This commit was manufactured by cvs2svn to create branch 'mono-1-0'.
[mono.git] / mcs / class / corlib / System.Threading / Thread.cs
index e2c14c5da026e3dbc89fecf9fb2148ff02ff13f1..911fb1dbe12b580ff072932e739627e97064edf5 100755 (executable)
@@ -5,9 +5,34 @@
 //   Dick Porter (dick@ximian.com)
 //
 // (C) Ximian, Inc.  http://www.ximian.com
+// Copyright (C) 2004 Novell (http://www.novell.com)
+//
+
+//
+// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+// 
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+// 
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 //
 
 using System.Runtime.Remoting.Contexts;
+using System.Security.Permissions;
 using System.Security.Principal;
 using System.Globalization;
 using System.Runtime.CompilerServices;
@@ -17,29 +42,64 @@ namespace System.Threading
 {
        public sealed class Thread
        {
-
+               #region Sync with object.h
+               // stores a thread handle
+               private IntPtr system_thread_handle;
+               
                private CultureInfo current_culture;
-
-               [MonoTODO]
+               private CultureInfo current_ui_culture;
+               private bool threadpool_thread;
+               /* accessed only from unmanaged code */
+               private IntPtr name;
+               private int name_len; 
+               private ThreadState state = ThreadState.Unstarted;
+               private object abort_exc;
+               internal object abort_state;
+               /* thread_id is only accessed from unmanaged code */
+               private int thread_id;
+               
+               /* start_notify is used by the runtime to signal that Start()
+                * is ok to return
+                */
+               private IntPtr start_notify;
+               private IntPtr stack_ptr;
+               private IntPtr static_data;
+               private IntPtr jit_data;
+               private IntPtr lock_data;
+               private IntPtr appdomain_refs;
+               private bool interruption_requested;
+               private IntPtr suspend_event;
+               private IntPtr resume_event;
+               private object synch_lock = new Object();
+               #endregion
+
+               private ThreadStart threadstart;
+               private string thread_name=null;
+               
+               private IPrincipal _principal;
+               
                public static Context CurrentContext {
                        get {
-                               // FIXME -
-                               // System.Runtime.Remoting.Context not
-                               // yet implemented
-                               return(null);
+                               return(AppDomain.InternalGetContext ());
                        }
                }
 
-               [MonoTODO]
                public static IPrincipal CurrentPrincipal {
                        get {
-                               // FIXME -
-                               // System.Security.Principal.IPrincipal
-                               // not yet implemented
-                               return(null);
+                               IPrincipal p = null;
+                               Thread th = CurrentThread;
+                               lock (th) {
+                                       p = th._principal;
+                                       if (p == null) {
+                                               p = GetDomain ().DefaultPrincipal;
+                                               th._principal = p;
+                                       }
+                               }
+                               return p;
                        }
-                       
                        set {
+                               new SecurityPermission (SecurityPermissionFlag.ControlPrincipal).Demand ();
+                               CurrentThread._principal = value;
                        }
                }
 
@@ -53,6 +113,12 @@ namespace System.Threading
                        }
                }
 
+               internal static int CurrentThreadId {
+                       get {
+                               return CurrentThread.thread_id;
+                       }
+               }
+
                // Looks up the slot hash for the current thread
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
                private extern static Hashtable SlotHash_lookup();
@@ -72,6 +138,16 @@ namespace System.Threading
 
                        return(slothash);
                }
+               
+               internal static object ResetDataStoreStatus () {
+                       Hashtable slothash=SlotHash_lookup();
+                       SlotHash_store(null);
+                       return slothash;
+               }
+
+               internal static void RestoreDataStoreStatus (object data) {
+                       SlotHash_store((Hashtable)data);
+               }
 
                public static LocalDataStoreSlot AllocateDataSlot() {
                        LocalDataStoreSlot slot = new LocalDataStoreSlot();
@@ -80,28 +156,45 @@ namespace System.Threading
                }
 
                // Stores a hash keyed by strings of LocalDataStoreSlot objects
-               static Hashtable datastorehash = Hashtable.Synchronized(new Hashtable());
+               static Hashtable datastorehash;
+               private static object datastore_lock = new object ();
                
