECTION) {
+ if ((new_breaks != FlowReturns.ALWAYS) &&
+ (new_breaks != FlowReturns.EXCEPTION) &&
+ (new_breaks != FlowReturns.UNREACHABLE))
+ Report.Error (163, branching.Location,
+ "Control cannot fall through from one " +
+ "case label to another");
+ }
- //
- // If we may have returned (this only happens if there was a reachable
- // `return' statement in one of the branches), then we may return to our
- // parent block before reaching the end of the block, so set `Breaks'.
- //
- if ((Returns != FlowReturns.NEVER) && (Returns != FlowReturns.SOMETIMES)) {
- // real_breaks = Returns;
- // breaks_set = true;
- } else if (branching.Type == FlowBranchingType.BLOCK) {
- //
- // If this is not a loop or switch block, `break' actually breaks.
- //
+ if (branching.Infinite && !branching.MayLeaveLoop) {
+ Report.Debug (1, "INFINITE", new_returns, new_breaks,
+ Returns, Breaks, this);
- if (!breaks_set) {
- Breaks = new_breaks;
- breaks_set = true;
- } else
- Breaks = AndFlowReturns (Breaks, new_breaks);
- }
+ // We're actually infinite.
+ if (new_returns == FlowReturns.NEVER) {
+ Breaks = FlowReturns.UNREACHABLE;
+ return FlowReturns.UNREACHABLE;
+ }
- Report.Debug (1, "MERGING CHILDREN DONE", new_params, new_locals,
- new_returns, new_breaks, this);
+ // If we're an infinite loop and do not break, the code after
+ // the loop can never be reached. However, if we may return
+ // from the loop, then we do always return (or stay in the loop
+ // forever).
+ if ((new_returns == FlowReturns.SOMETIMES) ||
+ (new_returns == FlowReturns.ALWAYS)) {
+ Returns = FlowReturns.ALWAYS;
+ return FlowReturns.ALWAYS;
+ }
+ }
return new_returns;
}
Report.Debug (1, "MERGING JUMP ORIGIN", this);
real_breaks = FlowReturns.NEVER;
- breaks_set = false;
+ real_returns = FlowReturns.NEVER;
foreach (UsageVector vector in origin_vectors) {
Report.Debug (1, " MERGING JUMP ORIGIN", vector);
if (parameters != null)
parameters.And (vector.parameters);
Breaks = AndFlowReturns (Breaks, vector.Breaks);
+ Returns = AndFlowReturns (Returns, vector.Returns);
}
Report.Debug (1, "MERGING JUMP ORIGIN DONE", this);
Report.Debug (1, "MERGING FINALLY ORIGIN", this);
real_breaks = FlowReturns.NEVER;
- breaks_set = false;
foreach (UsageVector vector in finally_vectors) {
Report.Debug (1, " MERGING FINALLY ORIGIN", vector);
Report.Debug (1, "MERGING FINALLY ORIGIN DONE", this);
}
+ public void CheckOutParameters (FlowBranching branching)
+ {
+ if (parameters != null)
+ branching.CheckOutParameters (parameters, branching.Location);
+ }
+
// <summary>
// Performs an `or' operation on the locals and the parameters.
// </summary>
// </summary>
public FlowReturns MergeChild (FlowBranching child)
{
- return CurrentUsageVector.MergeChildren (child, child.Siblings);
- }
+ FlowReturns returns = CurrentUsageVector.MergeChildren (child, child.Siblings);
+
+ if (child.Type != FlowBranchingType.LOOP_BLOCK)
+ MayLeaveLoop |= child.MayLeaveLoop;
+ else
+ MayLeaveLoop = false;
+ return returns;
+ }
+
// <summary>
// Does the toplevel merging.
