lalala
[mono.git] / mcs / class / corlib / System.Security.Cryptography / Rfc2898DeriveBytes.cs
index 12e1ef744337119c78d4751d30d7daaae03a90a6..98d7e1f8e780b5b11961f0d4824ddfd32c6a6295 100755 (executable)
@@ -10,6 +10,7 @@
 #if NET_1_2
 
 using System;
+using System.Text;
 
 using Mono.Security.Cryptography;
 
@@ -18,8 +19,13 @@ namespace System.Security.Cryptography {
        public class Rfc2898DeriveBytes : DeriveBytes {
 
                private const int defaultIterations = 1000;
+
                private int _iteration;
                private byte[] _salt;
+               private HMACSHA1 _hmac;
+               private byte[] _buffer;
+               private int _pos;
+               private int _f;
 
                // constructors
 
@@ -30,46 +36,113 @@ namespace System.Security.Cryptography {
                {
                        if (password == null)
                                throw new ArgumentNullException ("password");
-                       if (salt == null)
-                               throw new ArgumentNullException ("salt");
-                       if (salt.Length < 8)
-                               throw new ArgumentException ("salt < 8 bytes");
-                       if (iterations < 1)
-                               throw new ArgumentException ("iterations < 1");
-
-                       _iteration = iterations;
-                       _salt = (byte[]) salt.Clone ();
+
+                       Salt = salt;
+                       IterationCount = iterations;
+                       _hmac = new HMACSHA1 (Encoding.UTF8.GetBytes (password));
                }
                
                public Rfc2898DeriveBytes (string password, int saltSize)
-                       : this (password, KeyBuilder.Key(saltSize), defaultIterations) {}
+                       : this (password, saltSize, defaultIterations) {}
                
                public Rfc2898DeriveBytes (string password, int saltSize, int iterations)
-                       : this (password, KeyBuilder.Key(saltSize), iterations) {}
+               {
+                       if (password == null)
+                               throw new ArgumentNullException ("password");
+                       if (saltSize < 0)
+                               throw new ArgumentOutOfRangeException ("invalid salt length");
+
+                       Salt = KeyBuilder.Key (saltSize);
+                       IterationCount = iterations;
+                       _hmac = new HMACSHA1 (Encoding.UTF8.GetBytes (password));
+               }
 
                // properties
 
                public int IterationCount { 
                        get { return _iteration; }
-                       set { _iteration = value; }
+                       set {
+                               if (value < 1)
+                                       throw new ArgumentOutOfRangeException ("IterationCount < 1");
+
+                               _iteration = value; 
+                       }
                }
 
                public byte[] Salt { 
                        get { return (byte[]) _salt.Clone (); }
-                       set { _salt = (byte[])value.Clone (); }
+                       set {
+                               if (value == null)
+                                       throw new ArgumentNullException ("Salt");
+                               if (value.Length < 8)
+                                       throw new ArgumentException ("Salt < 8 bytes");
+
+                               _salt = (byte[])value.Clone (); 
+                       }
                }
 
                // methods
 
-               [MonoTODO]
+               private byte[] F (byte[] s, int c, int i) 
+               {
+                       byte[] data = new byte [s.Length + 4];
+                       Buffer.BlockCopy (s, 0, data, 0, s.Length);
+                       byte[] int4 = BitConverter.GetBytes (i);
+                       Array.Reverse (int4, 0, 4);
+                       Buffer.BlockCopy (int4, 0, data, s.Length, 4);
+
+                       // this is like j=0
+                       byte[] u1 = _hmac.ComputeHash (data);
+                       data = u1;
+                       // so we start at j=1
+                       for (int j=1; j < c; j++) {
+                               byte[] un = _hmac.ComputeHash (data);
+                               // xor
+                               for (int k=0; k < 20; k++)
+                                       u1 [k] = (byte)(u1 [k] ^ un [k]);
+                               data = un;
+                       }
+                       return u1;
+               }
+
                public override byte[] GetBytes (int cb) 
                {
-                       return null;
+                       if (cb < 1)
+                               throw new ArgumentOutOfRangeException ("cb");
+
+                       int l = cb / 20;        // HMACSHA1 == 160 bits == 20 bytes
+                       int r = cb % 20;        // remainder
+                       if (r != 0)
+                               l++;            // rounding up
+
+                       byte[] result = new byte [cb];
+                       int rpos = 0;
+                       if (_pos > 0) {
+                               int count = Math.Min (20 - _pos, cb);
+                               Buffer.BlockCopy (_buffer, _pos, result, 0, count);
+                               if (count >= cb)
+                                       return result;
+                               _pos = 0;
+                               rpos = 20 - cb;
+                               r = cb - rpos;
+                       }
+
+                       for (int i=1; i <= l; i++) {
+                               _buffer = F (_salt, _iteration, ++_f);
+                               int count = ((i == l) ? r : 20);
+                               Buffer.BlockCopy (_buffer, _pos, result, rpos, count);
+                               rpos += _pos + count;
+                               _pos = ((count == 20) ? 0 : count);
+                       }
+
+                       return result;
                }
                
-               [MonoTODO]
                public override void Reset () 
                {
+                       _buffer = null;
+                       _pos = 0;
+                       _f = 0;
                }
        } 
 }