-               public static LocalDataStoreSlot AllocateNamedDataSlot(string name) {
-                       LocalDataStoreSlot slot = (LocalDataStoreSlot)datastorehash[name];
-                       if(slot!=null) {
-                               // This exception isnt documented (of
-                               // course) but .net throws it
-                               throw new ArgumentException("Named data slot already added");
+               private static void InitDataStoreHash () {
+                       lock (datastore_lock) {
+                               if (datastorehash == null) {
+                                       datastorehash = Hashtable.Synchronized(new Hashtable());
+                               }
                        }
+               }
+               
+               public static LocalDataStoreSlot AllocateNamedDataSlot(string name) {
+                       lock (datastore_lock) {
+                               if (datastorehash == null)
+                                       InitDataStoreHash ();
+                               LocalDataStoreSlot slot = (LocalDataStoreSlot)datastorehash[name];
+                               if(slot!=null) {
+                                       // This exception isnt documented (of
+                                       // course) but .net throws it
+                                       throw new ArgumentException("Named data slot already added");
+                               }
                        
-                       slot = new LocalDataStoreSlot();
+                               slot = new LocalDataStoreSlot();
 
-                       datastorehash.Add(name, slot);
-                       
-                       return(slot);
+                               datastorehash.Add(name, slot);
+
+                               return(slot);
+                       }
                }
 
                public static void FreeNamedDataSlot(string name) {
-                       LocalDataStoreSlot slot=(LocalDataStoreSlot)datastorehash[name];
+                       lock (datastore_lock) {
+                               if (datastorehash == null)
+                                       InitDataStoreHash ();
+                               LocalDataStoreSlot slot=(LocalDataStoreSlot)datastorehash[name];
 
-                       if(slot!=null) {
-                               datastorehash.Remove(slot);
+                               if(slot!=null) {
+                                       datastorehash.Remove(slot);
+                               }
                        }
                }
 
@@ -110,36 +203,44 @@ namespace System.Threading
                        return(slothash[slot]);
                }
 
-               [MonoTODO]
                public static AppDomain GetDomain() {
-                       // FIXME
-                       return(null);
+                       return AppDomain.CurrentDomain;
                }
 
-               [MonoTODO]
-               public static int GetDomainID() {
-                       // FIXME
-                       return(0);
-               }
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               public extern static int GetDomainID();
 
                public static LocalDataStoreSlot GetNamedDataSlot(string name) {
-                       LocalDataStoreSlot slot=(LocalDataStoreSlot)datastorehash[name];
+                       lock (datastore_lock) {
+                               if (datastorehash == null)
+                                       InitDataStoreHash ();
+                               LocalDataStoreSlot slot=(LocalDataStoreSlot)datastorehash[name];
 
-                       if(slot==null) {
-                               slot=AllocateNamedDataSlot(name);
-                       }
+                               if(slot==null) {
+                                       slot=AllocateNamedDataSlot(name);
+                               }
                        
-                       return(slot);
+                               return(slot);
+                       }
                }
                
-               [MonoTODO]
-               public static void ResetAbort() {
-                       // FIXME
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern static void ResetAbort_internal();
+
+               public static void ResetAbort()
+               {
+                       ResetAbort_internal();
                }
+               
 
                public static void SetData(LocalDataStoreSlot slot,
                                           object data) {
                        Hashtable slothash=GetTLSSlotHash();
+
+                       if(slothash.Contains(slot)) {
+                               slothash.Remove(slot);
+                       }
+                       
                        slothash.Add(slot, data);
                }
 
@@ -147,33 +248,25 @@ namespace System.Threading
                private extern static void Sleep_internal(int ms);
 
                public static void Sleep(int millisecondsTimeout) {
-                       if(millisecondsTimeout<0) {
+                       if((millisecondsTimeout<0) && (millisecondsTimeout != Timeout.Infinite)) {
                                throw new ArgumentException("Negative timeout");
                        }
                        Thread thread=CurrentThread;
-                               
-                       thread.set_state(ThreadState.WaitSleepJoin);
-                               
                        Sleep_internal(millisecondsTimeout);
-                       thread.clr_state(ThreadState.WaitSleepJoin);
                }
 
                public static void Sleep(TimeSpan timeout) {
                        // LAMESPEC: says to throw ArgumentException too
-                       if(timeout.Milliseconds < 0 || timeout.Milliseconds > Int32.MaxValue) {
+                       int ms=Convert.ToInt32(timeout.TotalMilliseconds);
+                       
+                       if(ms < 0 || ms > Int32.MaxValue) {
                                throw new ArgumentOutOfRangeException("Timeout out of range");
                        }
 
