//\r
// (C) 2003 Lluis Sanchez Gual\r
\r
-// FIXME: Implement the missing binary elements\r
-\r
using System;\r
using System.IO;\r
using System.Collections;\r
using System.Runtime.Serialization;\r
using System.Runtime.Remoting.Messaging;\r
using System.Reflection;\r
+using System.Globalization;\r
\r
namespace System.Runtime.Serialization.Formatters.Binary\r
{\r
return;\r
}\r
\r
+ Hashtable typesTable;\r
+ bool isNew = false;\r
+ lock (_cachedTypes) {\r
+ typesTable = (Hashtable) _cachedTypes [_context.State];\r
+ if (typesTable == null) {\r
+ typesTable = new Hashtable ();\r
+ _cachedTypes [_context.State] = typesTable;\r
+ isNew = true;\r
+ }\r
+ }\r
+\r
metadata = null;\r
- lock (_cachedTypes)\r
- {\r
- Hashtable typesTable = (Hashtable) _cachedTypes [_context.State];\r
- if (typesTable != null)\r
- {\r
+ lock (typesTable) {\r
+ if (!isNew) {\r
metadata = (TypeMetadata) typesTable [instanceType];\r
- if (metadata == null) \r
- {\r
- metadata = CreateMemberTypeMetadata (instanceType);\r
- typesTable [instanceType] = metadata;\r
- }\r
}\r
- else\r
- {\r
+\r
+ if (metadata == null) {\r
metadata = CreateMemberTypeMetadata (instanceType);\r
- typesTable = new Hashtable ();\r
- typesTable [instanceType] = metadata;\r
- _cachedTypes [_context.State] = typesTable;\r
}\r
+\r
+ typesTable [instanceType] = metadata;\r
}\r
}\r
}\r
}\r
else\r
{\r
- int[] indices = new int[array.Rank];\r
-\r
- // Initialize indexes\r
- for (int dim = array.Rank-1; dim >= 0; dim--)\r
- indices[dim] = array.GetLowerBound (dim);\r
-\r
- bool end = false;\r
- while (!end)\r
- {\r
- WriteValue (writer, elementType, array.GetValue (indices));\r
-\r
- for (int dim = array.Rank-1; dim >= 0; dim--)\r
- {\r
- indices[dim]++;\r
- if (indices[dim] > array.GetUpperBound (dim))\r
- {\r
- if (dim > 0) {\r
- indices[dim] = array.GetLowerBound (dim);\r
- continue; // Increment the next dimension's index\r
- }\r
- end = true; // That was the last dimension. Finished.\r
- }\r
- break;\r
- }\r
- }\r
+ foreach (object item in array)\r
+ WriteValue (writer, elementType, item);\r
}\r
}\r
\r
private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)\r
{\r
int numNulls = 0;\r
- for (int n = array.GetLowerBound (0); n<=array.GetUpperBound(0); n++)\r
+ foreach (object val in array)\r
{\r
- object val = array.GetValue (n);\r
if (val != null && numNulls > 0)\r
{\r
WriteNullFiller (writer, numNulls);\r
break;\r
\r
case TypeCode.Decimal:\r
- writer.Write ((decimal) value);\r
+ writer.Write (((decimal) value).ToString (CultureInfo.InvariantCulture));\r
break;\r
\r
case TypeCode.Double:\r