2004-04-02 Dick Porter <dick@ximian.com>
[mono.git] / mcs / class / corlib / System.IO / FileInfo.cs
index efd1d415ad2250b8458078d2726a372f2ddfdac7..62e79d489ecaddc5de87f3afdfe67dfffc87037e 100644 (file)
 // Copyright (C) 2001 Moonlight Enterprises, All Rights Reserved\r
 // \r
 // Author:         Jim Richardson, develop@wtfo-guru.com\r
+//                 Dan Lewis (dihlewis@yahoo.co.uk)\r
 // Created:        Monday, August 13, 2001 \r
 //\r
 //------------------------------------------------------------------------------\r
 \r
 using System;\r
 \r
-namespace System.IO\r
-{\r
-       /// <summary>\r
-       /// \r
-       /// </summary>\r
-       public sealed class FileInfo : FileSystemInfo\r
-       {\r
-               public FileInfo(string fileName)\r
-               {\r
-                       // \r
-                       // TODO: Add constructor logic here\r
-                       //\r
-               }\r
+namespace System.IO {\r
 \r
-               public override bool Exists\r
-               {\r
-                       get\r
-                       {       // TODO: Implement\r
-                               return false;\r
-                       }\r
+       [Serializable]
+       public sealed class FileInfo : FileSystemInfo {\r
+       \r
+
+               private bool exists;
+
+               public FileInfo (string path) {\r
+                       CheckPath (path);\r
+               \r
+                       OriginalPath = path;\r
+                       FullPath = Path.GetFullPath (path);
                }\r
-\r
-               public override string Name\r
+               \r
+               internal override void InternalRefresh ()\r
                {\r
-                       get\r
-                       {       //TODO: Implement this as per the documenation\r
-                               return FullPath;\r
-                       }\r
+                       exists = File.Exists (FullPath);\r
                }\r
 \r
-               /// <summary>\r
-               /// Gets the parent directory info\r
-               /// </summary>\r
-               public DirectoryInfo Directory\r
-               {\r
-                       get\r
-                       {\r
-                               return null;\r
-                       }\r
-               }\r
 \r
-               /// <summary>\r
-               /// Get the path of the file\r
-               /// </summary>\r
-               public string DirectoryName\r
-               {\r
-                       get\r
-                       {       // TODO: Implement\r
-                               return null;\r
-                       }\r
-               }\r
+               // public properties\r
 \r
-               /// <summary>\r
-               /// Get the length of the file\r
-               /// </summary>\r
-               public long Length\r
-               {\r
-                       get\r
-                       {       // TODO: Implement\r
-                               return 0;\r
-                       }\r
-               }\r
+               public override bool Exists {\r
+                       get {\r
+                               Refresh (false);\r
 \r
-               public StreamWriter AppendText()\r
-               {       // TODO: Implement\r
-               }\r
-               \r
+                               if (stat.Attributes == MonoIO.InvalidFileAttributes)\r
+                                       return false;\r
 \r
-               public FileStream Create()\r
-               {       // TODO: Implement\r
-                       return null;\r
-               }\r
+                               if ((stat.Attributes & FileAttributes.Directory) != 0)\r
+                                       return false;\r
 \r
-               public StreamWriter CreateText()\r
-               {       // TODO: Implement\r
-                       return null;\r
-               }\r
-               \r
-               public FileStream Open(FileMode mode)\r
-               {\r
-                       return Open(mode, FileAccess.ReadWrite);\r
+                               return exists;
+                       }\r
                }\r
 \r
-               public FileStream Open(FileMode mode, FileAccess access)\r
-               {\r
-                       return Open(mode, access, FileShare.None);\r
+               public override string Name {\r
+                       get {\r
+                               return Path.GetFileName (FullPath);\r
+                       }\r
                }\r
 \r
-               public FileStream Open(FileMode mode, FileAccess access, FileShare share)\r
-               {       // TODO: Implement\r
-                       return null;\r
-               }\r
+               public long Length {\r
+                       get {\r
+                               if (!Exists)\r
+                                       throw new FileNotFoundException ("Could not find file \"" + OriginalPath + "\".");\r
 \r
-               public FileStream OpenRead()\r
-               {       // TODO: find out what default share should be\r