                        Thread thread=CurrentThread;
-                               
-                       thread.set_state(ThreadState.WaitSleepJoin);
-                       Sleep_internal(timeout.Milliseconds);
-                       thread.clr_state(ThreadState.WaitSleepJoin);
+                       Sleep_internal(ms);
                }
 
-               // stores a thread handle
-               private IntPtr system_thread_handle;
-
                // Returns the system thread handle
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
                private extern IntPtr Thread_internal(ThreadStart start);
@@ -182,17 +275,12 @@ namespace System.Threading
                        if(start==null) {
                                throw new ArgumentNullException("Null ThreadStart");
                        }
-
-                       // This is a two-stage thread launch.  Thread_internal
-                       // creates the new thread, but blocks it until
-                       // Start() is called later.
-                       system_thread_handle=Thread_internal(start);
+                       threadstart=start;
                }
 
                [MonoTODO]
                public ApartmentState ApartmentState {
                        get {
-                               // FIXME
                                return(ApartmentState.Unknown);
                        }
                        
@@ -200,12 +288,37 @@ namespace System.Threading
                        }
                }
 
-               [MonoTODO]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               private static extern int current_lcid ();
+
+               /* If the current_lcid() isn't known by CultureInfo,
+                * it will throw an exception which may cause
+                * String.Concat to try and recursively look up the
+                * CurrentCulture, which will throw an exception, etc.
+                * Use a boolean to short-circuit this scenario.
+                */
+               private static bool in_currentculture=false;
+               
                public CultureInfo CurrentCulture {
                        get {
-                               if (current_culture == null)
-                                       current_culture = new CultureInfo ("");
-                               return current_culture;
+                               if (current_culture == null) {
+                                       lock (typeof (Thread)) {
+                                               if(current_culture==null) {
+                                                       if(in_currentculture==true) {
+                                                               /* Bail out */
+                                                               current_culture = CultureInfo.InvariantCulture;
+                                                       } else {
+                                                               in_currentculture=true;
+                                                       
+                                                               current_culture = CultureInfo.ConstructCurrentCulture ();
+                                                       }
+                                               }
+                                               
+                                               in_currentculture=false;
+                                       }
+                               }
+                               
+                               return(current_culture);
                        }
                        
                        set {
@@ -213,25 +326,51 @@ namespace System.Threading
                        }
                }
 
-               [MonoTODO]
                public CultureInfo CurrentUICulture {
                        get {
-                               // FIXME
-                               return(null);
+                               if (current_ui_culture == null) {
+                                       lock (synch_lock) {
+                                               if(current_ui_culture==null) {
+                                                       /* We don't
+                                                        * distinguish
+                                                        * between
+                                                        * System and
+                                                        * UI cultures
+                                                        */
+                                                       current_ui_culture = CultureInfo.ConstructCurrentUICulture ();
+                                               }
+                                       }
+                               }
+                               
+                               return(current_ui_culture);
                        }
                        
                        set {
+                               current_ui_culture = value;
+                       }
+               }
+
+               public bool IsThreadPoolThread {
+                       get {
+                               return IsThreadPoolThreadInternal;
+                       }
+               }
+
+               internal bool IsThreadPoolThreadInternal {
+                       get {
+                               return threadpool_thread;
+                       }
+                       set {
+                               threadpool_thread = value;
                        }
                }
 
                public bool IsAlive {
                        get {
-                               // LAMESPEC: is a Stopped or Suspended
-                               // thread dead?
                                ThreadState curstate=state;
                                
