/// Base class for constants and literals.
/// </summary>
public abstract class Constant : Expression {
-
- protected Constant ()
- {
- eclass = ExprClass.Value;
- }
-
/// <remarks>
/// This is different from ToString in that ToString
/// is supposed to be there for debugging purposes,
override public string ToString ()
{
- return AsString ();
+ return this.GetType ().Name + " (" + AsString () + ")";
}
/// <summary>
{
return this;
}
- }
+ //
+ // The various ToXXXX conversion functions are used by the constant
+ // folding evaluator. A null value is returned if the conversion is
+ // not possible.
+ //
+ // Note: not all the patterns for catching `implicit_conv' are the same.
+ // some implicit conversions can never be performed between two types
+ // even if the conversion would be lossless (for example short to uint),
+ // but some conversions are explicitly permitted by the standard provided
+ // that there will be no loss of information (for example, int to uint).
+ //
+ public DoubleConstant ToDouble (Location loc)
+ {
+ DoubleConstant c = ConvertToDouble ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.double_type);
+
+ return c;
+ }
+
+ public FloatConstant ToFloat (Location loc)
+ {
+ FloatConstant c = ConvertToFloat ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.float_type);
+
+ return c;
+ }
+
+ public ULongConstant ToULong (Location loc)
+ {
+ ULongConstant c = ConvertToULong ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.uint64_type);
+
+ return c;
+ }
+
+ public LongConstant ToLong (Location loc)
+ {
+ LongConstant c = ConvertToLong ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.int64_type);
+
+ return c;
+ }
+
+ public UIntConstant ToUInt (Location loc)
+ {
+ UIntConstant c = ConvertToUInt ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.uint32_type);
+
+ return c;
+ }
+
+ public IntConstant ToInt (Location loc)
+ {
+ IntConstant c = ConvertToInt ();
+
+ if (c == null)
+ Error_CannotConvertImplicit (loc, Type, TypeManager.int32_type);
+
+ return c;
+ }
+
+ public virtual DoubleConstant ConvertToDouble ()
+ {
+ return null;
+ }
+
+ public virtual FloatConstant ConvertToFloat ()
+ {
+ return null;
+ }
+
+ public virtual ULongConstant ConvertToULong ()
+ {
+ return null;
+ }
+
+ public virtual LongConstant ConvertToLong ()
+ {
+ return null;
+ }
+
+ public virtual UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public virtual IntConstant ConvertToInt ()
+ {
+ return null;
+ }
+ }
+
public class BoolConstant : Constant {
public readonly bool Value;
public BoolConstant (bool val)
{
type = TypeManager.bool_type;
+ eclass = ExprClass.Value;
Value = val;
}
public ByteConstant (byte v)
{
type = TypeManager.byte_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return new ULongConstant (Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return new UIntConstant (Value);
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return new IntConstant (Value);
+ }
}
public class CharConstant : Constant {
public CharConstant (char v)
{
type = TypeManager.char_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return new ULongConstant (Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return new UIntConstant (Value);
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return new IntConstant (Value);
+ }
}
public class SByteConstant : Constant {
public SByteConstant (sbyte v)
{
type = TypeManager.sbyte_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ if (Value >= 0)
+ return new ULongConstant ((ulong) Value);
+
+ return null;
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return new IntConstant (Value);
+ }
}
public class ShortConstant : Constant {
public ShortConstant (short v)
{
type = TypeManager.short_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return null;
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return new IntConstant (Value);
+ }
}
public class UShortConstant : Constant {
public UShortConstant (ushort v)
{
type = TypeManager.ushort_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return new ULongConstant (Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return new UIntConstant (Value);
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return new IntConstant (Value);
+ }
}
public class IntConstant : Constant {
public IntConstant (int v)
{
type = TypeManager.int32_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ if (Value < 0)
+ return null;
+
+ return new ULongConstant ((ulong) Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ if (Value < 0)
+ return null;
+
+ return new UIntConstant ((uint) Value);
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return this;
+ }
}
public class UIntConstant : Constant {
public UIntConstant (uint v)
{
type = TypeManager.uint32_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return new ULongConstant (Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return new LongConstant (Value);
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return this;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return null;
+ }
}
public class LongConstant : Constant {
public LongConstant (long v)
{
type = TypeManager.int64_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ if (Value < 0)
+ return null;
+
+ return new ULongConstant ((ulong) Value);
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return this;
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return null;
+ }
}
public class ULongConstant : Constant {
public ULongConstant (ulong v)
{
type = TypeManager.uint64_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return new FloatConstant (Value);
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return this;
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return null;
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return null;
+ }
}
public class FloatConstant : Constant {
public FloatConstant (float v)
{
type = TypeManager.float_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return new DoubleConstant (Value);
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return this;
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return null;
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return null;
+ }
}
public class DoubleConstant : Constant {
public DoubleConstant (double v)
{
type = TypeManager.double_type;
+ eclass = ExprClass.Value;
Value = v;
}
{
return Value;
}
+
+ public override DoubleConstant ConvertToDouble ()
+ {
+ return this;
+ }
+
+ public override FloatConstant ConvertToFloat ()
+ {
+ return null;
+ }
+
+ public override ULongConstant ConvertToULong ()
+ {
+ return null;
+ }
+
+ public override LongConstant ConvertToLong ()
+ {
+ return null;
+ }
+
+ public override UIntConstant ConvertToUInt ()
+ {
+ return null;
+ }
+
+ public override IntConstant ConvertToInt ()
+ {
+ return null;
+ }
}
public class DecimalConstant : Constant {
public DecimalConstant (decimal d)
{
type = TypeManager.decimal_type;
+ eclass = ExprClass.Value;
Value = d;
}
public override void Emit (EmitContext ec)
{
- throw new Exception ("Implement me");
+ int [] words = Decimal.GetBits (Value);
+
+ //
+ // FIXME: we could optimize this, and call a better
+ // constructor
+ //
+
+ ILGenerator ig = ec.ig;
+
+ IntConstant.EmitInt (ig, words [0]);
+ IntConstant.EmitInt (ig, words [1]);
+ IntConstant.EmitInt (ig, words [2]);
+
+ // sign
+ IntConstant.EmitInt (ig, words [3] >> 31);
+
+ // power
+ IntConstant.EmitInt (ig, (words [3] >> 16) & 0xff);
+
+ ig.Emit (OpCodes.Newobj, TypeManager.void_decimal_ctor_five_args);
}
}
public StringConstant (string s)
{
type = TypeManager.string_type;
+ eclass = ExprClass.Value;
Value = s;
}