// </summary>
UsageVector vector = new UsageVector (null, num_params, Block.CountVariables);
+ Report.Debug (1, "MERGING TOP BLOCK", Location, vector);
+
vector.MergeChildren (this, Siblings);
Siblings.Clear ();
Siblings.Add (vector);
- Report.Debug (1, "MERGING TOP BLOCK", vector);
-
- if (vector.Returns != FlowReturns.EXCEPTION)
- CheckOutParameters (CurrentUsageVector.Parameters, Location);
+ Report.Debug (1, "MERGING TOP BLOCK DONE", Location, vector);
- return vector.Returns;
+ if (vector.Breaks != FlowReturns.EXCEPTION) {
+ if (!vector.AlwaysBreaks)
+ CheckOutParameters (CurrentUsageVector.Parameters, Location);
+ return vector.AlwaysBreaks ? FlowReturns.ALWAYS : vector.Returns;
+ } else
+ return FlowReturns.EXCEPTION;
}
public bool InTryBlock ()
public bool IsVariableAssigned (VariableInfo vi)
{
- if (CurrentUsageVector.Breaks == FlowReturns.UNREACHABLE)
+ if (CurrentUsageVector.AlwaysBreaks)
return true;
else
return CurrentUsageVector [vi, 0];
public bool IsVariableAssigned (VariableInfo vi, int field_idx)
{
- if (CurrentUsageVector.Breaks == FlowReturns.UNREACHABLE)
+ if (CurrentUsageVector.AlwaysBreaks)
return true;
else
return CurrentUsageVector [vi, field_idx];
public void SetVariableAssigned (VariableInfo vi)
{
- if (CurrentUsageVector.Breaks == FlowReturns.UNREACHABLE)
+ if (CurrentUsageVector.AlwaysBreaks)
return;
CurrentUsageVector [vi, 0] = true;
public void SetVariableAssigned (VariableInfo vi, int field_idx)
{
- if (CurrentUsageVector.Breaks == FlowReturns.UNREACHABLE)
+ if (CurrentUsageVector.AlwaysBreaks)
return;
CurrentUsageVector [vi, field_idx] = true;
if (index == 0)
return true;
- int field_idx = struct_params [number] [field_name];
+ MyStructInfo info = (MyStructInfo) struct_params [number];
+ if (info == null)
+ return true;
+
+ int field_idx = info [field_name];
return CurrentUsageVector [index + field_idx];
}
if (param_map [number] == 0)
return;
- if (CurrentUsageVector.Breaks == FlowReturns.NEVER)
+ if (!CurrentUsageVector.AlwaysBreaks)
CurrentUsageVector [param_map [number]] = true;
}
if (index == 0)
return;
- int field_idx = struct_params [number] [field_name];
+ MyStructInfo info = (MyStructInfo) struct_params [number];
+ if (info == null)
+ return;
+
+ int field_idx = info [field_name];
- if (CurrentUsageVector.Breaks == FlowReturns.NEVER)
+ if (!CurrentUsageVector.AlwaysBreaks)
CurrentUsageVector [index + field_idx] = true;
}
+ public bool IsReachable ()
+ {
+ bool reachable;
+
+ switch (Type) {
+ case FlowBranchingType.SWITCH_SECTION:
+ // The code following a switch block is reachable unless the switch
+ // block always returns.
+ reachable = !CurrentUsageVector.AlwaysReturns;
+ break;
+
+ case FlowBranchingType.LOOP_BLOCK:
+ // The code following a loop is reachable unless the loop always
+ // returns or it's an infinite loop without any `break's in it.
+ reachable = !CurrentUsageVector.AlwaysReturns &&
+ (CurrentUsageVector.Breaks != FlowReturns.UNREACHABLE);
+ break;
+
+ default:
+ // The code following a block or exception is reachable unless the
+ // block either always returns or always breaks.
