+2010-07-07 Carlos Alberto Cortez <calberto.cortez@gmail.com>
+
+ 4.0 updates.
+
+ * ResourceManager.cs: Mark ResourceSets as obsolete.
+ * ResourceReader.cs: New public Dispose method.
+
+2010-07-05 Carlos Alberto Cortez <calberto.cortez@gmail.com>
+
+ * ResourceWriter.cs: Implement 4.0 TypeNameConverter.
+
+2010-07-05 Carlos Alberto Cortez <calberto.cortez@gmail.com>
+
+ * ResourceWriter.cs: Implement 4.0 AddResource overloads taking a
+ Stream, as well as implement the same support in our AddResource that
+ takes an object too.
+
+2010-03-16 Jb Evain <jbevain@novell.com>
+
+ * ResourceManager.cs: use MOONLIGHT symbol to disambiguate
+ MonoTouch and Moonlight code.
+
+2010-03-01 Miguel de Icaza <miguel@novell.com>
+
+ * Win32Resources.cs: Prevent infinite loops if the resource that
+ we are reading is invalid. Fixes the mscorlib part of #327500
+
+2009-11-01 Sebastien Pouliot <sebastien@ximian.com>
+
+ * ResourceManager.cs (GetResourceFilePath): Don't use
+ 'resourceDir' which should always be null for Moonlight
+
+2009-10-19 Jb Evain <jbevain@novell.com>
+
+ * ResourceReader.cs: fix the build.
+
+2009-10-18 Sebastien Pouliot <sebastien@ximian.com>
+
+ * ResourceReader.cs, ResourceSet.cs, RuntimeResourceSet.cs: Use
+ UnmanagedMemoryStream (instead of IntPtrStream)
+
+2009-04-16 Geoff Norton <gnorton@novell.com>
+
+ * ResourceWriter.cs: The magic internal type here is required to match
+ Microsofts for SL2 resource deserialization.
+
+2009-03-06 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceSet.cs: for custom resource sets without a reader, pretende
+ that's we've already read the stream.
+
+2009-02-27 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceSet.cs: populating the resource should be locked because the
+ resourceset could be shared.
+
+2009-01-24 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceManager.cs: don't throw every time we try to load a resource
+ satellite assembly that does not exist.
+
+2008-12-22 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceManager.cs: cache negative results too.
+
+2008-12-18 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceManager.cs: avoid duplication of keys if more than one
+ thread is creating the ResourceSet.
+
+2008-12-17 Gonzalo Paniagua Javier <gonzalo@novell.com>
+
+ * ResourceManager.cs: cache ResourceSets instead of loading them from
+ their assembly every time they are needed.
+
+2008-08-11 Larry Ewing <lewing@novell.com>
+
+ * ResourceReader.cs: fix reading/writing beyond the end of the
+ current resource when the resource is larger than 1024 bytes.
+
+2008-06-30 Marek Safar <marek.safar@gmail.com>
+
+ * ResourceReader.cs: Cache resources enumerator in ResourceReader.
+
2008-06-30 Marek Safar <marek.safar@gmail.com>
* ResourceReader.cs: Sealed ResourceEnumerator.