-                       return Open(FileMode.Open, FileAccess.Read, FileShare.Read);\r
+                               return stat.Length;\r
+                       }\r
                }\r
 \r
-               public StreamReader OpenText()\r
-               {       // TODO: Implement\r
-                       return null;\r
+               public string DirectoryName {\r
+                       get {\r
+                               return Path.GetDirectoryName (FullPath);\r
+                       }\r
                }\r
 \r
-               public FileStream OpenWrite()\r
-               {\r
-                       return Open(FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None);\r
+               public DirectoryInfo Directory {\r
+                       get {\r
+                               return new DirectoryInfo (DirectoryName);\r
+                       }\r
                }\r
 \r
-               public FileInfo CopyTo(string destFile)\r
-               {\r
-                       return CopyTo(destFile, false);\r
+               // streamreader methods\r
+\r
+               public StreamReader OpenText () {\r
+                       return new StreamReader (Open (FileMode.Open, FileAccess.Read));\r
                }\r
 \r
-               public FileInfo CopyTo(string destFile, bool bOverwrite)\r
-               {       // TODO: Implement\r
-                       return null;\r
+               public StreamWriter CreateText () {\r
+                       return new StreamWriter (Open (FileMode.Create, FileAccess.Write));\r
+               }\r
+               \r
+               public StreamWriter AppendText () {\r
+                       return new StreamWriter (Open (FileMode.Append, FileAccess.Write));\r
                }\r
 \r
-               public override void Delete()\r
-               {       // TODO: Implement\r
+               // filestream methods\r
+
+               public FileStream Create ()
+               {
+                       return File.Create (FullPath);
+               }
+               
+               \r
+               public FileStream OpenRead () {\r
+                       return Open (FileMode.Open, FileAccess.Read);\r
+               }\r
+\r
+               public FileStream OpenWrite () {\r
+                       return Open (FileMode.OpenOrCreate, FileAccess.Write);\r
+               }\r
+\r
+               public FileStream Open (FileMode mode) {\r
+                       return Open (mode, FileAccess.ReadWrite);\r
+               }\r
+\r
+               public FileStream Open (FileMode mode, FileAccess access) {\r
+                       return Open (mode, access, FileShare.None);\r
+               }\r
+\r
+               public FileStream Open (FileMode mode, FileAccess access, FileShare share) {\r
+                       return new FileStream (FullPath, mode, access, share);\r
+               }\r
+\r
+               // file methods\r
+
+               public override void Delete () {
+                       MonoIOError error;
+                                               
+                       if (!MonoIO.Exists (FullPath, out error)) {
+                               // a weird MS.NET behaviour
+                               return;
+                       }
+
+                       if (MonoIO.ExistsDirectory (FullPath, out error)) {
+                               throw new UnauthorizedAccessException ("Access to the path \"" + FullPath + "\" is denied.");
+                       }
+                       
+                       if (!MonoIO.DeleteFile (FullPath, out error)) {
+                               throw MonoIO.GetException (OriginalPath,
+                                                          error);
+                       }
+               }
+               
+               public void MoveTo (string dest) {
+                       if (dest == null)
+                               throw new ArgumentNullException ();
+                       MonoIOError error;
+                       if (MonoIO.Exists (dest, out error) ||
+                               MonoIO.ExistsDirectory (dest, out error))
+                               throw new IOException ();
+                       File.Move (FullPath, dest);
+                       this.FullPath = Path.GetFullPath (dest);
+               }
+
+               public FileInfo CopyTo (string path) {\r
+                       return CopyTo (path, false);\r
+               }\r
+\r
+               public FileInfo CopyTo (string path, bool overwrite) {\r
+                       string dest = Path.GetFullPath (path);\r
+
+                       if (overwrite && File.Exists (path))
+                               File.Delete (path);
+
+                       File.Copy (FullPath, dest);\r
+               \r
+                       return new FileInfo (dest);\r
                }\r
 \r
-               public void MoveTo(string destName)\r
-               {       // TODO: Implement\r
+               public override string ToString () {\r
+                       return OriginalPath;\r
                }\r
        }\r
 }\r