//
// Author:
// Dick Porter (dick@ximian.com)
+// Lluis Sanchez Gual (lluis@ideary.com)
//
// (C) Ximian, Inc. http://www.ximian.com
//
+//
+// Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+using System.Runtime.InteropServices;
namespace System.Threading
{
- public sealed class RegisteredWaitHandle
+ [ComVisible (true)]
+ public sealed class RegisteredWaitHandle : MarshalByRefObject
{
- [MonoTODO]
- public bool Unregister(WaitHandle waitObject) {
- // FIXME
- return(false);
+ WaitHandle _waitObject;
+ WaitOrTimerCallback _callback;
+ TimeSpan _timeout;
+ object _state;
+ bool _executeOnlyOnce;
+ WaitHandle _finalEvent;
+ ManualResetEvent _cancelEvent;
+ int _callsInProcess;
+ bool _unregistered;
+
+ internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
+ {
+ _waitObject = waitObject;
+ _callback = callback;
+ _state = state;
+ _timeout = timeout;
+ _executeOnlyOnce = executeOnlyOnce;
+ _finalEvent = null;
+ _cancelEvent = new ManualResetEvent (false);
+ _callsInProcess = 0;
+ _unregistered = false;
+ }
+
+ internal void Wait (object state)
+ {
+ try
+ {
+ WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
+ do
+ {
+ int signal = WaitHandle.WaitAny (waits, _timeout, false);
+ if (!_unregistered)
+ {
+ lock (this) { _callsInProcess++; }
+ ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
+ }
+ }
+ while (!_unregistered && !_executeOnlyOnce);
+ }
+ catch {}
+
+ lock (this) {
+ _unregistered = true;
+ if (_callsInProcess == 0 && _finalEvent != null)
+ NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
+ }
+ }
+
+ private void DoCallBack (object timedOut)
+ {
+ if (_callback != null) {
+ try {
+ _callback (_state, (bool)timedOut);
+ } catch {}
+ }
+
+ lock (this)
+ {
+ _callsInProcess--;
+ if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
+ NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
+ }
+ }
+
+ [ComVisible (true)]
+ public bool Unregister(WaitHandle waitObject)
+ {
+ lock (this)
+ {
+ if (_unregistered) return false;
+ _finalEvent = waitObject;
+ _unregistered = true;
+ _cancelEvent.Set();
+ return true;
+ }
}
+#if ONLY_1_1
[MonoTODO]
~RegisteredWaitHandle() {
// FIXME
}
+#endif
}
}