                                if((curstate & ThreadState.Aborted) != 0 ||
-                                  (curstate & ThreadState.AbortRequested) != 0 ||
+                                  (curstate & ThreadState.Stopped) != 0 ||
                                   (curstate & ThreadState.Unstarted) != 0) {
                                        return(false);
                                } else {
@@ -258,22 +397,36 @@ namespace System.Threading
                        }
                }
 
-               private string thread_name=null;
-               
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern string GetName_internal ();
+
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern void SetName_internal (String name);
+
+               /* 
+                * The thread name must be shared by appdomains, so it is stored in
+                * unmanaged code.
+                */
+
                public string Name {
                        get {
-                               return(thread_name);
+                               return GetName_internal ();
                        }
                        
                        set {
-                               thread_name=value;
+                               lock (synch_lock) {
+                                       if(Name!=null) {
+                                               throw new InvalidOperationException ("Thread.Name can only be set once.");
+                                       }
+                               
+                                       SetName_internal (value);
+                               }
                        }
                }
 
                [MonoTODO]
                public ThreadPriority Priority {
                        get {
-                               // FIXME
                                return(ThreadPriority.Lowest);
                        }
                        
@@ -281,27 +434,26 @@ namespace System.Threading
                        }
                }
 
-               private ThreadState state=ThreadState.Unstarted;
-               
                public ThreadState ThreadState {
                        get {
                                return(state);
                        }
                }
 
-               [MonoTODO]
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern void Abort_internal (object stateInfo);
+
                public void Abort() {
-                       // FIXME
+                       Abort_internal (null);
                }
 
-               [MonoTODO]
                public void Abort(object stateInfo) {
-                       // FIXME
+                       Abort_internal(stateInfo);
                }
+               
 
                [MonoTODO]
                public void Interrupt() {
-                       // FIXME
                }
 
                // The current thread joins with 'this'. Set ms to 0 to block
@@ -316,32 +468,26 @@ namespace System.Threading
                        
                        Thread thread=CurrentThread;
                                
-                       thread.set_state(ThreadState.WaitSleepJoin);
                        Join_internal(Timeout.Infinite, system_thread_handle);
-                       thread.clr_state(ThreadState.WaitSleepJoin);
                }
 
                public bool Join(int millisecondsTimeout) {
-                       if(millisecondsTimeout<0) {
-                               throw new ArgumentException("Timeout less than zero");
-                       }
+                       if (millisecondsTimeout != Timeout.Infinite && millisecondsTimeout < 0)
+                               throw new ArgumentException ("Timeout less than zero", "millisecondsTimeout");
+
                        if((state & ThreadState.Unstarted) != 0) {
                                throw new ThreadStateException("Thread has not been started");
                        }
 
                        Thread thread=CurrentThread;
-                               
-                       thread.set_state(ThreadState.WaitSleepJoin);
-                       bool ret=Join_internal(millisecondsTimeout,
-                                              system_thread_handle);
-                       thread.clr_state(ThreadState.WaitSleepJoin);
-
-                       return(ret);
+                       return Join_internal(millisecondsTimeout, system_thread_handle);
                }
 
                public bool Join(TimeSpan timeout) {
                        // LAMESPEC: says to throw ArgumentException too
-                       if(timeout.Milliseconds < 0 || timeout.Milliseconds > Int32.MaxValue) {
+                       int ms=Convert.ToInt32(timeout.TotalMilliseconds);
+                       
+                       if(ms < 0 || ms > Int32.MaxValue) {
                                throw new ArgumentOutOfRangeException("timeout out of range");
                        }
                        if((state & ThreadState.Unstarted) != 0) {
@@ -349,18 +495,34 @@ namespace System.Threading
                        }
 
                        Thread thread=CurrentThread;
+                       return Join_internal(ms, system_thread_handle);
+               }
 
-                       thread.set_state(ThreadState.WaitSleepJoin);
-                       bool ret=Join_internal(timeout.Milliseconds,
-                                              system_thread_handle);
-                       thread.clr_state(ThreadState.WaitSleepJoin);
+#if NET_1_1
+               [MonoTODO ("seems required for multi-processors systems like Itanium")]
+               public static void MemoryBarrier ()
+               {
+                       throw new NotImplementedException ();
+               }
+#endif
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern void Resume_internal();
 
