// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
+using System.Runtime.InteropServices;
namespace System.Threading
{
- public sealed class RegisteredWaitHandle : MarshalByRefObject
+ [ComVisible (true)]
+ public sealed class RegisteredWaitHandle
+#if !MOONLIGHT
+ : MarshalByRefObject
+#endif
{
WaitHandle _waitObject;
WaitOrTimerCallback _callback;
private void DoCallBack (object timedOut)
{
- if (_callback != null)
- _callback (_state, (bool)timedOut);
+ if (_callback != null) {
+ try {
+ _callback (_state, (bool)timedOut);
+ } catch {}
+ }
lock (this)
{
}
}
+ [ComVisible (true)]
public bool Unregister(WaitHandle waitObject)
{
lock (this)