+ reachable = !CurrentUsageVector.AlwaysBreaks &&
+ !CurrentUsageVector.AlwaysReturns;
+ break;
+ }
+
+ Report.Debug (1, "REACHABLE", Type, CurrentUsageVector.Returns,
+ CurrentUsageVector.Breaks, CurrentUsageVector, reachable);
+
+ return reachable;
+ }
+
public override string ToString ()
{
StringBuilder sb = new StringBuilder ("FlowBranching (");
TypeContainer tc = TypeManager.LookupTypeContainer (type);
ArrayList fields = tc.Fields;
- foreach (Field field in fields) {
- if ((field.ModFlags & Modifiers.STATIC) != 0)
- continue;
- if ((field.ModFlags & Modifiers.PUBLIC) != 0)
- ++Count;
- else
- ++CountNonPublic;
+ if (fields != null) {
+ foreach (Field field in fields) {
+ if ((field.ModFlags & Modifiers.STATIC) != 0)
+ continue;
+ if ((field.ModFlags & Modifiers.PUBLIC) != 0)
+ ++Count;
+ else
+ ++CountNonPublic;
+ }
}
Fields = new FieldInfo [Count];
NonPublicFields = new FieldInfo [CountNonPublic];
Count = CountNonPublic = 0;
- foreach (Field field in fields) {
- if ((field.ModFlags & Modifiers.STATIC) != 0)
- continue;
- if ((field.ModFlags & Modifiers.PUBLIC) != 0)
- Fields [Count++] = field.FieldBuilder;
- else
- NonPublicFields [CountNonPublic++] = field.FieldBuilder;
+ if (fields != null) {
+ foreach (Field field in fields) {
+ if ((field.ModFlags & Modifiers.STATIC) != 0)
+ continue;
+ if ((field.ModFlags & Modifiers.PUBLIC) != 0)
+ Fields [Count++] = field.FieldBuilder;
+ else
+ NonPublicFields [CountNonPublic++] =
+ field.FieldBuilder;
+ }
}
+
} else {
Fields = type.GetFields (BindingFlags.Instance|BindingFlags.Public);
Count = Fields.Length;
return null;
}
- /// <summary>
- /// True if the variable named @name has been defined
- /// in this block
- /// </summary>
- public bool IsVariableDefined (string name)
- {
- // Console.WriteLine ("Looking up {0} in {1}", name, ID);
- if (variables != null) {
- if (variables.Contains (name))
- return true;
- }
-
- if (Parent != null)
- return Parent.IsVariableDefined (name);
-
- return false;
- }
-
/// <summary>
/// True if the variable named @name is a constant
/// </summary>
b.UsageWarning ();
}
+ bool has_ret = false;
+
public override bool Resolve (EmitContext ec)
{
Block prev_block = ec.CurrentBlock;
ec.CurrentBlock = this;
ec.StartFlowBranching (this);
- Report.Debug (1, "RESOLVE BLOCK", StartLocation);
+ Report.Debug (1, "RESOLVE BLOCK", StartLocation, ec.CurrentBranching);
if (!variables_initialized)
UpdateVariableInfo (ec);
- foreach (Statement s in statements){
- if (s.Resolve (ec) == false)
- ok = false;
+ ArrayList new_statements = new ArrayList ();
+ bool unreachable = false, warning_shown = false;
+
+ foreach (Statement s in statements){
+ if (unreachable && !(s is LabeledStatement)) {
+ if (!warning_shown && !(s is EmptyStatement)) {
+ warning_shown = true;
+ Warning_DeadCodeFound (s.loc);
+ }
+
+ continue;
+ }
+
+ if (s.Resolve (ec) == false) {
+ ok = false;
+ continue;
+ }
+
+ if (s is LabeledStatement)
+ unreachable = false;
+ else
+ unreachable = ! ec.CurrentBranching.IsReachable ();
+
+ new_statements.Add (s);
}
- Report.Debug (1, "RESOLVE BLOCK DONE", StartLocation);
+ statements = new_statements;
+
+ Report.Debug (1, "RESOLVE BLOCK DONE", StartLocation, ec.CurrentBranching);
FlowReturns returns = ec.EndFlowBranching ();
ec.CurrentBlock = prev_block;
"This label has not been referenced");
}
+ if ((returns == FlowReturns.ALWAYS) ||
+ (returns == FlowReturns.EXCEPTION) ||
+ (returns == FlowReturns.UNREACHABLE))
+ has_ret = true;
+
return ok;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
- bool is_ret = false, this_ret = false;
Block prev_block = ec.CurrentBlock;