-                       return(ret);
+               public void Resume () 
+               {
+                       if ((state & ThreadState.Unstarted) != 0 || !IsAlive || 
+                               ((state & ThreadState.Suspended) == 0 && (state & ThreadState.SuspendRequested) == 0)) 
+                       {
+                               throw new ThreadStateException("Thread has not been started, or is dead");
+                       }
+                       
+                       Resume_internal ();
                }
 
                [MonoTODO]
-               public void Resume() {
-                       // FIXME
+               public static void SpinWait (int iterations) 
+               {
+                       throw new NotImplementedException ();
                }
 
                // Launches the thread
@@ -368,44 +530,153 @@ namespace System.Threading
                private extern void Start_internal(IntPtr handle);
                
                public void Start() {
-                       if((state & ThreadState.Unstarted) == 0) {
-                               throw new ThreadStateException("Thread has already been started");
-                       }
-
-                       // Mark the thread state as Running (which is
-                       // all bits cleared). Therefore just remove
-                       // the Unstarted bit
-                       clr_state(ThreadState.Unstarted);
+                       lock(synch_lock) {
+                               if((state & ThreadState.Unstarted) == 0) {
+                                       throw new ThreadStateException("Thread has already been started");
+                               }
                                
-                       // Launch this thread
-                       Start_internal(system_thread_handle);
+
+                               // Thread_internal creates the new thread, but
+                               // blocks it until Start() is called later.
+                               system_thread_handle=Thread_internal(threadstart);
+
+                               if (system_thread_handle == (IntPtr) 0) {
+                                       throw new SystemException ("Thread creation failed");
+                               }
+
+                               // Launch this thread
+                               Start_internal(system_thread_handle);
+
+                               // Mark the thread state as Running
+                               // (which is all bits
+                               // cleared). Therefore just remove the
+                               // Unstarted bit
+                               clr_state(ThreadState.Unstarted);
+                       }
                }
 
-               [MonoTODO]
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern void Suspend_internal();
+
                public void Suspend() {
                        if((state & ThreadState.Unstarted) != 0 || !IsAlive) {
                                throw new ThreadStateException("Thread has not been started, or is dead");
                        }
-
-                       set_state(ThreadState.SuspendRequested);
-                       // FIXME - somehow let the interpreter know that
-                       // this thread should now suspend
+                       Suspend_internal ();
                }
 
-               [MonoTODO]
+               // Closes the system thread handle
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               private extern void Thread_free_internal(IntPtr handle);
+
                ~Thread() {
-                       // FIXME
+                       // Free up the handle
+                       if (system_thread_handle != (IntPtr) 0)
+                               Thread_free_internal(system_thread_handle);
                }
 
                private void set_state(ThreadState set) {
-                       lock(this) {
+                       lock(synch_lock) {
                                state |= set;
                        }
                }
                private void clr_state(ThreadState clr) {
-                       lock(this) {
+                       lock(synch_lock) {
                                state &= ~clr;
                        }
                }
+
+#if NET_1_1
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static byte VolatileRead (ref byte address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static double VolatileRead (ref double address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static short VolatileRead (ref short address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static int VolatileRead (ref int address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static long VolatileRead (ref long address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static IntPtr VolatileRead (ref IntPtr address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static object VolatileRead (ref object address);
+
+               [CLSCompliant(false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static sbyte VolatileRead (ref sbyte address);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static float VolatileRead (ref float address);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static ushort VolatileRead (ref ushort address);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static uint VolatileRead (ref uint address);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static ulong VolatileRead (ref ulong address);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static UIntPtr VolatileRead (ref UIntPtr address);
+
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref byte address, byte value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref double address, double value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref short address, short value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref int address, int value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref long address, long value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref IntPtr address, IntPtr value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref object address, object value);
+
+               [CLSCompliant(false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref sbyte address, sbyte value);
+               
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref float address, float value);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref ushort address, ushort value);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref uint address, uint value);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref ulong address, ulong value);
+
+               [CLSCompliant (false)]
+               [MethodImplAttribute (MethodImplOptions.InternalCall)]
+               extern public static void VolatileWrite (ref UIntPtr address, UIntPtr value);
+               
+#endif
+               
        }
 }