public const int EXTERN = 0x0800;
public const int VOLATILE = 0x1000;
public const int UNSAFE = 0x2000;
- public const int TOP = 0x2000;
+ private const int TOP = 0x4000;
public const int PROPERTY_CUSTOM = 0x4000; // Custom property modifier
- public const int PARTIAL = 0x20000;
- public const int DEFAULT_ACCESS_MODIFER = 0x40000;
//
- // We use this internally to flag that the method contains an iterator
+ // Compiler specific flags
//
- public const int METHOD_YIELDS = 0x8000;
- public const int METHOD_GENERIC = 0x10000;
+ public const int PARTIAL = 0x20000;
+ public const int DEFAULT_ACCESS_MODIFER = 0x40000;
+ public const int METHOD_EXTENSION = 0x80000;
+ public const int COMPILER_GENERATED = 0x100000;
+ public const int BACKING_FIELD = 0x200000 | COMPILER_GENERATED;
+ public const int DEBUGGER_HIDDEN = 0x400000;
public const int Accessibility =
PUBLIC | PROTECTED | INTERNAL | PRIVATE;
public static string GetDescription (MethodAttributes ma)
{
- if ((ma & MethodAttributes.Assembly) != 0)
+ ma &= MethodAttributes.MemberAccessMask;
+
+ if (ma == MethodAttributes.Assembly)
return "internal";
- if ((ma & MethodAttributes.Family) != 0)
+ if (ma == MethodAttributes.Family)
return "protected";
- if ((ma & MethodAttributes.Public) != 0)
+ if (ma == MethodAttributes.Public)
return "public";
- if ((ma & MethodAttributes.FamANDAssem) != 0)
+ if (ma == MethodAttributes.FamORAssem)
return "protected internal";
- if ((ma & MethodAttributes.Private) != 0)
+ if (ma == MethodAttributes.Private)
return "private";
throw new NotImplementedException (ma.ToString ());
if ((mod_flags & PUBLIC) != 0)
ma |= MethodAttributes.Public;
- if ((mod_flags & PRIVATE) != 0)
+ else if ((mod_flags & PRIVATE) != 0)
ma |= MethodAttributes.Private;
- if ((mod_flags & PROTECTED) != 0){
+ else if ((mod_flags & PROTECTED) != 0){
if ((mod_flags & INTERNAL) != 0)
ma |= MethodAttributes.FamORAssem;
else
// </summary>
public static int Check (int allowed, int mod, int def_access, Location l)
{
- int invalid_flags = (~allowed) & mod;
+ int invalid_flags = (~allowed) & (mod & (Modifiers.TOP - 1));
int i;
if (invalid_flags == 0){