- bool warning_shown = false;
ec.CurrentBlock = this;
- if (CodeGen.SymbolWriter != null) {
- ec.Mark (StartLocation);
-
- foreach (Statement s in statements) {
- ec.Mark (s.loc);
-
- if (is_ret && !warning_shown && !(s is EmptyStatement)){
- warning_shown = true;
- Warning_DeadCodeFound (s.loc);
- }
- this_ret = s.Emit (ec);
- if (this_ret)
- is_ret = true;
- }
-
- ec.Mark (EndLocation);
- } else {
- foreach (Statement s in statements){
- if (is_ret && !warning_shown && !(s is EmptyStatement)){
- warning_shown = true;
- Warning_DeadCodeFound (s.loc);
- }
- this_ret = s.Emit (ec);
- if (this_ret)
- is_ret = true;
- }
- }
+ ec.Mark (StartLocation);
+ foreach (Statement s in statements)
+ s.Emit (ec);
+ ec.Mark (EndLocation);
ec.CurrentBlock = prev_block;
- return is_ret;
+ return has_ret;
}
}
if (e is StringConstant || e is NullLiteral){
if (required_type == TypeManager.string_type){
- converted = label;
+ converted = e;
ILLabel = ec.ig.DefineLabel ();
return true;
}
fFoundDefault = true;
}
}
- fAllReturn &= ss.Block.Emit (ec);
+ bool returns = ss.Block.Emit (ec);
+ fAllReturn &= returns;
//ig.Emit (OpCodes.Br, lblEnd);
}
ig.Emit (OpCodes.Call, TypeManager.string_isinterneted_string);
ig.Emit (OpCodes.Stloc, val);
}
-
- SwitchSection last_section;
- last_section = (SwitchSection) Sections [Sections.Count-1];
foreach (SwitchSection ss in Sections){
Label sec_begin = ig.DefineLabel ();
}
}
}
- if (label_count != 1 && ss != last_section)
+ if (label_count != 1)
ig.Emit (OpCodes.Br, next_test);
if (null_found)
ig.MarkLabel (null_target);
ig.MarkLabel (sec_begin);
- foreach (SwitchLabel sl in ss.Labels)\r
+ foreach (SwitchLabel sl in ss.Labels)
ig.MarkLabel (sl.ILLabelCode);
- if (ss.Block.Emit (ec))
+
+ bool returns = ss.Block.Emit (ec);
+ if (returns)
pending_goto_end = false;
else {
all_return = false;
return false;
}
+
+ if (!got_default)
+ ec.CurrentBranching.CreateSibling ();
+
ec.EndFlowBranching ();
ec.Switch = old_switch;
return true;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
// Store variable for comparission purposes
LocalBuilder value = ec.ig.DeclareLocal (SwitchType);
return Statement.Resolve (ec) && expr != null;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
Type type = expr.Type;
bool val;
return Block.Resolve (ec);
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
bool previous_state = ec.CheckState;
bool previous_state_const = ec.ConstantCheckState;
return ret;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
bool previous_state = ec.CheckState;
bool previous_state_const = ec.ConstantCheckState;
return val;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
bool previous_state = ec.InUnsafe;
bool val;
return statement.Resolve (ec);
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
public readonly Block Block;
public readonly Location Location;
- Expression type;
+ Expression type_expr;
+ Type type;
public Catch (Expression type, string name, Block block, Location l)
{
- this.type = type;
+ type_expr = type;
Name = name;
Block = block;
Location = l;
public Type CatchType {
get {
- if (type == null)
- throw new InvalidOperationException ();
-
- return type.Type;
+ return type;
}
}
public bool IsGeneral {
get {
- return type == null;
+ return type_expr == null;
}
}
public bool Resolve (EmitContext ec)
{
- if (type != null) {
- type = type.DoResolve (ec);
+ if (type_expr != null) {
+ type = ec.DeclSpace.ResolveType (type_expr, false, Location);
if (type == null)
return false;
- Type t = type.Type;
- if (t != TypeManager.exception_type && !t.IsSubclassOf (TypeManager.exception_type)){
