build: use MOBILE_DYNAMIC instead of MONODROID
[mono.git] / mcs / mcs / location.cs
index 10afaa1cc263a97ef0ff931eaaa422d01a822619..e7daa53ce0bd98a5f86aeba6f18d632b7f65690f 100644 (file)
@@ -222,7 +222,7 @@ namespace Mono.CSharp
                // </summary>
                static public void Initialize (List<SourceFile> files)
                {
-#if NET_4_0 || MONODROID
+#if NET_4_0 || MOBILE_DYNAMIC
                        source_list.AddRange (files);
 #else
                        source_list.AddRange (files.ToArray ());