+ if (type != TypeManager.exception_type && !type.IsSubclassOf (TypeManager.exception_type)){
Report.Error (155, Location,
"The type caught or thrown must be derived " +
"from System.Exception");
return false;
}
- }
+ } else
+ type = null;
if (!Block.Resolve (ec))
return false;
FlowBranching.UsageVector current = ec.CurrentBranching.CurrentUsageVector;
- if ((current.Returns == FlowReturns.NEVER) ||
- (current.Returns == FlowReturns.SOMETIMES)) {
+ if (!current.AlwaysReturns && !current.AlwaysBreaks)
vector.AndLocals (current);
- }
}
+ Report.Debug (1, "END OF CATCH BLOCKS", ec.CurrentBranching);
+
if (General != null){
ec.CurrentBranching.CreateSibling ();
Report.Debug (1, "STARTED SIBLING FOR GENERAL", ec.CurrentBranching);
FlowBranching.UsageVector current = ec.CurrentBranching.CurrentUsageVector;
- if ((current.Returns == FlowReturns.NEVER) ||
- (current.Returns == FlowReturns.SOMETIMES)) {
+ if (!current.AlwaysReturns && !current.AlwaysBreaks)
vector.AndLocals (current);
- }
}
- ec.CurrentBranching.CreateSiblingForFinally ();
- Report.Debug (1, "STARTED SIBLING FOR FINALLY", ec.CurrentBranching, vector);
+ Report.Debug (1, "END OF GENERAL CATCH BLOCKS", ec.CurrentBranching);
if (Fini != null) {
+ ec.CurrentBranching.CreateSiblingForFinally ();
+ Report.Debug (1, "STARTED SIBLING FOR FINALLY", ec.CurrentBranching, vector);
+
bool old_in_finally = ec.InFinally;
ec.InFinally = true;
ec.InFinally = old_in_finally;
}
- FlowBranching.UsageVector f_vector = ec.CurrentBranching.CurrentUsageVector;
-
FlowReturns returns = ec.EndFlowBranching ();
+ FlowBranching.UsageVector f_vector = ec.CurrentBranching.CurrentUsageVector;
+
Report.Debug (1, "END OF FINALLY", ec.CurrentBranching, returns, vector, f_vector);
if ((returns == FlowReturns.SOMETIMES) || (returns == FlowReturns.ALWAYS)) {
return ok;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
ILGenerator ig = ec.ig;
Label end;
}
}
- //
- // FIXME: We still do not support the expression variant of the using
- // statement.
- //
public class Using : Statement {
object expression_or_block;
Statement Statement;
if (var == null)
return false;
- converted_vars [i] = Expression.ConvertImplicit (
+ converted_vars [i] = Expression.ConvertImplicitRequired (
ec, var, TypeManager.idisposable_type, loc);
if (converted_vars [i] == null)
bool ResolveExpression (EmitContext ec)
{
if (!TypeManager.ImplementsInterface (expr_type, TypeManager.idisposable_type)){
- conv = Expression.ConvertImplicit (
+ conv = Expression.ConvertImplicitRequired (
ec, expr, TypeManager.idisposable_type, loc);
if (conv == null)
return Statement.Resolve (ec);
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
if (expression_or_block is DictionaryEntry)
return EmitLocalVariableDecls (ec);
// out to return values in ExprClass? I think they should.
//
if (!(expr.eclass == ExprClass.Variable || expr.eclass == ExprClass.Value ||
- expr.eclass == ExprClass.PropertyAccess)){
+ expr.eclass == ExprClass.PropertyAccess || expr.eclass == ExprClass.IndexerAccess)){
error1579 (expr.Type);
return false;
}
empty = new EmptyExpression (hm.element_type);
}
+ ec.StartFlowBranching (FlowBranchingType.LOOP_BLOCK, loc);
+ ec.CurrentBranching.CreateSibling ();
+
+ //
//
// FIXME: maybe we can apply the same trick we do in the
// array handling to avoid creating empty and conv in some cases.
if (!statement.Resolve (ec))
return false;
+ FlowReturns returns = ec.EndFlowBranching ();
+
return true;
}
return false;
}
- public override bool Emit (EmitContext ec)
+ protected override bool DoEmit (EmitContext ec)
{
bool ret_val;
}
}
}
-